- Change CoLockObjectExternal so that it does the correct action now
and eliminate a fair few lines of now redundant code.
- Rename OLE32_Dll{Register,Unregister}Server to
Dll{Register,Unregister}Server.
- Rework RPC dispatch layer to be simpler and not get confused by
server/client duality.
- Make threads shut down at the right time and not access freed memory
after apartment destruction.
- Rename stub_dispatch_thread to client_dispatch_thread.
- Add some more tracing
- Check return value of WaitNamedPipe.
- Change named pipe timeouts to 0.5s, which should be enough for even the slowest machines.
show that IInternalUnknown isn't exposed.
- Implement IMultiQI on top of IRemUnknown calls.
- Silence some fixmes that occur during tests and don't give us any
useful information.
- Fix typo in class factory proxy that caused us to use the wrong
offset into the CFProxy structure, causing us to not call the
outer_unknown properly.
stub_manager and ifstub structs.
- Make stub_manager ref counted to ensure it doesn't get freed whilst
it is still being used.
- ifstubs are now freed only when the controlling stub_manager is freed.
- Rename stub_manager_ref/unref to stub_manager_ext_addref/release
respectively and make then take an unsigned long to prevent
malicious callers from passing in a negative value and corrupting
the ref count.