Raphael Junqueira
|
27b8e5557e
|
- convert D3D8 VertexDecl to D3D9 format (D3DVERTEXELEMENT9 vector)
while parsing
- display result on traces
|
2005-01-28 11:30:13 +00:00 |
Raphael Junqueira
|
f12d5b243a
|
- fix typo in wined3d_interface.h
- add needed defines in wined3d_interface.h
- add IWineD3DVertexDeclarationImpl_ParseToken9 for debug traces
- fix ParseDeclaration9
- limit flood of traces (single shot traces)
|
2005-01-27 10:40:57 +00:00 |
Raphael Junqueira
|
4c385f981d
|
- VertexDeclaration device APIs
- D3D9 declarations parsing
- a little better APIs (trying to avoid compile problems)
|
2005-01-26 20:54:00 +00:00 |
Raphael Junqueira
|
4f02b52c6b
|
Begin support of VertexDeclaration on wined3d using d3d8 code base
(handling d3d8 and d3d9 specs).
|
2005-01-19 19:34:49 +00:00 |