Commit Graph

4 Commits

Author SHA1 Message Date
Christian Costa 677b37cbd8 Allocate necessary dsound buffers for standard audio paths and enable
retrieval of their interfaces via GetObjectInPath.
Fix and clean dsound and dmusics objects allocation when initializing
the performance object.
Some stubs improvements.
2003-06-16 20:26:50 +00:00
Raphael Junqueira bba49757bb - always use IDirectMusicPerformance8Impl instead of
IDirectMusicPerformanceImpl (as the first inherits from the second)
- implement many Loader, AudioPath and Performance8 stubs - fix the
  class factory
- more debug traces
- for now IDirectMusicLoader8::LoadObjectFromFile always returns not
  supported format
- fix the IDirectMusicPerformance8::Init (many crashes)
- implementation of IDirectMusicPerformance8InitAudio
2003-06-13 18:59:51 +00:00
Rok Mandeljc a4a5e9ae01 - added debug
- implemented fake midi & performance channels
- implemented some IDirectMusic*8* functions where IDirectMusic*
  equivalent exists
- IDirectMusic*8 interfaces can now be obtained from IDirectMusic
  interfaces (QueryInterface...)
- channel-related performance functions are kinda implemented now
2003-06-07 00:39:18 +00:00
Rok Mandeljc 61035c8fbb Added stubs for all dmusic interfaces. 2003-04-08 21:42:00 +00:00