Commit Graph

37680 Commits

Author SHA1 Message Date
Lei Zhang 9b057494d0 comctl32: Get rid of DragDetect. 2008-10-29 13:29:33 +01:00
Alexandre Julliard 929dcfaad5 user32: Add a bunch of tests for GetQueueStatus and GetMessage combinations. 2008-10-29 13:29:33 +01:00
Alexandre Julliard 7804129e68 user32: Use a local buffer in peek_message to save a server call for small buffer sizes. 2008-10-29 13:29:33 +01:00
Alexandre Julliard 06dbbdd09b user32: Specify the new queue mask separately from the PeekMessage flags. 2008-10-29 13:29:33 +01:00
Alexandre Julliard 641cc6402f user32: Move thread info setting and WH_GETMESSAGE call into peek_message. 2008-10-29 13:29:33 +01:00
Alexandre Julliard 142708face user32: Move handling of internal messages into peek_message. 2008-10-29 13:29:33 +01:00
Andrew Nguyen 71eb8e10cd winmm: Fix a potential infinite recursion bug. 2008-10-29 13:29:33 +01:00
James Hawkins 019f4af1c2 msi: Do not reinstall an assembly that already exists in the global assembly cache. 2008-10-29 13:29:32 +01:00
Dmitry Timoshkov 8f1d058b9d user32: Handle all kinds of values returned by WIN_GetPtr. 2008-10-29 11:52:40 +01:00
Alistair Leslie-Hughes a4dc3213ae oleacc: Removed failed test case. 2008-10-29 11:52:33 +01:00
Michael Stefaniuc b12fbe1630 comctl32: HANDLE/HGLOBAL are basically just void pointers. No casts to other pointers are needed. 2008-10-29 11:52:22 +01:00
Dylan Smith 09802e2c76 richedit: Handle negative position given to EM_POSFROMCHAR. 2008-10-29 11:52:18 +01:00
Henri Verbeet 795c4a77aa wined3d: Handle projected cube textures. 2008-10-29 11:52:11 +01:00
Henri Verbeet d262752aea wined3d: Handle lack of NPOT support for depth blts. 2008-10-29 11:52:06 +01:00
Henri Verbeet 80818bfc8d wined3d: Support some more depth blt texture types in surface_depth_blt(). 2008-10-29 11:52:01 +01:00
Henri Verbeet 17ab7f6b83 wined3d: Support some more depth blt texture types for arb programs. 2008-10-29 11:51:54 +01:00
Owen Rudge 0abb8658cb appwiz.cpl: Use MS Shell Dlg instead of MS Sans Serif for dialog boxes. 2008-10-29 11:51:44 +01:00
Juan Lang b7fa4a7712 cryptui: Fix destination store for self-signed certs. 2008-10-29 11:51:39 +01:00
Juan Lang 472984f565 cryptui: Fix a failing test on Windows. 2008-10-29 11:51:33 +01:00
Bobby Bingham a900f5e065 gdi32: Add support for the GGO_UNHINTED flag in GetGlyphOutline. 2008-10-28 15:46:29 +01:00
Alexandre Julliard f0fed2831a ntdll: Ignore some system directories in NtQueryDirectoryFile to avoid recursion troubles. 2008-10-28 13:55:24 +01:00
Alexandre Julliard 56788cc5b6 ntdll: Use the end of the reserved area as address space limit, in case we have more than 3Gb available. 2008-10-28 13:51:36 +01:00
Nicolas Le Cam 6c7720e2ce wininet/tests: Fix a failing test on IE6. 2008-10-28 13:26:22 +01:00
Austin English fe256f99d3 crypt32: fix a test failure on Free/PC-BSD. 2008-10-28 13:26:01 +01:00
Austin English 955759381d advapi32/tests: fix a couple failures on Vista. 2008-10-28 13:26:01 +01:00
Tobias Jakobi f4e0dec42e wined3d: Fix typo in baseshader.c. 2008-10-28 13:26:01 +01:00
Henri Verbeet c52a55d724 wined3d: Fix some indentation. 2008-10-28 12:46:51 +01:00
Henri Verbeet 092b51e82a wined3d: Rename CreateAdditionalSwapChain to CreateSwapChain. 2008-10-28 12:46:46 +01:00
Henri Verbeet 3eb3538556 d3d10: Make some functions static. 2008-10-28 12:46:37 +01:00
Henri Verbeet fc17a99ef0 dxgi: Make some functions static. 2008-10-28 12:46:34 +01:00
Alistair Leslie-Hughes 13606ed49d msxml3: Add support to get_nodeTypedValue on Element Nodes. 2008-10-28 12:46:29 +01:00
Alistair Leslie-Hughes 9e4d6e6110 comdlg32: Fix test under win98. 2008-10-28 12:45:55 +01:00
Michael Stefaniuc d1791f8108 comctl32: Remove superfluous casts as HANDLE to other handle types. 2008-10-28 12:34:05 +01:00
Detlef Riekenberg f0ec2a5ca1 shdocvw/tests: Use the correct size for memset. 2008-10-28 12:33:56 +01:00
Henri Verbeet b33ddbde6a wined3d: Support some more texture types for GLSL depth blts. 2008-10-28 12:33:36 +01:00
Henri Verbeet 437b342424 wined3d: Pass explicit texcoords to depth blt. 2008-10-28 12:33:27 +01:00
Henri Verbeet 57401fcab2 wined3d: Pass the texture type to the shader depth blt function. 2008-10-28 12:33:18 +01:00
Henri Verbeet 4034a29f19 wined3d: Move depth_blt to surface.c. 2008-10-28 12:33:13 +01:00
Huw Davies a26d67b14e ole32: Implement IEnum*_Next marshallers. 2008-10-28 12:14:14 +01:00
Huw Davies b05d392dfb ole32: Try to load the '\1Ole' stream and create it if it doesn't exist. 2008-10-28 12:14:11 +01:00
Huw Davies 0cc2c53107 ole32: Create the '\1Ole' stream. 2008-10-28 12:14:06 +01:00
Dmitry Timoshkov 61900098b1 gdi32: Move DC mapping APIs to the 'dc' debug channel. 2008-10-28 12:14:01 +01:00
Nicolas Le Cam cec5d3f514 msi/tests: Fix a failing test on all platforms up to and including win2k. 2008-10-28 12:13:53 +01:00
Dmitry Timoshkov 67be353040 kernel32: Don't ignore extended keys. 2008-10-28 12:13:46 +01:00
Detlef Riekenberg de267347c5 user32/tests: Avoid crash on win9x. 2008-10-27 13:49:21 +01:00
Reece Dunn d85c3e7c72 uxtheme: Fixed the todo blocks in the IsThemed tests when theming is inactive. 2008-10-27 13:49:01 +01:00
Alexandre Julliard eaae717ede ntdll: Make sure the last relocation contains some data. 2008-10-27 13:19:30 +01:00
Vincent Povirk 2f1c02e7b7 shell32: Try to guess the working directory in the run dialog. 2008-10-27 12:39:13 +01:00
Dmitry Timoshkov fc48f7743d user32: Make ToAscii(Ex) and ToUnicode(Ex) prototypes match PSDK. 2008-10-27 12:38:57 +01:00
Dmitry Timoshkov 0d2bc3fa35 winex11.drv: Print the characters returned by ToUnicode. 2008-10-27 12:38:30 +01:00