Commit Graph

83 Commits

Author SHA1 Message Date
Robert Reif 7d9340b864 Fix tests to work with drivers that don't support a primary buffer. 2005-06-05 17:55:08 +00:00
Robert Reif 4c315db1a6 Add tests to check DirectSoundCapture creation.
Fix dsound/capture.c to pass tests.
2005-06-05 17:44:30 +00:00
Robert Reif 6ec5b351bb Move initialization to IDirectSound_Initialize.
Fix error paths to handle a failed IDirectSound_Initialize.
Add tests for IDirectSound_Initialize.
2005-05-06 19:33:32 +00:00
James Hawkins fd6d3567de Remove nonstandard type LPLPVOID. 2005-04-11 12:52:00 +00:00
Robert Reif 2a438aa033 Keep dsound8.c and dsound.c in sync. 2005-03-30 10:21:44 +00:00
Jakob Eriksson e4fea46b94 Test fix. 2005-03-22 21:16:04 +00:00
Robert Reif 1a843b93b6 Private property sets do not exist in early versions of Direct Sound
so skip tests if not supported.
Add tests for A, W and 1 variations of data.
2005-03-14 10:04:07 +00:00
Robert Reif aa35787dc7 Don't consider no sound device a failure. 2005-03-05 11:15:27 +00:00
Robert Reif c3f06fb2e6 Print dsound.dll version from file versioninfo resource. 2005-03-05 10:49:08 +00:00
Robert Reif 3b78212f1d Add secondary buffer SetFrequency test. 2005-02-25 19:17:11 +00:00
Robert Reif c9e7bad85b Try old buffer description structure on failure with new one. 2005-02-24 17:02:42 +00:00
Robert Reif 3cab60997f Fix tests for win9x and old versions of DirectX. 2005-02-23 12:43:38 +00:00
Robert Reif 99faf74774 Fix capture test to pass on windows 98 when no sound card present or
device already in use.
2005-02-18 12:52:14 +00:00
Robert Reif 2b30370796 Fix block align test. 2005-02-18 12:51:43 +00:00
Robert Reif b8d6b310f9 Fixed invalid buffer size by rounding up to next multiple of
nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Francois Gouget 9ee0586cfb Don't link with DirectSoundCreate8 as this prevents running with older
versions of DirectX.
2005-02-10 21:21:13 +00:00
Robert Reif 50dc513b0f Print info about primary buffer format. 2005-02-10 20:26:20 +00:00
Robert Reif 202c28f8b8 Remove unneeded includes. 2005-01-10 12:25:56 +00:00
Robert Reif 409e7fb172 Don't need to worry about windows messages. 2005-01-09 17:27:44 +00:00
Robert Reif 56dbf7fb21 Initialize and uninitialize COM properly. 2005-01-09 16:34:00 +00:00
Eric Pouech 4056d7ef8c Fixed some errors in function prototypes. 2004-12-13 21:19:01 +00:00
Robert Reif 50e67ce558 VerifyCertification is not always implemented. 2004-10-26 21:17:37 +00:00
Robert Reif 0a16d361e2 Don't consider a device in use a failure. 2004-10-25 21:45:51 +00:00
Robert Reif b50347d452 Don't consider a bad format an error unless the capabilities say it
should be supported.
Don't consider a device already in use an error.
2004-10-22 19:51:54 +00:00
Robert Reif b80d1d5d92 Don't consider a device that is already in use a test failure. 2004-10-21 19:51:10 +00:00
Robert Reif 3dcbaaa4cc Don't consider failure with DSERR_NODRIVER a test failure. 2004-10-19 21:10:41 +00:00
Robert Reif 097e281294 Fix some places where no driver present causes problems. 2004-10-18 19:36:42 +00:00
Francois Gouget 7c89759e88 Make the dsound tests run with DirectX < 8. 2004-09-08 19:08:14 +00:00
Francois Gouget e3fb36140a Remove the get_hwnd() implementation from propset.c and reuse the
common one.
2004-09-08 19:07:57 +00:00
Francois Gouget f3880a29ea Don't use DSBCAPS_{CTRLDEFAULT,CTRLALL} in capability-dumping
functions since they are nothing but a combination of other flags and
are thus redundant.
2004-08-31 18:50:59 +00:00
Robert Reif f01b871898 DirectSound8 doesn't accept 3D stereo secondary buffers but
DirectSound does.
Added tests.
2004-08-25 02:09:00 +00:00
Robert Reif 1bd7986c93 Only print format info when in interactive mode for capture test.
Cleanup error and info messges.
2004-08-23 17:50:31 +00:00
Robert Reif b6abcb51a8 Cleanup messages. 2004-08-18 20:53:40 +00:00
Robert Reif cae33167d2 Cleanup some more messages. 2004-08-18 00:30:12 +00:00
Robert Reif 9d5b0873a0 More dsound tests error message cleanups.
Only display verbose information when in interactive mode.
2004-08-13 19:44:29 +00:00
Robert Reif 74662974f6 Start cleaning up error messages.
Don't print verbose info unless in interactive mode or debugging.
2004-08-12 03:29:39 +00:00
Hans Leidekker dbb3e14748 Fix signed/unsigned comparison warnings. 2004-08-09 18:52:18 +00:00
Robert Reif fbce110be4 Test different primary buffer formats while keeping the secondary
buffer format constant.
2004-08-09 18:50:06 +00:00
Robert Reif 4c3d661781 Refactored common test code into subroutines.
Added tests for correct Compact behavior.
Added tests for all possible IDirectSound[8] creation modes with good
and bad arguments.
Split dsound.c and ds3d.c into separate files for IDirectSound and
IDirectSound8 interfaces and added code to not execute IDirectSound8
tests when run with a dsound.dll of version 7 or earlier.  We should
now be able to run these tests on a Windows system with DX7 or earlier
(untested).
2004-07-30 18:42:51 +00:00
Francois Gouget 7433202199 Check that modifying the secondary buffer volume/pan does not change
the primary buffer's volume and pan.
2004-07-23 22:58:46 +00:00
Robert Reif 73bd3be8c8 Downgrade tests to DX8 level so it can build on all windows
platforms.
2004-07-22 20:35:36 +00:00
Robert Reif aa60b5ec0d Removes dsconf IIDs from dxguid.lib.
Fixes propset files for missing IIDs.
2004-07-22 19:40:44 +00:00
Robert Reif 02a8ab2fee Save enumerated GUIDs in a global array so they persist after
enumeration.
White space cleanup.
Add tests for opening default devices.
2004-07-21 03:23:13 +00:00
Francois Gouget cc3a95c6e9 Make the listener/sound position update duration and TIME_SLICE
independent.
Set the sound and listener velocity and increase the sound source
velocity so we may get some doppler effect.
Added some traces so one can monitor the listener/sound positions with
WINETEST_DEBUG=3.
2004-07-19 21:20:38 +00:00
Robert Reif 3ce9c5f4b8 Do initialization to match windows behavior (with test). 2004-07-19 20:06:22 +00:00
Robert Reif 429d3059b1 Fixes the right bugs and keeps intent of test.
Adds more reference count checks.
2004-07-19 19:34:44 +00:00
Francois Gouget b5ee682cae Don't try to create a IDirectSound3DBuffer, partly to keep this test
simple and partly because it's going to fail since we did not request
DSBCAPS_CTRL3D. Fixes a crash on Windows.
Don't request unneeded caps.
2004-07-17 00:04:17 +00:00
Francois Gouget 57aa9ebc38 Get and print the DirectSound primary buffer volume. 2004-07-16 23:42:44 +00:00
Francois Gouget 910b695822 Keep track of how much has been played and get rid of last_pos. This
fixes a bug where buffer_service() would not detect that everything
had been played.
Check that the actual sound duration was within 10% of the expected
value.
Make BUFFER_LEN and TIME_SLICE independent, make sure TIME_SLICE does
not divide BUFFER_LEN to spice things up a bit.
2004-07-16 23:42:32 +00:00
Francois Gouget 4c64f9bdf9 Call IDirectSound::Initialize() as per MSDN before using the
DirectSound object. Fixes a crash on Windows.
2004-07-16 23:21:46 +00:00