Commit Graph

63 Commits

Author SHA1 Message Date
Raphael Junqueira 5b8d5131a3 Fix one ugly bug (horrible cast) into dmusic code to get Unreal2
crashing later (when trying to launch loaded sound) :)
2004-03-07 03:14:49 +00:00
Alexandre Julliard 0d203bd7ee Sync some of the dll registrations with the contents of
winedefault.reg.
2004-02-27 06:08:32 +00:00
Rok Mandeljc b26d65bba9 Added name resolving for CLSIDs, IIDs, GUIDs and return codes. 2004-02-25 01:30:03 +00:00
Alexandre Julliard 20b4585e3c Only link against libdxguid where necessary. 2004-01-27 00:11:16 +00:00
Rok Mandeljc 0382ea1d8a - updated resources to DX9
- completely rewritten headers (DX9 compat.; look much nicer now ;=)
- removed IDirectMusicSong and IDirectMusicMelodyFormulationTrack
  (which are removed from DX9; weren't implemented in DX8 anyway)
- combined/simplified IDirectMusicSomething / IDirectMusicObject /
  IPersistStream for objects that support loading
- implemented IDirectMusicObject on all such objects; via generic
  functions
- combined IDirectMusicTrack(8)/IPersistStream on all tracks
- fully implemented IDirectMusicContainer (at least 90% if there are
  no private interfaces)
- implemented IDirectMusicCollection (99% work & MS compliant
  behaviour; except for instruments)
- tried to implement IDirectMusicInstrument (unfortunately uses some
  dirty private interfaces... :(
- added dswave.dll; DirectMusic Wave
- some changes in style
- many, many more ;)
2004-01-20 00:21:40 +00:00
Alexandre Julliard cb5c00d57c Avoid referencing a private header in another dll. 2004-01-03 00:58:08 +00:00
Raphael Junqueira 493660a529 - Some fixes on DirectSound init (need SetCooperativeLevel as seen in
msdn) on IDirectMusicPerformance8::InitAudio.
- Some fixes in IDirectMusicPerformance8ImplCreateStandardAudioPath
  (not perfect yet, need to understand/fix the channel init/use).
- Fix typo on CreateDirectMusicContainer.
- Add missing define in dsound.h.
- Better traces on IDirectMusicLoader8::SetSearchDirectory.
2003-10-27 22:08:37 +00:00
Dimitrie O. Paun fbdfd910c1 Remove SYMBOLFILE and LDDLLFLAGS from Makefiles. 2003-10-11 01:09:15 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Rok Mandeljc df167d17c6 - implemented loader, loader's stream and loading of objects (now you
can use builtin dmloader and native other dm*.dlls)
- implemented proper creation of objects and retrieval of dmusic
  interfaces from them (object, stream, ...)
- implemented all "standard track types" and appropriate stream (for
  dmband, loading is almost complete)
- cleaned some obsolete stuff
- split debug channels
2003-08-22 23:53:27 +00:00
Alexandre Julliard 20698b22df Make the DllRegisterServer, DllRegisterServerEx, DllUnregisterServer,
DllGetClassObject and DllCanUnloadNow functions private (suggested by
Jon Griffiths).
2003-07-30 03:48:55 +00:00
Rok Mandeljc 473c565781 Split the dmusic interfaces. 2003-07-21 22:10:14 +00:00
Rok Mandeljc 3dec4c5219 Added stubs for dpnhpast and for all the dmusic dlls. 2003-04-08 03:56:04 +00:00