Commit Graph

81 Commits

Author SHA1 Message Date
Robert Reif 6ec5b351bb Move initialization to IDirectSound_Initialize.
Fix error paths to handle a failed IDirectSound_Initialize.
Add tests for IDirectSound_Initialize.
2005-05-06 19:33:32 +00:00
James Hawkins fd6d3567de Remove nonstandard type LPLPVOID. 2005-04-11 12:52:00 +00:00
Robert Reif 2a438aa033 Keep dsound8.c and dsound.c in sync. 2005-03-30 10:21:44 +00:00
Jakob Eriksson e4fea46b94 Test fix. 2005-03-22 21:16:04 +00:00
Robert Reif 1a843b93b6 Private property sets do not exist in early versions of Direct Sound
so skip tests if not supported.
Add tests for A, W and 1 variations of data.
2005-03-14 10:04:07 +00:00
Robert Reif aa35787dc7 Don't consider no sound device a failure. 2005-03-05 11:15:27 +00:00
Robert Reif c3f06fb2e6 Print dsound.dll version from file versioninfo resource. 2005-03-05 10:49:08 +00:00
Robert Reif 3b78212f1d Add secondary buffer SetFrequency test. 2005-02-25 19:17:11 +00:00
Robert Reif c9e7bad85b Try old buffer description structure on failure with new one. 2005-02-24 17:02:42 +00:00
Robert Reif 3cab60997f Fix tests for win9x and old versions of DirectX. 2005-02-23 12:43:38 +00:00
Robert Reif 99faf74774 Fix capture test to pass on windows 98 when no sound card present or
device already in use.
2005-02-18 12:52:14 +00:00
Robert Reif 2b30370796 Fix block align test. 2005-02-18 12:51:43 +00:00
Robert Reif b8d6b310f9 Fixed invalid buffer size by rounding up to next multiple of
nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Francois Gouget 9ee0586cfb Don't link with DirectSoundCreate8 as this prevents running with older
versions of DirectX.
2005-02-10 21:21:13 +00:00
Robert Reif 50dc513b0f Print info about primary buffer format. 2005-02-10 20:26:20 +00:00
Robert Reif 202c28f8b8 Remove unneeded includes. 2005-01-10 12:25:56 +00:00
Robert Reif 409e7fb172 Don't need to worry about windows messages. 2005-01-09 17:27:44 +00:00
Robert Reif 56dbf7fb21 Initialize and uninitialize COM properly. 2005-01-09 16:34:00 +00:00
Eric Pouech 4056d7ef8c Fixed some errors in function prototypes. 2004-12-13 21:19:01 +00:00
Robert Reif 50e67ce558 VerifyCertification is not always implemented. 2004-10-26 21:17:37 +00:00
Robert Reif 0a16d361e2 Don't consider a device in use a failure. 2004-10-25 21:45:51 +00:00
Robert Reif b50347d452 Don't consider a bad format an error unless the capabilities say it
should be supported.
Don't consider a device already in use an error.
2004-10-22 19:51:54 +00:00
Robert Reif b80d1d5d92 Don't consider a device that is already in use a test failure. 2004-10-21 19:51:10 +00:00
Robert Reif 3dcbaaa4cc Don't consider failure with DSERR_NODRIVER a test failure. 2004-10-19 21:10:41 +00:00
Robert Reif 097e281294 Fix some places where no driver present causes problems. 2004-10-18 19:36:42 +00:00
Francois Gouget 7c89759e88 Make the dsound tests run with DirectX < 8. 2004-09-08 19:08:14 +00:00
Francois Gouget e3fb36140a Remove the get_hwnd() implementation from propset.c and reuse the
common one.
2004-09-08 19:07:57 +00:00
Francois Gouget f3880a29ea Don't use DSBCAPS_{CTRLDEFAULT,CTRLALL} in capability-dumping
functions since they are nothing but a combination of other flags and
are thus redundant.
2004-08-31 18:50:59 +00:00
Robert Reif f01b871898 DirectSound8 doesn't accept 3D stereo secondary buffers but
DirectSound does.
Added tests.
2004-08-25 02:09:00 +00:00
Robert Reif 1bd7986c93 Only print format info when in interactive mode for capture test.
Cleanup error and info messges.
2004-08-23 17:50:31 +00:00
Robert Reif b6abcb51a8 Cleanup messages. 2004-08-18 20:53:40 +00:00
Robert Reif cae33167d2 Cleanup some more messages. 2004-08-18 00:30:12 +00:00
Robert Reif 9d5b0873a0 More dsound tests error message cleanups.
Only display verbose information when in interactive mode.
2004-08-13 19:44:29 +00:00
Robert Reif 74662974f6 Start cleaning up error messages.
Don't print verbose info unless in interactive mode or debugging.
2004-08-12 03:29:39 +00:00
Hans Leidekker dbb3e14748 Fix signed/unsigned comparison warnings. 2004-08-09 18:52:18 +00:00
Robert Reif fbce110be4 Test different primary buffer formats while keeping the secondary
buffer format constant.
2004-08-09 18:50:06 +00:00
Robert Reif 4c3d661781 Refactored common test code into subroutines.
Added tests for correct Compact behavior.
Added tests for all possible IDirectSound[8] creation modes with good
and bad arguments.
Split dsound.c and ds3d.c into separate files for IDirectSound and
IDirectSound8 interfaces and added code to not execute IDirectSound8
tests when run with a dsound.dll of version 7 or earlier.  We should
now be able to run these tests on a Windows system with DX7 or earlier
(untested).
2004-07-30 18:42:51 +00:00
Francois Gouget 7433202199 Check that modifying the secondary buffer volume/pan does not change
the primary buffer's volume and pan.
2004-07-23 22:58:46 +00:00
Robert Reif 73bd3be8c8 Downgrade tests to DX8 level so it can build on all windows
platforms.
2004-07-22 20:35:36 +00:00
Robert Reif aa60b5ec0d Removes dsconf IIDs from dxguid.lib.
Fixes propset files for missing IIDs.
2004-07-22 19:40:44 +00:00
Robert Reif 02a8ab2fee Save enumerated GUIDs in a global array so they persist after
enumeration.
White space cleanup.
Add tests for opening default devices.
2004-07-21 03:23:13 +00:00
Francois Gouget cc3a95c6e9 Make the listener/sound position update duration and TIME_SLICE
independent.
Set the sound and listener velocity and increase the sound source
velocity so we may get some doppler effect.
Added some traces so one can monitor the listener/sound positions with
WINETEST_DEBUG=3.
2004-07-19 21:20:38 +00:00
Robert Reif 3ce9c5f4b8 Do initialization to match windows behavior (with test). 2004-07-19 20:06:22 +00:00
Robert Reif 429d3059b1 Fixes the right bugs and keeps intent of test.
Adds more reference count checks.
2004-07-19 19:34:44 +00:00
Francois Gouget b5ee682cae Don't try to create a IDirectSound3DBuffer, partly to keep this test
simple and partly because it's going to fail since we did not request
DSBCAPS_CTRL3D. Fixes a crash on Windows.
Don't request unneeded caps.
2004-07-17 00:04:17 +00:00
Francois Gouget 57aa9ebc38 Get and print the DirectSound primary buffer volume. 2004-07-16 23:42:44 +00:00
Francois Gouget 910b695822 Keep track of how much has been played and get rid of last_pos. This
fixes a bug where buffer_service() would not detect that everything
had been played.
Check that the actual sound duration was within 10% of the expected
value.
Make BUFFER_LEN and TIME_SLICE independent, make sure TIME_SLICE does
not divide BUFFER_LEN to spice things up a bit.
2004-07-16 23:42:32 +00:00
Francois Gouget 4c64f9bdf9 Call IDirectSound::Initialize() as per MSDN before using the
DirectSound object. Fixes a crash on Windows.
2004-07-16 23:21:46 +00:00
Francois Gouget acb7207a9d On Windows GetPan() may not return the value that was just set with
SetPan().
2004-07-16 23:21:33 +00:00
Robert Reif 605cc1b029 Remove DirectSound reference counts by buffers and add Destroy
functions to buffer components and DirectSound to allow proper
destruction even with outstanding references.
Remove trailing white space.
Add tests for proper release even with active buffers.
2004-07-13 23:35:09 +00:00