André Hentschel
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d04d994093
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d3drm: Implement IDirect3DRMLight_[Get|Set]Range.
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2012-05-29 10:55:40 +02:00 |
André Hentschel
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d2a52d1e17
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d3drm: Implement IDirect3DRMLight_[Get|Set]Color and IDirect3DRMLight_SetColorRGB.
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2012-05-29 10:55:34 +02:00 |
André Hentschel
|
8fa6a0b4fd
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d3drm: Implement IDirect3DRMLight_[Get|Set]Type.
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2012-05-29 10:55:19 +02:00 |
André Hentschel
|
fde35902a7
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d3drm: Improve stub for IDirect3DRMWinDevice_HandleActivate.
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2012-05-29 10:54:58 +02:00 |
André Hentschel
|
5ab7b75ceb
|
d3drm: Implement width and height handling in device interfaces.
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2012-05-29 10:54:47 +02:00 |
André Hentschel
|
2ab69db4c3
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d3drm: Implement IDirect3DRMDeviceX_[Get|Set]RenderMode.
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2012-05-29 10:54:33 +02:00 |
André Hentschel
|
66262eea55
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d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Quality.
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2012-05-29 10:54:27 +02:00 |
André Hentschel
|
2268f8c7f1
|
d3drm: Implement IDirect3DRMDeviceX_[Get|Set]Dither.
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2012-05-29 10:54:15 +02:00 |
Christian Costa
|
a33037abd1
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d3drm: Add support for D3DRMLOAD_FROMFILE in IDirect3DRMMeshBuilder3_Load.
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2012-05-25 13:44:19 +02:00 |
Christian Costa
|
b8a504729f
|
d3drm: Add stub interface for IDirectTextureX.
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2012-05-24 20:08:44 +02:00 |
Christian Costa
|
2d09fb800b
|
d3drm: Add some tests for mesh default material and texture.
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2012-05-24 20:08:44 +02:00 |
Christian Costa
|
8f86a0bbdd
|
d3drm: Material object is taken into account when a mesh references it.
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2012-05-23 17:49:59 +02:00 |
Christian Costa
|
a442fcc9c6
|
d3drm: Implement IDirect3DRMXImpl_CreateMaterial.
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2012-05-23 17:49:59 +02:00 |
Christian Costa
|
5b11bd8bac
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d3drm: Implement IDirect3DRMMaterial2 interface.
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2012-05-23 17:49:57 +02:00 |
Christian Costa
|
bbbe6d3e71
|
d3drm: Fix method name Material to CreateMaterial.
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2012-05-23 17:41:19 +02:00 |
Christian Costa
|
63f39c9196
|
d3drm: Set vertices data of the created mesh.
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2012-05-23 17:41:14 +02:00 |
Christian Costa
|
24817de04e
|
d3drm: Implement IDirect3DRMMesh_GetVertices.
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2012-05-22 18:06:13 +02:00 |
Christian Costa
|
b068615ef3
|
d3drm: Implement IDirect3DRMMesh_SetVertices.
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2012-05-22 18:06:11 +02:00 |
Christian Costa
|
f0d3f207ab
|
d3drm: Implement IDirect3DRMMesh_GetGroup.
|
2012-05-22 18:06:04 +02:00 |
Christian Costa
|
5a979deeb3
|
d3drm: Implement IDirect3DRMMesh_GetGroupCount.
|
2012-05-21 20:21:56 +02:00 |
Christian Costa
|
8bba7cd226
|
d3drm: Improve IDirect3DRMMeshBuilder3_CreateMesh and forward IDirect3DRMMeshBuilder2_CreateMesh to it.
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2012-05-21 20:21:51 +02:00 |
Christian Costa
|
43fed89d04
|
d3drm: Implement IDirect3DRMMesh_AddGroup.
|
2012-05-21 20:21:46 +02:00 |
Christian Costa
|
e07f824241
|
d3drm: Implement IDirect3DRMMeshBuilderX_Scale method.
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2012-05-21 20:21:32 +02:00 |
Francois Gouget
|
2b89bc528c
|
d3drm: Make load_data() static.
|
2012-05-21 11:34:36 +02:00 |
Christian Costa
|
795bea989d
|
d3drm: IDirect3DRM3_Load implementation is correct now.
|
2012-05-18 18:12:54 +02:00 |
Christian Costa
|
22856e9c96
|
d3drm: Hande parent when creating a new frame.
|
2012-05-17 17:21:15 +02:00 |
Christian Costa
|
8aba0e2ec3
|
d3drm: Improve traces of AddRef and Release of IDirect3DRMLight.
|
2012-05-17 17:21:07 +02:00 |
Christian Costa
|
2dbbecbb9e
|
d3drm: Display new ref in trace for AddRef and Release for IDirect3DRMMesh.
|
2012-05-17 17:20:57 +02:00 |
Christian Costa
|
9e44f89d6b
|
d3drm: Implement IDirect3DRMFrameX_AddTransform.
|
2012-05-17 17:20:51 +02:00 |
Christian Costa
|
8b405d5dc9
|
d3drm: Load transform matrix and aply it to the current frame.
|
2012-05-17 17:20:43 +02:00 |
Christian Costa
|
20bf183726
|
d3drm: Free visual and light resources when releasing frame.
|
2012-05-16 20:27:28 +02:00 |
Christian Costa
|
3447f17230
|
d3drm: Attach mesh to the parent frame if any.
|
2012-05-16 20:27:27 +02:00 |
Christian Costa
|
6d47694bdf
|
d3drm: Load all sub-objects when a frame is found.
|
2012-05-16 20:27:26 +02:00 |
Christian Costa
|
37c427f54a
|
d3drm: Implement IDirect3DRMFrame2Impl_GetVisuals and IDirect3DRMVisualArray interface.
|
2012-05-16 20:27:25 +02:00 |
Christian Costa
|
0013fc1ca7
|
d3drm: Move loading code from IDirect3DRM3Impl_Load to a separate function so it can be called recursively.
|
2012-05-16 20:27:24 +02:00 |
Christian Costa
|
c436887483
|
d3drm: Retrieve mesh name at loading time. Implement GetName and SetName.
|
2012-05-15 17:02:04 +02:00 |
Christian Costa
|
4a53e89c11
|
d3drm: Move some unsafe_impl_from_* call to where variables are declared.
|
2012-05-10 08:41:15 +02:00 |
Christian Costa
|
3e24242618
|
d3drm/tests: Fix error message.
|
2012-05-10 08:31:13 +02:00 |
Christian Costa
|
43c4c4b1c5
|
d3drm: Implement IDirect3DRMFrameX_GetTransform.
|
2012-05-09 11:55:42 +02:00 |
Christian Costa
|
df36fca97f
|
d3drm: Implement IDirect3DRMFrameX_GetChildren method and IDirect3DRMFrameArray interface.
|
2012-05-07 17:11:27 +02:00 |
Christian Costa
|
722efadc8d
|
d3drm: Implement IDirect3DRMFrameX_GetParent and update tests.
|
2012-05-07 17:09:35 +02:00 |
André Hentschel
|
9c19ba63a8
|
d3drm/tests: Add tests for handling lights.
|
2012-05-02 20:21:04 +02:00 |
André Hentschel
|
2944d233b8
|
d3drm: Implement IDirect3DRMFrameX_DeleteLight.
|
2012-05-02 20:20:48 +02:00 |
André Hentschel
|
cfa297e253
|
d3drm: Implement IDirect3DRMFrameX_AddLight.
|
2012-05-02 20:20:39 +02:00 |
André Hentschel
|
107b3d2c19
|
d3drm: Add IDirect3DRMLight interface.
|
2012-05-02 20:20:34 +02:00 |
André Hentschel
|
782c543abb
|
d3drm/tests: Add tests for handling Visuals.
|
2012-05-01 14:45:15 +02:00 |
André Hentschel
|
154c1658d3
|
d3drm: Implement IDirect3DRMFrameX_DeleteVisual.
|
2012-05-01 14:45:11 +02:00 |
André Hentschel
|
acfb249af6
|
d3drm: Implement IDirect3DRMFrameX_AddVisual.
|
2012-05-01 14:45:03 +02:00 |
Francois Gouget
|
118ea982f1
|
d3drm/tests: Make object_load_callback() static.
|
2012-04-20 12:00:06 +02:00 |
Christian Costa
|
4001e60e34
|
d3drm: Implement IDirect3DRMFrameX_DeleteChild.
|
2012-04-17 20:09:05 +02:00 |