Detlef Riekenberg
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bc9421ad1b
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include: Add typedef for EVENT_TRACE_PROPERTIES.
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2009-10-12 12:34:49 +02:00 |
Detlef Riekenberg
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da73583bc3
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include: Add typedef for WNODE_HEADER.
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2009-10-12 12:34:21 +02:00 |
Vincent Povirk
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55162681ca
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include: Add gdiplus hatch brush functions to headers.
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2009-10-09 11:50:28 +02:00 |
Francois Gouget
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8f43b54a90
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rpcrt4: A signed 1-bit bitfield doesn't make much sense; use unsigned.
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2009-10-08 12:17:31 +02:00 |
Francois Gouget
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4f8b800f69
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system.drv16: Remove the 32-bit timer callback support.
Also merge CreateSystemTimer() with WIN16_CreateSystemTimer() and
rename it to CreateSystemTimer16() for consistency.
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2009-10-08 12:17:31 +02:00 |
Alexandre Julliard
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a54bd70bac
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advapi32: Use strict prototypes in the VTableProvStruc definition.
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2009-10-07 13:31:12 +02:00 |
Andrey Turkin
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be910d973a
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ntdll: Add stub for NtSetInformationThread(ThreadHideFromDebugger).
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2009-10-06 16:13:17 +02:00 |
Matteo Bruni
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29af4f9fa8
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wpp: Add error management callbacks.
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2009-10-06 16:12:39 +02:00 |
Matteo Bruni
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9086c59d32
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wpp: Handle remaining memory allocation failures.
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2009-10-06 16:12:39 +02:00 |
Alexandre Julliard
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0e67f65cab
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include: Add support for building Wine with strict prototype checking.
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2009-10-06 16:12:39 +02:00 |
Andrey Turkin
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3eaecf0476
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kernel32: Always use ANSI version of OutputDebugString.
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2009-10-06 12:03:35 +02:00 |
Ge van Geldorp
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875d3b9799
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schannel/tests: Fix crash on Win7.
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2009-10-06 12:02:31 +02:00 |
Jacek Caban
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7e37df04ec
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mshtml.idl: Moved IHTMLDOMConstructor dispinterface declaration to macro and add it to all element types.
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2009-10-05 13:45:59 +02:00 |
Jacek Caban
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b399acd838
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mshtml.idl: Moved IElementSelector dispinterface declaration to macro and added it to all element types with data.
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2009-10-05 13:45:59 +02:00 |
Jacek Caban
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e0f798b6e8
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mshtml.idl: Moved IHTMLElement5 dispinterface declaration to macro and add it to all element types.
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2009-10-05 13:45:59 +02:00 |
Jacek Caban
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b5d095bd6a
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mshtml.idl: Group common sets of disinterfaces in macros.
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2009-10-05 13:45:59 +02:00 |
Jacek Caban
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bb0999b280
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mshtml.idl: Moved IHTMLDatabinding dispinterface declaration to macro.
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2009-10-05 13:45:59 +02:00 |
Jacek Caban
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25c6a6c5c0
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mshtml.idl: Moved IHTMLDOMNode2 dispinterface declaration to macro.
|
2009-10-05 13:45:59 +02:00 |
Jacek Caban
|
042fa2e42c
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mshtml.idl: Moved IHTMLDOMNode dispinterface declaration to macro.
|
2009-10-05 13:45:59 +02:00 |
Jacek Caban
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c8230cfa51
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mshtml.idl: Moved IHTMLUniqueName dispinterface declaration to macro.
|
2009-10-05 13:45:59 +02:00 |
Jacek Caban
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0e24f312ed
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mshtml.idl: Moved IHTMLElement3 dispinterface declaration to macro.
|
2009-10-05 13:45:59 +02:00 |
Jacek Caban
|
48395ae09c
|
mshtml.idl: Moved IHTMLElement3 dispinterface declaration to macro.
|
2009-10-05 13:45:59 +02:00 |
Jacek Caban
|
bff6c1cd72
|
mshtml.idl: Moved IHTMLElement2 dispinterface declaration to macro.
|
2009-10-05 13:45:59 +02:00 |
Alexandre Julliard
|
27a44a5d63
|
odbc32: Define correct function prototypes for all libodbc entry points.
Fix the prototypes of the Unicode functions.
|
2009-10-03 14:40:19 +02:00 |
Alexandre Julliard
|
a85b6fe2c4
|
wnaspi32: Use explicit prototypes for function pointers.
|
2009-10-02 15:06:59 +02:00 |
Jacek Caban
|
328b1d9ddb
|
mshtml.idl: Moved IHTMLElement dispinterface declaration to macro.
|
2009-10-02 15:06:59 +02:00 |
Jacek Caban
|
356d60df0b
|
mshtml.idl: Added DispHTMLAnchorElement declaration.
|
2009-10-02 15:06:58 +02:00 |
Damjan Jovanovic
|
37e7116862
|
sti.h: Add some missing defines.
|
2009-10-02 12:21:43 +02:00 |
Owen Rudge
|
aacc4815f9
|
include: Add IAttach interface to mapidefs.h.
|
2009-10-01 16:20:37 +02:00 |
Owen Rudge
|
6e33bfb767
|
mapi32: Open the Drafts folder in preparation for creating a message.
|
2009-10-01 16:19:10 +02:00 |
Owen Rudge
|
8555035d69
|
include: Add definitions for IMAPIContainer, IMAPIFolder, IMessage.
|
2009-10-01 16:17:20 +02:00 |
Owen Rudge
|
3372d6febc
|
include: Add IMsgStore definition.
|
2009-10-01 16:16:00 +02:00 |
Owen Rudge
|
82f25f5445
|
include: Add MAPI_USE_DEFAULT and MDB_NO_DIALOG definitions to mapidefs.h.
|
2009-10-01 16:14:10 +02:00 |
Rico Schüller
|
390cc62e01
|
d3d10: Add the D3D10_CBUFFER_TYPE enum.
|
2009-09-30 15:42:08 +02:00 |
Damjan Jovanovic
|
9196e2ed21
|
sti.h: Define the IStilImageW interface.
|
2009-09-30 14:34:32 +02:00 |
Juan Lang
|
474b2e4bfb
|
server: Use kernel support for thread affinity when available.
|
2009-09-30 14:34:32 +02:00 |
Alexandre Julliard
|
7dc9ea8950
|
ws2_32: Make winsock.dll into a stand-alone 16-bit module.
|
2009-09-29 20:05:26 +02:00 |
Detlef Riekenberg
|
29c9c7f50d
|
include: Fix the fpAddPortEx prototype in struct PRINTPROVIDOR.
|
2009-09-29 15:05:24 +02:00 |
Paul Vriens
|
558b7a3c4f
|
include: Add an error code.
|
2009-09-29 14:22:33 +02:00 |
Jacek Caban
|
2ed82514d4
|
urlmon.idl: Added IInternetHostSecurityManager and CONFIRMSAFETY declarations.
|
2009-09-28 17:32:04 +02:00 |
Alexandre Julliard
|
f93c9d9b13
|
libwine: Don't export wine_ldt_copy for the Windows build.
|
2009-09-28 17:31:43 +02:00 |
Nikolay Sivov
|
69080d6d29
|
comctl32/monthcal: Add parameter validation to MCM_HITTEST handler.
|
2009-09-28 12:43:57 +02:00 |
Alexandre Julliard
|
e340a2ffac
|
include: Avoid direct access to wine_ldt_copy outside of kernel.
|
2009-09-26 13:52:52 +02:00 |
Henri Verbeet
|
47c84f4f7f
|
wined3d: Use the DXGI naming convention for all formats.
|
2009-09-25 15:15:44 +02:00 |
Henri Verbeet
|
c64da00de7
|
wined3d: Rename IWineD3DDevice::GetIndices() to IWineD3DDevice::GetIndexBuffer().
|
2009-09-25 15:14:52 +02:00 |
Henri Verbeet
|
60e32659a7
|
wined3d: Rename IWineD3DDevice::SetIndices() to IWineD3DDevice::SetIndexBuffer().
|
2009-09-25 15:14:44 +02:00 |
Henri Verbeet
|
77086e8e84
|
wined3d: Remove SetFunction() from the public shader interface.
|
2009-09-25 15:14:26 +02:00 |
Henri Verbeet
|
d76c7a8521
|
wined3d: Move some common shader functions to the IWineD3DBaseShader interface.
|
2009-09-25 15:14:17 +02:00 |
Damjan Jovanovic
|
bac9f138c9
|
sti.h: Add sti create function declarations.
|
2009-09-24 13:28:07 +02:00 |
Henri Verbeet
|
789372afa8
|
wined3d: Don't free D3D pixel shaders until the wined3d pixel shader is destroyed.
|
2009-09-24 13:24:53 +02:00 |