David Adam
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09c6caea06
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d3dx8: Implement D3DXMatrixTransformation2D.
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2008-11-13 14:21:04 +01:00 |
David Adam
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4f1d5c26d1
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d3dx8: Implement D3DXMatrixAffineTransformation2D.
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2008-11-13 14:20:41 +01:00 |
Francois Gouget
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9a13920696
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d3dx9_36: Fix compilation on systems that don't support nameless unions.
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2008-09-15 11:23:51 +02:00 |
Luis C. Busquets Pérez
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0af9415a4f
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d3dx9: Implement D3DXMatrixDecompose.
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2008-09-12 13:40:33 +02:00 |
Philip Nilsson
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6de5bdb0f7
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d3dx9: Use UINT instead of unsigned int where appropriate.
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2008-07-25 14:09:15 +02:00 |
Philip Nilsson
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d36df763c7
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d3dx9: Implement D3DXPlaneTransformArray.
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2008-07-25 14:09:15 +02:00 |
Philip Nilsson
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0457333f55
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d3dx9: Implement the D3DXVec*Array functions.
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2008-03-21 12:52:19 +01:00 |