Dmitry Timoshkov
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eba47f1dfe
|
Make remaining OLE interface vtables const.
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2005-06-06 19:50:35 +00:00 |
Oliver Stieber
|
2121f7831e
|
Put all the stubs in wined3d in place, with some functionality copied
across from d3d9.
Make sure all d3d9 device function call their wined3d counterpart (or
perform a function).
|
2005-03-02 12:16:10 +00:00 |
Jason Edmeades
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24ab49e250
|
Create a wined3d interface, and generate a wined3d object in the d3d9
create method. Make the first (simple) call implementation into the
new wined3d interface.
|
2004-09-23 04:34:27 +00:00 |
Marcus Meissner
|
2b5b00b0ff
|
Fixed position of tmp.f assigned like in dlls/d3d8/shader.c.
Fixed strict aliasing problem.
|
2004-04-26 20:05:52 +00:00 |
Alexandre Julliard
|
e8a339c1d2
|
Portability fixes for LSB compatibility.
|
2004-03-01 21:32:02 +00:00 |
Raphael Junqueira
|
0196861349
|
Add the wined3d dll for beginning a cleaner d3d architecture that will
contain the shared openGL code needed for all wine direct3d
implementations.
|
2003-11-14 03:50:35 +00:00 |