Commit Graph

540 Commits

Author SHA1 Message Date
Ken Thomases e49feb63f4 winemac: Opt out of macOS 10.12's automatic window tabbing feature.
It doesn't seem to work well.  In full-screen mode, newly-added windows don't
always properly resize to fill the screen, so they're not the same size as the
windows they're nominally tabbed with.  In non-full-screen mode, switching
between tabs sometimes causes the windows to grow in height each time.  Etc.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:32:20 +02:00
Ken Thomases e0ef30e542 winemac: Don't let child (owned) windows be Cocoa primary full-screen windows.
They shouldn't get a separate space; they should stick with their parent (owner).

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:32:18 +02:00
Ken Thomases ff3766c759 winemac: Use the -close method rather than -orderOut: for full-screen windows.
Simply ordering them out leaves the user on the full-screen space, which is now
an empty black screen.  Closing the window closes the space, too.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:32:14 +02:00
Ken Thomases 5ebb83ad4e winemac: Defer ordering a window out if it's in the process of entering or exiting Cocoa full-screen mode.
Cocoa doesn't handle the window being ordered out or closed during the
animation well and leaves a ghost window around.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:32:11 +02:00
Ken Thomases 302593c9c0 winemac: Better handle z-ordering windows that are in Cocoa parent-child window relationships.
The code had been handling ordering sibling windows relative to each other,
including windows neither of which were child windows.  However, it wasn't
properly handling other relationships (e.g. cousins, nieces, uncles, etc.).

The reason this is complicated is that Cocoa keeps child windows in a fixed
relative order to their parent and siblings.  The normal -orderWindow:relativeTo:
method doesn't work.  One has to remove the children from the parent and re-add
them in the desired order.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:32:07 +02:00
Ken Thomases e30b1aef1b winemac: When realizing latent child windows, maintain their relative z-order.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:32:03 +02:00
Ken Thomases 49bb11fef2 winemac: Move a window to the front when its Mac title bar is clicked.
Cocoa does this automatically for non-owned windows and informs the back end
via a different mechanism (WINDOW_BROUGHT_FORWARD).  However, for owned windows
(child windows in Cocoa parlance), Cocoa does not change their z-order relative
to the owner (parent) or sibling owned windows when clicked.  So, we have to
move the window in user32's z-order so that it gets moved appropriately on
screen in response.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:31:59 +02:00
Ken Thomases af2690ab06 winemac: Add a category on NSEvent to simplify checking if the Command key (and only that modifier) is pressed for an event.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:31:50 +02:00
Ken Thomases 04317b5571 winemac: Move the window to the front of the z-order in SetFocus if it's the foreground window and not already in the front.
Ideally, user32 would adjust its z-order for window activation as happens on
Windows.  Then, the Mac driver would just reflect such changes in the Cocoa
windows.  But user32 doesn't do that.  SetActiveWindow() and SetForegroundWindow()
just adjust focus and status.

This is an attempt to achieve a similar result.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:31:43 +02:00
Ken Thomases 49964b3bc4 winemac: Sync the frame of the Cocoa view for a window's client area while handling a frame-changed event.
Fixes a problem where the client area view would not be resized as the user
resizes the Cocoa window.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 20:31:39 +02:00
Ken Thomases c9528f0907 winemac: Invalidate cached hasGLDescendant value unconditionally when the view is hidden or unhidden.
Even if the (un)hidden view doesn't have attached GL contexts itself, its
descendants may.  It doesn't make sense not to check them just because this
view doesn't have GL contexts.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-21 10:53:49 +02:00
Piotr Caban 34b108dd1d user32: Switch to normal window drawing on SetLayeredWindowAttributes call.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-19 20:02:55 +02:00
Ken Thomases 4b8c0d8784 winemac: Send Help key presses directly to the window, bypassing -[NSApplication sendEvent:].
-[NSApplication sendEvent:] seems to consume the event and doesn't pass it along
to the window.

Mac keyboards haven't included a Help key for a long time, but users with PC
keyboards can use the Insert key, which is in the same position.  The Mac
driver translates either one to VK_INSERT.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-04 09:42:15 +02:00
Akihiro Sagawa 2680971ef4 winemac.drv: Use neutral language for the version resource.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-22 16:13:32 +01:00
Ken Thomases c5eca7be91 winemac: Discard key repeat events after a modifier key has been pressed.
Sierra (macOS 10.12) changed the behavior of key repeat.  In previous versions
of macOS, key repeat stops when a modifier key is pressed or released.  In
Sierra, it does not; it just keeps repeating as newly-modified.

On Windows, key repeat stops when a modifier key is pressed, although not when
one is released.  Some programs depend on this behavior.  So, the Mac driver
emulates it.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-10 10:03:56 +01:00
Ken Thomases 02c6e45302 winemac: Pass correct buffer length to RegQueryValueExW().
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-08 17:02:59 +01:00
Ken Thomases 2128125cbf winemac: Reattach OpenGL contexts to a view after it has been hidden and unhidden.
Hiding a view seems to semi-detach any attached OpenGL contexts such that
rendering no longer works.  There's no GL surface for the view.  Calling
-[NSOpenGLContext update] is not sufficient to reattach the context.  So,
fully detach the contexts and reattach them.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 09:35:23 +01:00
Ken Thomases c95d2de3dd winemac: Ignore clipboard updates provoked by our own call to GetClipboardData().
During a call to GetClipboardData(), the app may be asked to render the data
for a promised format.  This will cause us to receive WM_CLIPBOARDUPDATE.

Almost always, the app will have just rendered the requested format and not
made any other changes.  Therefore, we don't need to rebuild the Mac pasteboard
from the Win32 clipboard.  Doing so can cause a race with the other Mac app
which is querying the pasteboard (for a paste operation, for example).  We
basically delete the data we _just_ added and rebuild the list of available
types.  The symptom is that the other Mac app sees the available types change
and maybe be incomplete.

In theory, the Windows app could make other changes to the clipboard and this
change would cause us to fail to convey them to the Mac pasteboard.  I consider
that very unlikely and the tradeoff to improve the common case is worth it.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 09:35:18 +01:00
Ken Thomases 2a28e4d843 winemac: Don't set a view's frame if the backend's value hasn't changed.
With windows, the Cocoa main thread may have changed the frame and messages to
that effect may be in the queue, so it can be important to reassert the
"current" value and discard those messages.  With views, by contrast, Cocoa
will never change the frame on its own and there are no messages to discard.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-01 21:19:39 +01:00
Ken Thomases af54f956bf winemac: Don't attempt to set surface for child windows in macdrv_WindowPosChanged().
The skipped code is a no-op for the child window case, except that the call to
set_window_surface() synchronizes with the main thread, even with null arguments.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-01 21:19:39 +01:00
Ken Thomases 733e22d0c1 winemac: Make some operations on Cocoa views asynchronous.
There's no reason for them to be synchronous and this improves performance.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-01 21:19:39 +01:00
Ken Thomases 52e20d82f8 winemac: Ignore an additional expected error in the clipboard pipe communication code.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-13 20:42:06 +01:00
Ken Thomases 961703427d winemac: Export HTML Format clipboard data to the public.html pasteboard type.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-13 20:42:05 +01:00
Ken Thomases ed0de54f45 winemac: Add basic support for importing the public.html pasteboard format.
Continue exporting in the original format under org.winehq.registered.HTML Format
for fidelity when copying and pasting within Wine.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-13 20:41:42 +01:00
Ken Thomases 5f5807cbfe winemac: Periodically check for pasteboard changes using a timer.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-11 19:06:25 +01:00
Ken Thomases 525c0b1795 winemac: Don't update the clipboard if the Mac pasteboard hasn't changed.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-11 19:06:19 +01:00
Ken Thomases 3208d1497a winemac: Change some clipboard functions to void return.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-11 19:06:06 +01:00
Aric Stewart 333c5bd9dd ime: Do not send WM_IME_ENDCOMPOSITION on CPS_COMPLETE if there is no composition.
Signed-off-by: Aric Stewart <aric@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-14 20:36:16 +01:00
Ken Thomases e5a9055dac winemac: Update the clipboard when the process activates.
If another app grabbed the clipboard, that most likely happened while it was
active and the Wine process was inactive.  Our process being made active again
is a good opportunity to check for that.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:14:19 +01:00
Lauri Kenttä f447b644a5 winemac.drv: Compare handle to INVALID_HANDLE_VALUE, not NULL.
Signed-off-by: Lauri Kenttä <lauri.kentta@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:35 +01:00
Ken Thomases 7161df136f winemac: Keep floating windows in a higher window level than non-floating full-screen windows.
When windows aren't full-screen, non-floating windows go in NSNormalWindowLevel
and floating ones go in NSFloatingWindowLevel, which is higher.  However, a
non-floating full-screen window will go into a level higher than either of
those.  The prior logic of the -adjustWindowLevels: method would keep the
floating windows at a window level at least that high.  They should actually
be in a strictly higher level.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-02 11:43:44 +01:00
Ken Thomases b5194d6f83 winemac: Set the parent of Cocoa views for child windows when they are created.
This fixes an oversight in commit d91e56863.  Some of the views created for
Win32 child windows were being left out of any view hierarchy.  OpenGL contexts
attached to such child windows and views were not able to render to screen,
leaving blank areas.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-02 11:43:30 +01:00
Ken Thomases 2a09548b59 winemac: Use min() rather than MIN(), which is not reliably defined.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-26 18:39:14 +02:00
Huw Davies c3dbe44347 winemac: Update the keyboard layout data immediately after changing the input source.
It would eventually get updated by the keyboard changed event, but
only after the message queue was pumped.

Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 19:42:24 +02:00
Ken Thomases eba417a477 winemac: Detect loss of ownership of the Mac pasteboard and update the clipboard manager status.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:10:18 +02:00
Ken Thomases e7568d342a winemac: Implement the UpdateClipboard entry point to have the clipboard manager update its status.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:10:15 +02:00
Ken Thomases fa573553bc winemac: Run a single clipboard manager thread per window station, inside the explorer process.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:10:10 +02:00
Ken Thomases 782959168a winemac: Change macdrv_copy_pasteboard_formats() to return a C array instead of a CFArray.
Renamed it to macdrv_get_pasteboard_formats(), since the "copy" was meant to
convey Core Foundation ownership semantics which no longer apply.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:10:06 +02:00
Ken Thomases 019983e2c6 winemac: Reimplement query_pasteboard_data() using the user32 clipboard API.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:09:27 +02:00
Ken Thomases 33b9494ecf winemac: Simplify format_for_type() and callers since there's at most one format for a given Mac pasteboard type.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:09:24 +02:00
Ken Thomases 9cedf37205 winemac: Remove no-longer-called clipboard entry points.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:09:22 +02:00
Ken Thomases 1837210159 winemac: Use GetDIBits to retrieve the bitmap header when exporting a bitmap.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:09:18 +02:00
Ken Thomases 12ea83acb5 winemac: Clamp the number of colors to <= 256 in bitmap_info_size().
… as is done in user32's and gdi32's version of the same function.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:08:34 +02:00
Ken Thomases 8b75e66a5b winemac: Don't export/import CF_TEXT or CF_OEMTEXT to/from Mac-native data types.
The relevant Mac-native types, public.utf16-plain-text and public.utf8-plain-text,
are handled by CF_UNICODETEXT and user32 handles the synthesis of CF_TEXT and
CF_OEMTEXT from that.

CF_TEXT and CF_OEMTEXT are still exported and imported with a Wine-specific
type to preserve cross-prefix copy/paste fidelity.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:06:04 +02:00
Ken Thomases c22590b697 winemac: Don't export/import CF_BITMAP or CF_DIBV5 to/from a Mac-native data type.
The relevant Mac-native type, com.microsoft.bmp, is handled by CF_DIB and
user32 handles the synthesis of CF_BITMAP and CF_DIBV5 from that.

CF_BITMAP and CF_DIBV5 are still exported and imported with a Wine-specific
type to preserve cross-prefix copy/paste fidelity.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:05:51 +02:00
Ken Thomases 40eb776aaa winemac: Remove support for converting among standard clipboard formats.
User32 handles that now.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:05:47 +02:00
Ken Thomases b47183812a winemac: Remove support for owner-displayed clipboard formats.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:02:57 +02:00
Ken Thomases e846da321a winemac: Convert old-Mac-style line breaks (CR) to Windows-style CRLF when importing UTF-16.
At least one Mac app, TextWrangler, puts UTF-16 data on the pasteboard with
lines separated by CR (although it uses LF for the UTF-8 form of the same text).
Other Mac apps handle it properly; we should, too.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:02:52 +02:00
Ken Thomases 861541c5e6 winemac: Allocate clipboard data as GMEM_FIXED.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-24 11:02:42 +02:00
Ken Thomases a85f11c2e6 winemac: Post WINDOW_FRAME_CHANGED with the non-fullscreen frame when exiting of fullscreen mode begins.
We had been posting it when exiting fullscreen mode ended.  However, certain
events during exiting could provoke the back-end to assert the window frame as
it knows it, which would be the one from full-screen mode.  This would be
handled by the Cocoa thread after exiting full-screen mode.  So, the window
would animate to its pre-fullscreen frame and then spontaneously go back to
covering the screen.  This would be Windows-style fullscreen rather than
Cocoa-style and there'd be no obvious way to get out.

The problem occurs on macOS 10.12 (Sierra) due to a change in what methods it
calls on the window while exiting fullscreen.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-11 16:51:34 +02:00
Hadrien Boizard 5d96ef42a5 winemac.drv: Use EqualRect() instead of memcmp() to compare RECTs.
Signed-off-by: Hadrien Boizard <h.boizard@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 20:33:33 +02:00
Ken Thomases fdd7db0593 winemac: Set windows to transparent until they have content to draw, to reduce flicker.
When a window is shown, it may not have drawn its content into the backing
surface, yet.  Cocoa will draw the window, starting with its standard light
gray background and then the content view.  However, the content view won't
have anything to draw, yet, though, so the window background is not drawn over.

A short while later, usually, the app will paint its content into the window
backing surface and Cocoa will be told to redraw the window.  This works, but
the user can often see the flash of the window background color first.  This
is especially visible for windows with dark content.

Part of the fix is to set the window background to transparent until the
content view has actually drawn once since the window was shown.

That's not sufficient on its own, though.  We had disabled Cocoa's automatic
display mechanism for windows and put display on a display-link timer.  This
meant that the window was not actually cleared to its transparent color.  When
the window was shown, the Window Server displayed a white backing buffer.  It
is the app process which should fill that backing buffer with clear color but,
because we had disabled auto-display, that wasn't getting done at the same
time the window was displayed.  It was happening some time after.  Again, the
result was a visible flicker of white.

So, we now temporarily re-enable auto-display just before showing a window.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:31:01 +09:00
Ken Thomases 5c5eef8d40 winemac: Trace when a window's per-pixel-alpha setting changes.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:30:52 +09:00
Jacek Caban 8f0557940a winemac.drv: Added ThreadDetach entry point and use it instead of DllMain.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-27 13:24:06 +09:00
Piotr Caban f68e131e88 winemac.drv: Fix setting Cocoa focus when window is shown by other thread.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-25 13:28:08 +09:00
Ken Thomases 887db3403e winemac: Call -removeFromSuperview on a view before adding it to a superview, on 10.9 and earlier.
This works around a Cocoa bug that causes an exception and hang if the view is
being re-ordered within its current superview (as opposed to being moved to a
new superview).

This reverts commit 9fbc364ea1 but adds some
conditions around the call to avoid the flicker on platforms where it's
unnecessary.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-22 15:31:58 +09:00
Ken Thomases 951a6c0338 winemac: Only call -[NSApplication unhide:] if the app is actually hidden.
This avoids a Cocoa bug where, if an app in the background which is not
hidden calls -unhide:, its main menu bar window is brought forward.  The
active app hasn't actually been changed.  Key events continue to go to
the app in the foreground.  But it's confusing to the user when they
look at the menu bar and, if they click in the menu bar, the background
app really will be activated.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-21 16:13:39 +09:00
Piotr Caban a04c393a73 winemac.drv: Don't assume that owner is top-level window in set_cocoa_window_properties.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-03 10:23:10 +09:00
Ken Thomases cac226200d winemac: Don't define kVK_RightCommand when building against the macOS 10.12 SDK.
Apple added the same enum declaration to their headers, causing a build failure.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-24 12:00:06 +09:00
Andrey Gusev 82f3446c5d winemac.drv: Fix a typo in WARN() message.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-24 00:07:02 +09:00
Ken Thomases 9fbc364ea1 winemac: Remove an unnecessary call to -[NSView removeFromSuperview].
It's only obliquely documented, but -[NSView addSubview:positioned:relativeTo:]
will remove the view from its old superview if it's changing superviews.  If
it's just changing z-order within its current superview, it won't.

This avoids some flicker of OpenGL surfaces being removed and re-added.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 14:39:27 +09:00
Ken Thomases 102cd6dcae winemac: Fix the logic for checking if a view is already in the intended z-order.
-[NSView subviews] returns the views in back-to-front order, not front-to-back
as I had thought.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 14:39:25 +09:00
Ken Thomases bdbb3514bb winemac: Use a more idiomatic pattern for an autorelease pool around a loop.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 14:39:19 +09:00
Aric Stewart 73bb165ba5 winemac.drv: Correct sizes in COMPOSITIONSTRING structure when updating fields.
Signed-off-by: Aric Stewart <aric@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 12:30:09 +09:00
Ken Thomases 4a76289464 winemac: Adjust sizes of all descendant views when Retina mode changes.
As opposed to just the immediate subviews of the window contentView.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-19 12:00:17 +09:00
Ken Thomases 053b4a81ed winemac: When a child window's client area is equal to its whole area, use a single Cocoa view for both.
This should be a common case and will reduce the number of Cocoa views.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:54 +09:00
Ken Thomases d91e568635 winemac: Mirror the hierarchy of Win32 child windows with Cocoa views.
This only really affects OpenGL child windows.  GDI rendering to the window
surface is still only blitted to the window's content view.  The descendant
views don't draw and so are transparent, letting the content view show through.

Using Cocoa views for child windows fixes a problem where changes to the
position and visibility of child GL windows didn't properly affect the Cocoa GL
view.  Hiding, showing, and moving the top-level window affected the Cocoa
window and thus, indirectly, the GL view.  Moving the child GL window itself
was propagated to the GL view, so that worked.  But hiding, showing, or moving
any of the intervening ancestors of the child GL window didn't properly affect
the GL view.  Neither did hiding or showing the child GL window itself.

This also slightly improves the clipping of the GL view by its ancestors,
although it still doesn't work quite right due to Cocoa bugs.  There are also
remaining bugs with z-order among multiple GL views and clipping by overlapping
siblings.  I hope to eventually fix those using Core Animation layers, for
which this is a prerequisite.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:54 +09:00
Ken Thomases 321a1511da winemac: Extract some logic into a new function, sync_window_z_order().
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:54 +09:00
Ken Thomases 225482f5ad winemac: Make show_window() and hide_window() tolerate being called when there's no Cocoa window.
Minor no-op refactoring that makes subsequent commits cleaner.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:54 +09:00
Ken Thomases eef99122f7 winemac: Change macdrv_create_view() to not add the new view to a window's content view.
Callers can use macdrv_set_view_superview() to do that separately.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:54 +09:00
Ken Thomases ca49b8070c winemac: Create views hidden initially and add macdrv_set_view_hidden() to change that.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:54 +09:00
Ken Thomases 587bdb8db7 winemac: Change macdrv_set_view_window_and_frame() to macdrv_set_view_frame().
Remove the no-longer-used functionality of potentially moving the view from one
window to another.  That has been taken over by macdrv_set_view_superview().

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:53 +09:00
Ken Thomases 8223756ba4 winemac: Add function macdrv_set_view_superview().
This allows for nesting views in a hierarchy rather than only ever adding them
as direct subviews of the window content view.  This functionality will be used
in subsequent commits.

This takes over some of the functionality of macdrv_set_view_window_and_frame(),
which will be removed in a subsequent commit.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:53 +09:00
Ken Thomases 742734b44f winemac: Remove the assumption that OpenGL views are always immediate subviews of the window content view.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:53 +09:00
Ken Thomases 1c94bf396f winemac: Add support for a high-resolution ("Retina") rendering mode.
When this Retina mode is enabled and the primary display is in the user's
default configuration, Wine gets told that screen and window sizes and mouse
coordinates are twice what Cocoa reports them as in its virtual coordinate
system ("points").  The Windows apps then renders at that high resolution and
the Mac driver blits it to screen.  If the screen is actually a Retina display
in a high-DPI mode, then this extra detail will be preserved.  Otherwise, the
rendering will be downsampled and blurry.

This is intended to be combined with increasing the Windows DPI, as via winecfg.
If that is doubled to 192, then, in theory, graphical elements will remain the
same visual size on screen but be rendered with finer detail.  Unfortunately,
many Windows programs don't correctly handle non-standard DPI so the results
are not always perfect.

The registry setting to enable Retina mode is:

[HKEY_CURRENT_USER\Software\Wine\Mac Driver]
"RetinaMode"="y"

Note that this setting is not looked for in the AppDefaults\<exe name> key
because it doesn't make sense for only some processes in a Wine session to see
the high-resolution sizes and coordinates.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-06 11:45:24 +09:00
Ken Thomases 3d73f62f01 winemac: Use floor() rather than truncation when converting Cocoa event positions to integers.
This is so negative coordinates are adjusted in the same direction as
positive ones (left and up).

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-05 13:18:39 +09:00
Charles Davis 1dcf51f0fc winemac.drv: Move create_bitmap_from_dib() above the import/export functions.
Signed-off-by: Charles Davis <cdavis5x@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-05 01:27:52 +09:00
Ken Thomases 1df961bd3d winemac: Implement the WGL_WINE_query_renderer extension.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-04 01:03:28 +09:00
Charles Davis 9a18a62fb2 winemac.drv: Fix our handling of bitmaps on the clipboard.
Signed-off-by: Charles Davis <cdavis5x@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-02 23:27:26 +09:00
Charles Davis 1eeec9513c Revert "winemac.drv: Actually make the GL context current even if no drawables were given.".
This reverts commits 38f579f9ba and
02416314ab.

No extant application uses this, nor are the wined3d maintainers
interested in using it.

Signed-off-by: Charles Davis <cdavis5x@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 01:50:06 +09:00
Ken Thomases 38f579f9ba winemac: Simplify and optimize making a GL context current with no view.
If the context is already current, don't do +clearCurrentContext followed by
-makeCurrentContext.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-23 20:22:21 +09:00
Charles Davis 02416314ab winemac.drv: Actually make the GL context current even if no drawables were given.
The spec for GL_ARB_framebuffer_object (and thus, OpenGL 3.x and up) is
quite clear on what happens when a context is made current with no
drawable(s). In fact, the WGL_ARB_create_context extension amends
WGL_ARB_make_current_read (as well as the base spec for wglMakeCurrent)
specifically to allow this.

Signed-off-by: Charles Davis <cdavis5x@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-19 11:19:00 +09:00
Charles Davis d2f7becc0f winemac.drv: Don't print 32-bit values as long integers (Clang).
Signed-off-by: Charles Davis <cdavis5x@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-19 11:05:31 +09:00
Ken Thomases e5c120893d winemac: Wrap performing requests from background threads in an autorelease pool.
Cocoa manages an autorelease pool on the main thread, but it only drains it
when it processes an event.  Our requests come through a run loop source, which
doesn't count as an event.  So, autoreleased objects can accumulate when the
app is not being interacted with.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-18 21:05:49 +09:00
Charles Davis d8eac06940 winemac.drv: Don't bother storing the OpenGL version.
Signed-off-by: Charles Davis <cdavis5x@gmail.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-16 12:01:57 +09:00
Ken Thomases 33610da6b4 winemac: Don't process QUERY_IME_CHAR_RECT while waiting in OnMainThread().
Most queries are handled even by threads which are otherwise blocked in
OnMainThread().  There's a problem with QUERY_IME_CHAR_RECT, though, in that it
can be handled before a previously-queued IM_SET_TEXT event, in which case its
character range may be out of bounds.  Some apps (e.g. Excel 2007) hang due to
the bad range.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 13:53:36 +09:00
Ken Thomases a1a93ce193 winemac: Change the processEvents parameter of -[WineEventQueue query:timeout:processEvents:] to a flags bitmask.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 13:53:22 +09:00
Ken Thomases 3482c47469 winemac: Make macdrv_process_text_input() asynchronous and process internal events while awaiting its result.
It had been using the synchronous OnMainThread() to submit its work to the
Cocoa thread, but only queries are processed while OnMainThread() waits for the
work to complete.  This led to QUERY_IME_CHAR_RECT queries being processed out
of order relative to IM_SET_TEXT events, making the character range out of
bounds with respect to the composition string.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 13:53:13 +09:00
Ken Thomases 5c992f9653 winemac: Don't post a WINDOW_BROUGHT_FORWARD event for a click on a window which is already frontmost in its level.
Commit 793ab7d45 fixed a bug where WINDOW_BROUGHT_FORWARD events weren't being
posted when they should, but it caused a regression in Scribblenauts Unlimited.
Every click caused a window ordering operation that generated messages and
Scribblenauts would move the mouse cursor to the upper-left corner of the
window in response.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-01 12:44:19 +09:00
Ken Thomases ebcf8aadc5 winemac: Remove a window from the NSWorkspace notification center when it's deallocated.
It was added as an observer in commit 3beec95a0.  Failing to remove it caused
the notification center to have a dangling pointer and caused crashes and hangs.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-01 12:44:10 +09:00
Sebastian Lackner 0ef9d775f0 winemac.drv: Fix specfile entry for ImeGetRegisterWordStyle.
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-29 12:46:28 +09:00
Ken Thomases 66fc13197b winemac: Use the display unit number rather than display ID for the initial display mode registry key.
On Macs with dual GPUs that automatically switch, the display ID is not stable.
It changes when the active GPU changes.  The resulted in the lookup of the
initial display mode failing and games not being able to restore it properly.

The display unit number should be more reliable, although still not perfect.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-17 22:56:40 +09:00
Ken Thomases d8deecab11 winemac: Enable localization of strings used to build Mac menus.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-17 22:56:39 +09:00
Ken Thomases 1aae516a49 winemac: Add resource file.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-17 22:56:39 +09:00
Ken Thomases 682820d3cb winemac: Fix a crash on versions of OS X prior to 10.9 which don't have the -[NSImage drawInRect:] method.
[image drawInRect:rect] is documented as being "exactly equivalent to calling
[image drawInRect:rect fromRect:NSZeroRect operation:NSCompositeSourceOver
fraction:1 respectFlipped:YES hints:nil]".  So, that's what I replace it with.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 18:29:27 +09:00
Ken Thomases b4fc81bdf2 winemac: Stop the CVDisplayLink when there are no more changes to flush.
The change to a CVDisplayLink-driven display mechanism introduced a problem: a
Wine process never went completely idle for long periods.  The display link
would fire for every refresh cycle of the display, waking a CPU from idle and
wasting energy.

To fix that, I have the display link stop itself when it determines that none
of its windows need to be displayed.  When a window is subsequently marked as
needing display, it either temporarily re-enables Cocoa's normal autodisplay
mechanism so that it displays at the end of the current turn of the run loop,
or it restarts the display link.  It chooses the former if it's been a long
time since the window was last displayed so that the display is done more
immediately.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 11:58:42 +09:00
Ken Thomases d6574111c2 winemac: Check the window's display link after adding it as a child of another window, which may order it on screen.
This fixes a problem where child windows ("owned" windows in Windows
parlance) would never display their contents on OS X 10.8 or earlier.
Beginning with 10.9, Cocoa calls -windowDidChangeOcclusionState: when
the window becomes visible, which is why they display on that version
and later.

Reported by Huw Davies.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 11:58:36 +09:00
Ken Thomases bb44de787d winemac: Remove the live-resize display timer.
It's redundant with the new CVDisplayLink-driven display mechanism.

This reverts commits d55d2ec85 and 94dc91a45.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 23:20:35 +09:00
Ken Thomases 3beec95a09 winemac: Use CVDisplayLink to limit window redrawing to the display refresh rate.
Some Windows apps cause user32 to flush the window surface much faster than the
display refresh rate.  The Mac driver only marks its window as needing to be
redrawn and lets Cocoa decide how often to actually redraw.  Unfortunately,
Cocoa redraws each time through the run loop and, since the Mac driver uses a
run loop source to convey messages from background threads to the main thread,
it redraws after every batch of messages.

On some versions of OS X, this excessive drawing provokes synchronization with
the window server's buffer swaps, preventing the main thread from being
responsive.  Even when that doesn't happen, it's wasteful.

So, we set our windows' autodisplay property to false so that Cocoa never
displays windows itself.  Then, we arrange to call -displayIfNeeded once per
display refresh cycle using a CVDisplayLink.  We maintain one CVDisplayLink per
display (on demand), move windows among them as the windows change screens,
start them when they acquire their first window, and stop them when they have
none left.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 23:20:29 +09:00
Ken Thomases 4db8fc394d winemac: Cope with multiple seemingly-identical display modes, only some of which work, by trying them in sequence.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-03 13:48:11 +09:00