Alexandre Julliard
c559735bf8
Renamed display to gdi_display where it is used for GDI operations, to
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allow supporting multiple X connections.
2001-05-11 00:17:47 +00:00
Francois Gouget
e76218dd61
Add '\n' at the end of traces.
2001-05-09 17:31:31 +00:00
Francois Gouget
485cefd02d
DDRAW_{XF86DGA2,XVidMode}_Init was moved to dlls/x11drv.
2001-04-27 18:00:33 +00:00
Alexandre Julliard
56a45b2049
Small cleanups.
2001-04-24 23:17:53 +00:00
Alexandre Julliard
b735928ba1
Removed a few obsolete files.
2001-04-18 17:41:07 +00:00
Ove Kaaven
c14bed35f6
Fix DGA so it works properly again.
2001-04-18 17:40:43 +00:00
Ove Kaaven
71c6984901
Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
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Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the
display driver (x11drv) HAL implementations of these features.
2001-04-17 17:48:19 +00:00
Ove Kaaven
793bf04e24
Removed the obsolete DIBTexture surface class.
2001-04-17 17:36:44 +00:00
Ove Kaaven
fe01f0e7d0
Fill in some more HAL fields. Flip some of them when appropriate.
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Allow SetSurfaceDesc to change client memory surface address.
Propagate DIB color table updates to backbuffers too (thanks to
Stephen Clouse).
2001-04-17 17:36:28 +00:00
Ove Kaaven
04b7b7a86d
Fill in some DirectDrawPalette HAL fields.
2001-04-17 17:35:57 +00:00
Ove Kaaven
3b7d0928f0
Removed User_DirectDraw_GetCaps. Using Main_DirectDraw_GetCaps instead,
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and the User constructor filling in the main capability bits.
2001-04-17 17:35:36 +00:00
Ove Kaaven
c33e34cdcf
Fill in some of the ddraw HAL fields.
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Call the set_exclusive_mode callback when necessary.
Added a Main_DirectDraw_GetCaps method.
Removed references to obsolete DIBTexture surface class.
2001-04-17 17:34:48 +00:00
Ove Kaaven
2043c42cef
Implemented gamma control on the DirectDraw primary window.
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Ensured that the primary window is created before the constructor returns.
Flag the primary window as transparent so mouse clicks pass through it.
Put the primary window handle into a reserved field for x11drv HAL use.
2001-04-17 17:34:11 +00:00
Ove Kaaven
e37b1d31a8
Implemented the IDirectDrawGammaControl interface.
2001-04-16 19:35:18 +00:00
Ove Kaaven
01b9436018
Added ddraw HAL and gamma ramp stuff to implementation structures.
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Added a parameter and return value to flip_data and flip_update.
2001-04-16 19:06:13 +00:00
Ove Kaaven
365508512c
Add version resource to ddraw.dll, versioned to DirectX 7.0.
2001-04-16 19:04:41 +00:00
Marcus Meissner
a1d0bc3914
Actually print the guids in DllGetClassObject().
2001-04-09 18:32:38 +00:00
Jeff Garzik
3ea0c073f8
Warning fixes.
2001-03-21 20:31:26 +00:00
Ove Kaaven
03dab82c3f
Remove obsolete and misleading FIXME.
2001-03-21 03:37:10 +00:00
Andreas Mohr
5b7e1810a1
- correct DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1 confusion
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- fix GetAvailableVidMem ddraw iface copy&paste bug (doh !)
2001-02-14 00:28:02 +00:00
Lionel Ulmer
7dd4c312a4
Allow an application to re-ask for EXCLUSIVE DirectDraw access.
2001-02-12 18:08:53 +00:00
Marcus Meissner
c5d2f5efeb
Handle differently sized structs by using their dwSize parameters.
2001-02-12 03:43:53 +00:00
Ove Kaaven
c2fd62d0ba
Fix DGA2 mode setting to use the correct color depth.
2001-02-12 01:20:04 +00:00
Marcus Meissner
9bed6988a4
dvideo.dll forgets to set the DDSD_CAPS flag, just assume it set.
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Output more debug info on failure.
2001-01-29 00:31:50 +00:00
Marcus Meissner
15a525973b
- Siedler3 appears to have rather limited buffers for device/description
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strings and crashes with those long strings. Shortened those strings.
- Also driver needs to be "display" for display devices (some other
programs rely on that info I seem to remember).
- Fixed DSurface::GetSurfaceDesc to not just blindly copy a
DDSURFACEDESC2 struct over a smaller DDSURFACEDESC one.
2001-01-28 23:15:17 +00:00
James Juran
f4d5fefb0a
Add <string.h> to files that needed it.
2001-01-26 20:43:40 +00:00
Patrik Stridvall
d5f824b482
Fixed some issues found by winapi_check.
2001-01-25 22:23:08 +00:00
Josh DuBois
87a9ddaa9a
Include 'options.h' for a needed prototype.
2001-01-22 19:24:20 +00:00
Marcus Meissner
50af4a381c
Fixed an interface cast in DD2->DD7 thunk.
2001-01-15 20:20:50 +00:00
Alexandre Julliard
472d410c8b
Added missing WIN_ReleaseWndPtr.
2001-01-13 01:01:35 +00:00
Gavriel State
ba3c18df69
Warning fixes.
2001-01-12 23:18:22 +00:00
Alexandre Julliard
67d39034b9
No longer used.
2001-01-11 20:32:45 +00:00
Gavriel State
3f3e8d2957
Reenabled DXGrab option.
2001-01-10 23:55:56 +00:00
Gerald Pfeifer
ab75b89a55
Fixed some incorrect format strings.
2001-01-09 21:50:01 +00:00
Marcus Meissner
b904063b54
Removed one &, now CoCreateInstance() of ddraw objects works again.
2001-01-07 21:49:00 +00:00
Francois Gouget
a1d23f5da6
Removed the 'fn' prefix (i.e. ICOM_FN).
2001-01-04 22:59:48 +00:00
Alexandre Julliard
d6c0f9f784
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
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Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
Marcus Meissner
a337437706
IDirectDrawSurface::Blt::SRCCOPY is the default ROP operation, do not
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throw error.
2000-12-22 01:39:22 +00:00
Marcus Meissner
34c9f9fb39
Check for NULL before doing IsEqualGUID().
2000-12-16 20:17:22 +00:00
Marcus Meissner
c9afc46efa
If DirectDrawCreate gets passed a IDirectDraw{2,4,7} interface, get
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this interface and do not use IDirectDraw.
2000-12-14 19:25:36 +00:00
Alexandre Julliard
5be8e7d8e0
Created a small static library in ole/libuuid.a that contains all the
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UUID definitions (with the help of Francois Gouget).
2000-12-06 01:50:47 +00:00
Francois Gouget
99acd7dfa3
Use the DUMMYUNIONNAME macros so that the headers can be used in
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Winelib.
2000-12-03 03:16:05 +00:00
Alexandre Julliard
b2ed2528b4
Finished separation of ole32.
2000-11-30 20:29:30 +00:00
David Elliott
ea186796eb
Remove libXXXX.so.1.0 lines from .cvsignore files.
2000-11-30 19:57:34 +00:00
Dimitrie O. Paun
529da54394
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
2000-11-27 23:54:25 +00:00
Marcus Meissner
e38b41911f
Truncate dest blit rectangle down to surface size.
2000-11-27 23:06:36 +00:00
Dimitrie O. Paun
5298812be1
Make sure all files using config.h constants actually #include "config.h"
2000-11-26 04:04:21 +00:00
Francois Gouget
f5cea729a6
We must include windef.h before wtypes.h (directly or indirectly).
2000-11-08 05:05:15 +00:00
Alexandre Julliard
eb58e1d597
Declare debug channels in all dlls that need them; added imports of
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ntdll where necessary.
2000-11-05 04:53:07 +00:00
Andreas Mohr
bb84359c41
Avoid division by zero.
2000-11-04 02:55:08 +00:00