Alexandre Julliard
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c7a8ff26d3
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gdi32: Graphics driver functions no longer need to be CDECL.
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2011-07-13 14:56:12 +02:00 |
Alexandre Julliard
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29c3c528db
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gdi32: Add null driver entry point for world transform functions, and move them to mapping.c.
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2011-03-15 17:14:07 +01:00 |
Alexandre Julliard
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3a850fc842
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gdi32: Add null driver entry points for the mapping functions.
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2011-03-10 12:39:03 +01:00 |
Alexandre Julliard
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f914811359
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gdi32: Remove unnecessary uses of wownt32.h.
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2010-11-01 16:44:34 +01:00 |
Alexandre Julliard
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f695c1d19d
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gdi32: Update the DC mappings when the layout is changed.
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2010-07-23 11:34:07 +02:00 |
Andrew Nguyen
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c3e9de0b4c
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gdi32: Fix a typo in ScaleViewportExtEx.
Spotted by Gregor Schneider.
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2009-12-30 17:10:11 +01:00 |
Huw Davies
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5c386041fc
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gdi32: Implement SetVirtualResolution.
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2009-06-23 16:21:42 +02:00 |
Rob Shearman
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ccce11d2c3
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gdi32: Move 16-bit functions not exported in gdi32.dll into files compiled only when 16-bit functionality is enabled.
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2009-02-19 12:51:50 +01:00 |
Dmitry Timoshkov
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61900098b1
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gdi32: Move DC mapping APIs to the 'dc' debug channel.
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2008-10-28 12:14:01 +01:00 |
Alexandre Julliard
|
93cbb7a5db
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gdi32: Perform coordinate transformations using doubles instead of floats to avoid precision loss.
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2008-05-22 17:43:01 +02:00 |
Alexandre Julliard
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a5a0d3c23b
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gdi32: Don't hold the GDI lock while calling the driver mapping functions.
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2007-09-24 18:16:15 +02:00 |
Alexandre Julliard
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1476e34645
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gdi32: Add separate functions for releasing/freeing DCs to replace the standard GDI ones.
This should make it possible to use a different locking mechanism for DCs.
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2007-08-21 21:37:40 +02:00 |
Andrew Talbot
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21ebf42f83
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gdi32: Declare some functions static.
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2007-01-09 12:01:55 +01:00 |
Alexandre Julliard
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75b8f88875
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gdi32: Get rid of the gdi.h include.
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2006-11-17 14:52:07 +01:00 |
Alexandre Julliard
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7dfc447741
|
gdi32: Renamed the gdi directory to gdi32.
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2006-10-20 12:25:29 +02:00 |