font installed - this avoids a nasty Wingdings only scenario.
Add the ability to perform font replacements, this essentially lets
you give a second name to a font family so that familyA gets
enumerated as familyB too.
If we encounter two copies of the same font then use the one with the
larger version number.
Dmitry Timoshkov <dmitry@codeweavers.com>
Move GetTextCharsetInfo implementation to the font driver.
a user's override. So use cupsGetDests instead which does respect the
user's choice.
Delete all automatically generated printer keys on startup before
querying the cups server.
ntdll counterparts
- {Enter|Leave}CriticalSection is now a pure forward from kernel32 to
ntdll (we now longer can use {Enter|Leave}CriticalSection in kernel32)
- replaced a few kernel32 heap management calls from ntdll, with
RtlHeap* equivalents
- remove warning
- preparations to use multiple fdi_decomp_state structures in a linkedlist,
which will be used to implement split cabinets, if all goes according
to plan -- this is somewhat analogous to struct cabinet in cabextract.
- Fixed bugs in AVISaveOptions dialog handling.
- Fixed bug in AVIFILE_LoadFile -- now check for more than
MAX_AVISTREAMS streams in file.
- Implemented AVIMakeFileFromStreams and AVISaveVA method.
- Added IAVIEditStream interface.
- Implemented EditStream* methods.
- Added stubs for AVISaveVW, CreateEditableStream.
- Added stubs for clipboard handling.
Change DPMI asynchronous event handling.
Always use alternate stack in DPMI relays and check for pending events
after original stack has been restored.
handles as wineserver handles
- console input handle object is no longer waitable (input record
synchronisation is now implemented as a simple semaphore), and removed
FD_TYPE_CONSOLE from fd types in wineserver
- console handles now always have their two lower bit set so one can
distinguish a console handle from a kernel object handle
- implemented some undocumented kernel32 console related APIs
(CloseConsoleHandle, GetConsoleInputWaitHandle, OpenConsoleW,
VerifyConsoleIoHandle, DuplicateConsoleHandle)
- allowed a few kernel32 APIs to take console pseudo-handles
(FlushFileBuffer, GetFileType, WaitFor*Object*)
- simplified the console inheritance at process creation
- in console tests, no longer create a console if one already exists
the other one in environment variable expansion)
- the process parameters, when passed thru wineserver, are now fully
handled in ntdll, they are stored in the RTL_USER_PROCESS_PARAMETERS
structure.
- later on in kernel32 loading sequence, those parameters are copied
into STARTUPINFO shadow structures
- later modification to those paramters are now reflected to the
RTL_USER_PROCESS_PARAMETERS structure (and STARTUPINFO is kept
untouched) (for example, StdHandle setting) (Win 2k behaves like this)
- ENVDB has been removed
- command line inheritance (from unix command line) is now purely in ntdll
- all kernel32 environment functions now rely on their ntdll counterparts
- goodies: input/output handle inheritance while asking for a detached
console is better handled; a few more kernel32 environment tests now
pass ; silenced a valgrind warning in process creation
IDirectMusicLoader8Impl::LoadObjectFromFile
- don't use IDirectMusicSegment*Impl when IDirectMusicSegment*8Impl
can be used instead (avoid code duplication)