Eric Pouech
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42ab9a5c3f
|
Converted to the new debug interface.
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1999-06-27 15:40:44 +00:00 |
Lionel Ulmer
|
ad7258517e
|
Replaced all the Mesa specific code by GLX code. Should work now on
any OpenGL implementation.
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1999-05-13 18:53:05 +00:00 |
Lionel Ulmer
|
81c7544184
|
- clean-up of texture 'loading'
- added SetColorKey callback for already loaded textures
|
1999-04-06 07:10:48 +00:00 |
Lionel Ulmer
|
e59f20d76d
|
Fixed OpenGL devices implementation.
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1999-04-01 10:00:38 +00:00 |
Francois Gouget
|
9e2f4af9b0
|
Updated to include all the implementation aspects that were previously
in the public includes.
|
1999-03-27 16:53:09 +00:00 |
Lionel Ulmer
|
1b95d7369f
|
Added stubs for new DirectDraw4 and DirectDrawSurface4 methods.
|
1999-02-02 13:27:38 +00:00 |
Lionel Ulmer
|
a1d6d247d4
|
Added check for the presence of Mesa's header files.
|
1999-01-30 15:54:43 +00:00 |
Alexandre Julliard
|
8da12c43a9
|
Group commit for recovery after disk crash.
See Changelog for changes WRT release 990110.
|
1999-01-17 16:55:11 +00:00 |
Lionel Ulmer
|
5ff007747f
|
- beginning of implementation of Direct3D2 (DX 5.0) and associated classes
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0)
- added stretching to Blt function
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1999-01-03 17:00:19 +00:00 |