Ove Kaaven
|
1f5315c80f
|
Make sure that no files except unknwn.h include wine/obj_base.h
directly.
|
2002-12-05 20:33:07 +00:00 |
Lionel Ulmer
|
c5f38756a2
|
- actually use the VertexBuffer stubs
- implement Lock function to prevent crash when the stubs are used
|
2002-11-30 19:27:19 +00:00 |
Lionel Ulmer
|
43c3dc4d33
|
- Clean up all the D3D COM handling (but the underlaying code is still
as ugly as before).
- Handle properly (ie as on real Windows) negative values in
rectangles during blitting.
|
2002-11-21 21:04:16 +00:00 |