Henri Verbeet
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7f9cde5a31
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wined3d: Add an initial shader_sm4_read_dst_param() implementation.
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2009-05-06 12:21:02 +02:00 |
Henri Verbeet
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454dd2ed07
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wined3d: Implement shader_sm4_is_end().
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2009-05-05 11:34:39 +02:00 |
Henri Verbeet
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2a5a6a3439
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wined3d: Store the SM 1-3 opcode information tables in the SM 1-3 frontend.
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2009-05-05 11:34:28 +02:00 |
Henri Verbeet
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15a2a5eea6
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wined3d: Add a minimal implementation of shader_sm4_read_opcode().
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2009-05-05 11:34:21 +02:00 |
Henri Verbeet
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868f5bfc7c
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wined3d: Handle reading the shader header in the frontend.
In SM 1-3 this is just the version, in SM4 this also includes the token count.
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2009-05-05 11:34:15 +02:00 |
Henri Verbeet
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ef074cdde1
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wined3d: Introduce a stubbed SM4 shader frontend.
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2009-05-05 11:34:07 +02:00 |