Józef Kucia
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9a2b73d315
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d3d11: Implement d3d11_device_CreateTexture3D().
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2015-09-01 20:59:33 +09:00 |
Józef Kucia
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11cd2dd897
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d3d11: Implement d3d11_texture3d_GetDesc().
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2015-09-01 20:59:31 +09:00 |
Józef Kucia
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0707fa1912
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d3d11: Rename d3d10_texture3d to d3d_texture3d.
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2015-09-01 20:59:20 +09:00 |
Józef Kucia
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a346d1b705
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d3d11: Rename d3d10_texture2d to d3d_texture2d.
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2015-08-31 20:13:27 +09:00 |
Józef Kucia
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e0e72d284a
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d3d11: Implement d3d11_device_CreateTexture2D().
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2015-08-31 20:13:26 +09:00 |
Józef Kucia
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c9ce47c6a9
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d3d11: Move d3d11 device implementation to top of file.
Just to use d311 device static methods in d3d10 device freely.
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2015-08-28 19:53:02 +09:00 |
Józef Kucia
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acec54e707
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d3d11: Implement d3d11_texture2d_GetDesc().
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2015-08-28 19:53:00 +09:00 |
Józef Kucia
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06ca9e226d
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d3d11: Add ID3D11Texture2D stub interface.
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2015-08-26 23:53:21 +09:00 |
Henri Verbeet
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2edc9584ba
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d3d11: Use the IUnknown implementation from the d3d11 interface.
Mostly just for consistency with other D3D code.
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2015-08-25 21:13:36 +09:00 |
Józef Kucia
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e29a0cf417
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d3d11: Rename d3d10_device to d3d_device.
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2015-08-21 21:50:16 +09:00 |
Józef Kucia
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a9cb14dd71
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d3d11: Move d3d10core to d3d11.
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2015-08-21 21:49:43 +09:00 |