Windows 7 Professional ships d3dcompiler_47 by default, but no version of d3dx9.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47894
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Apparently the wxppro testbot has mfplat, but not d3d11.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47894
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
In the event that the user is missing GStreamer plugins this may allow the
program to terminate gracefully rather than hanging in the init_gst() callback.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Signed-off-by: Erich E. Hoover <erich.e.hoover@gmail.com>
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Signed-off-by: Erich E. Hoover <erich.e.hoover@gmail.com>
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Signed-off-by: Erich E. Hoover <erich.e.hoover@gmail.com>
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes a regression introduced by
63a6b308e9. Because the timeout value was
always shrinked, it quickly went to 0 and then the entire advise thread
used 100% of a CPU core in applications such as Media Player Classic by
basically becoming a busy loop.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This in some sense reverts most of edaf60d71a.
Unless an application depends on the new hook structure, this seems far too
much like testing internal behaviour. That the structure seems to have
changed multiple times in Windows 10 makes this unlikely.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
It messes up 16-bit relay traces due to krnl386's use of debugstr_a().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This fixes strtod precision regression. It also removes floating
point operations.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
They change from one run to the next, causing the failures to always
look new. Also for the topmost failures the window handle is irrelevant:
all that matters is which window got the wrong results.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
The search was initiated with base == 0, which returns NULL immediately
if MEM_TOP_DOWN is not used. Use address_space_start instead.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47974
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This introduces map_free_area function which tries mapping the expected
free areas until it finds one that succeeds. It now also works for
memory regions outside of the reserved region, but could probably be
improved.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
We used this function to find free areas outside of the reserved range,
and it's obviously incorrect as there can be some system or external
memory mapping we don't know about.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
On Windows 10 version 1607, a process called "Memory Compression" violates this
invariant.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This is not consistent across Windows versions.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Instead of testing calls to IDataObject::GetData() and
IDataObject::QueryGetData(), actually test whether the cache contains the
updated data that we expose after calling IOleCache2::UpdateCache(). Fixes
test failures with Windows 10.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>