Commit Graph

11422 Commits

Author SHA1 Message Date
Francois Gouget dcfc25e982 Add support for .drv extension (for winspool.drv tests for instance). 2003-01-07 19:40:00 +00:00
Eric Pouech eac6727c8f - fixed some update problems (generic & while scrolling)
- now generating key event for Ctrl-[A-Z] that our editline understands
- implemented cursor visibility
2003-01-07 19:39:25 +00:00
Eric Pouech 9ca4119688 Fixed some bugs in cast operator. 2003-01-05 20:38:05 +00:00
Alexandre Julliard 52395b0eb9 Fixed some issues caused by the new oaidl.h. 2003-01-05 20:32:30 +00:00
Ove Kaaven 6463e3823a Wrote a new oaidl.idl to replace include/wine/obj_oleaut.h and
include/wine/obj_errorinfo.h.
2003-01-05 20:31:51 +00:00
Dimitrie O. Paun 9d863f044d mingw links in comdlg32, shell32, and advapi32 by default. 2003-01-05 20:28:54 +00:00
Lionel Ulmer 76beb5b7ec Factorize the 'ortho' code (will be needed later on). 2003-01-05 20:28:35 +00:00
Lionel Ulmer 2d7c07c7c3 Ignore the LPSURFACE bit if ALLOCONLOAD is set. 2003-01-05 20:28:17 +00:00
Francois Gouget 7572148823 Standardize the capitalization of Wine. 2003-01-05 01:08:56 +00:00
Shachar Shemesh 0e1e0db034 Change the SUBLANG_NEUTRAL clause in all winelib applications to
SUBLANG_DEFAULT, as they should be.
2003-01-05 01:08:14 +00:00
Eric Pouech f4b298b811 - Fixed several bugs while resizing an existing screenbuffer.
- Reduced update area for some write conditions.
- Started implementing event message collapsing.
2003-01-05 01:07:34 +00:00
Dimitrie O. Paun b816cb8ce2 Pass -l's that are not .dll's or .a's to the linker. 2003-01-05 01:07:09 +00:00
Dimitrie O. Paun d7b8882a1f - Define the standard __WINE__ and __WIN32__ macros.
- Map -luuid to -lwine_uuid, in Unix -luuid does something else.
2003-01-05 01:06:55 +00:00
Ove Kaaven a4a8472f40 Include oaidl.h instead of wine/obj_oleaut.h. 2003-01-05 01:06:30 +00:00
Ove Kaaven e057a7a08d Temporarily include objbase.h from oleidl.h.
Removed inclusion of obj_errorinfo.h.
2003-01-05 01:06:19 +00:00
Ove Kaaven 40b94e5347 Avoid direct ICOM_CALL usage. 2003-01-05 01:06:04 +00:00
Ove Kaaven 008f4ce91a Moved a couple of definitions from include/wine/obj_oleaut.h to
include/oleauto.h.
2003-01-05 01:05:45 +00:00
Christoph Frick db9692d022 Creation of a tags file with the ctags tool. 2003-01-05 01:05:13 +00:00
Lionel Ulmer 07f1269302 - fix in the GetHandle method
- factorize some code between D3D1/2/3 and D3D7
- fix reference counting for palettes
2003-01-05 01:04:55 +00:00
Marcus Meissner 274e72672b ole2nls.c is a 16bit only.
No need to define ICOM macros for 16bit iface IMalloc16.
Define and implement HGLOBAL_LockBytes16.
Started on StgOpenStorageOnILockBytes.
2003-01-05 01:04:34 +00:00
Marcus Meissner 7e89b7a62f Added several missing K32WOW* prototypes. 2003-01-05 01:03:41 +00:00
Francois Gouget 065e928a7b The vt field should be a VARTYPE not a VARENUM. 2003-01-05 01:03:12 +00:00
Francois Gouget ecf2c570d2 Fix signed/unsigned compilation warnings. 2003-01-05 01:02:57 +00:00
Shachar Shemesh 175d059527 Initial wineboot implementation; at this stage only wininit.ini
processing has been written.
2003-01-04 02:52:05 +00:00
Rok Mandeljc 1b3ce0d571 - 3d buffers produce sounds
- some other small fixes
2003-01-04 01:24:59 +00:00
Rok Mandeljc 5b918db643 - cleaned *Set* functions
- added initial code for 3d buffer recalculating
- added some auxiliary functions
2003-01-04 01:22:51 +00:00
Dimitrie O. Paun 8b36681bad Rename __WINE__ to __WINESRC__. 2003-01-04 00:52:18 +00:00
Alexandre Julliard b4a4c05aed Removed a few more #ifdef __WINE__. 2003-01-04 00:19:17 +00:00
Dimitrie O. Paun 1f722892d8 Enable nameless structures in C++ for gcc >= 3.x (discovery and
testing done by Dan Kegel).
2003-01-04 00:17:11 +00:00
Dimitrie O. Paun 5b7f945a73 Pass only the -o -l -L options to winewrap, ignore the rest. 2003-01-04 00:15:49 +00:00
Alexandre Julliard d9ebfe6d4f Removed a couple of no longer used tests in the generated configure
script.
2003-01-03 22:36:39 +00:00
Gerald Pfeifer 3af9641e6f #include <stdlib.h> instead of the non-standard <malloc.h>. 2003-01-03 22:32:47 +00:00
Lionel Ulmer 330a1b5f2d Enable Z buffer by default. 2003-01-03 22:32:30 +00:00
Francois Gouget 63d228a1e2 Added TIME_KILL_SYNCHRONOUS. 2003-01-03 22:32:14 +00:00
Dimitrie O. Paun 126c655819 Properly handle the -M switch. 2003-01-03 22:31:56 +00:00
Dimitrie O. Paun fbeaaa3b6f Properly link agains .a files using the -l switch.
Support more verbose output.
2003-01-03 22:31:45 +00:00
Jason Edmeades 850a9429db Added basic support for mipmaping, verified using sample from
codesampler.com.
2003-01-03 21:28:05 +00:00
Jason Edmeades 3d1b725900 - Use faster vertex arrays (rather than processing vertexes one by
one), whenever possible.
- Less trace in the slower form by default.
2003-01-03 21:25:42 +00:00
Lionel Ulmer f89ea6499d - some fixes / optimisations in the color keying code
- minimize at the maximum texture uploads
2003-01-03 21:17:47 +00:00
Lionel Ulmer cec93d0abd - re-activate the color-keying code
- fix yet again texture enumeration to please all games :-/
2003-01-03 21:16:03 +00:00
Christian Costa b110a96226 Reenable device's default render states initialization. 2003-01-03 21:10:11 +00:00
Lionel Ulmer e51b007088 Fix order of texture enumeration to fix yet another set of dumb games. 2003-01-03 21:09:25 +00:00
Christian Costa 4fc7a8495a Beginning of state block.
Initialize the device with the right D3D default values.
Implements GetRenderState, GetTextureStageState and GetLightState.
2003-01-03 21:08:50 +00:00
Lionel Ulmer c064dcf50c - hack for one case of the ProcessVertices case
- some changes in the execute buffer to reuse the new Matrix code
- always reinitialize the enumeration structures in case some games
  modify them
- added support for the (unused) Reserved1 field in the FVF formats
- fix 32 bit texturing and added more checks
- remove some useless and annoying fixme
2003-01-03 21:07:22 +00:00
Lionel Ulmer 0114945b6d - create a function to set the various transformation matrices to
factorize the code between the various code path
- fixed some logging stuff
2003-01-03 21:05:38 +00:00
Lionel Ulmer 74c95ec008 - more thunking in the D3DVertexBuffer COM object
- added 'support' for GetInfo
2003-01-03 21:04:12 +00:00
Lionel Ulmer d0f1569218 - light improvements
- misc. fixes
2003-01-03 21:03:15 +00:00
Dimitrie O. Paun 939ebca849 Simplify the code for the generated wrapper.
Miscellaneous small cleanups.
2003-01-03 21:02:53 +00:00
Dimitrie O. Paun cef5961d2b Eliminate lots of __WINE__ conditionals from the headers. 2003-01-03 19:12:55 +00:00
Lionel Ulmer 5f87d778aa - some additionnal flags logged
- fixes in the vertex buffer thunking + optimized flag support
2003-01-03 19:10:48 +00:00