Lionel Ulmer
|
43c3dc4d33
|
- Clean up all the D3D COM handling (but the underlaying code is still
as ugly as before).
- Handle properly (ie as on real Windows) negative values in
rectangles during blitting.
|
2002-11-21 21:04:16 +00:00 |
Christian Costa
|
c3fa405ab7
|
Implement IDirect3DViewport2_DeleteLight.
|
2002-09-29 18:00:43 +00:00 |
Christian Costa
|
58e8807a71
|
Added desallocation of the viewport private data.
|
2002-09-26 03:20:35 +00:00 |
Vincent Béron
|
9a62491660
|
Removed trailing whitespace.
|
2002-05-31 23:06:46 +00:00 |
Alexandre Julliard
|
0799c1a780
|
Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
|
2002-03-09 23:29:33 +00:00 |
Alexandre Julliard
|
1922c72b8a
|
Removed unnecessary inclusion of heap.h.
|
2001-07-25 00:43:29 +00:00 |
Alexandre Julliard
|
56a45b2049
|
Small cleanups.
|
2001-04-24 23:17:53 +00:00 |
Dimitrie O. Paun
|
529da54394
|
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
|
2000-11-27 23:54:25 +00:00 |
Lionel Ulmer
|
bedf40b58b
|
Added support for OpenGL.
|
2000-05-12 20:18:14 +00:00 |
Alexandre Julliard
|
ddce652cae
|
Made ddraw and dinput separate dlls.
|
2000-03-17 16:58:10 +00:00 |