Commit Graph

33 Commits

Author SHA1 Message Date
Andrew Talbot 5ded3a9e88 quartz: Exclude unused headers. 2007-05-17 12:45:03 +02:00
Chris Robinson 147b0cf5ac quartz: Create DirectSound device and buffer at filter creation and connection respectively. 2007-04-16 12:07:55 +02:00
Chris Robinson e508f2cc90 quartz: Add partial implementation of IReferenceClock for DSoundRenderer. 2007-04-07 10:57:33 +02:00
Chris Robinson 2994695189 quartz: Use more precise positioning information for the DSound filter's reference clock. 2007-04-07 10:57:23 +02:00
Chris Robinson c76d5561a8 quartz: Use a second-long DSound buffer for playback. 2007-04-03 11:32:40 +02:00
Chris Robinson 4eea356e2d quartz: Don't fill the dsound buffer with small amounts. 2007-04-02 11:15:44 +02:00
Chris Robinson 8a1d4d1e4c quartz: Protect DSound buffer creation with a critical section lock. 2007-03-28 12:05:35 +02:00
Chris Robinson 57400724b6 quartz: Implement volume and pan control for DSoundRenderer. 2007-03-26 12:30:04 +02:00
Chris Robinson a7151d8851 quartz: Make DSoundRender_Run start the playback buffer. 2007-03-26 12:29:58 +02:00
Chris Robinson 6bd3b156ac quartz: Don't delete critical sections before the filter's pins are done using them. 2007-03-20 13:00:26 +01:00
Chris Robinson 809f68420f quartz: Force disconnect when a filter is fully released. 2007-03-13 21:28:26 +01:00
Jan Zerebecki b5619e8628 quartz: Add DebugInfo to critical sections.
Also add missing DeleteCriticalSection.
2007-03-12 13:39:49 +01:00
Chris Robinson 868dd534e8 quartz: Stop DSound buffer playback when the filter is paused or stopped, not the next time it's processed. 2007-03-12 12:08:25 +01:00
Chris Robinson e44a0d6d4d quartz: Check allocation failure and clear memory in DSound Renderer. 2007-03-09 21:20:22 +01:00
Tomas Carnecky 9b4f99782e dsound: Update prototypes for IDirectSoundBuffer::Lock/Unlock. 2007-03-08 21:30:54 +01:00
Chris Robinson 045270605c quartz: Use proper alloc/free functions for COM objects. 2007-03-08 13:53:54 +01:00
Chris Robinson 0717c96192 quartz: Improve reference traces. 2007-03-05 18:08:29 +01:00
Chris Robinson e3061405ca quartz: Check for the proper ID when querying for the IBasicAudio interface. 2007-02-19 12:42:39 +01:00
Chris Robinson 7605dc0d74 quartz: Stop and free the dsound buffer when needed. 2007-02-19 12:39:59 +01:00
Hans Leidekker cfbb859f59 quartz: Win64 printf format warning fixes. 2006-10-13 12:08:41 +02:00
Sagar Mittal cb4889d940 quartz: DSoundRender: Do not overwrite a full buffer. 2006-08-18 20:56:20 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Alexandre Julliard 9f859692f9 Replace DPRINTF by TRACE in a few places. 2005-09-25 15:23:21 +00:00
Mike McCormack 0791d06215 Interlocked LONG* gcc warning fixes. 2005-07-12 19:21:36 +00:00
Christian Costa e901cc4b53 Improved errors handling a bit in dsound renderer. 2005-04-25 10:49:22 +00:00
Peter Berg Larsen e732fc023d Janitorial: Get rid of strncpy/strncpyW. 2005-03-28 14:17:51 +00:00
Christian Costa 7dea79c487 Handle End Of Stream notifications.
Some AVI Splitter fixes.
2005-03-02 10:12:12 +00:00
Paul Vriens c6559a104c - Use Interlocked* functions in AddRef and Release.
- Store the result of the Interlocked functions and use only this.
2005-01-06 19:36:47 +00:00
Christian Costa 9b8d5c625f Initialize the COM libraries for the newly created worker thread in
the AVI splitter.
Fixed some returned error codes.
Show refcount in the AddRef/Release traces in filter.
Added 24 bits source in the video renderer.
2004-12-27 17:15:58 +00:00
Christian Costa 5182f707f5 Fixed MediaSample passing. This is the upstream filter that releases
it.
Set ppMediaType to NULL when returning S_FALSE in
IMediaSample_GetMediaType (required by native Quartz dll).
Added support for 32-bit depth source in video renderer.
2004-12-20 17:07:17 +00:00
Alexandre Julliard f5f7a1822c Removed some more uses of the non-standard ICOM_THIS macro. 2004-09-08 01:50:37 +00:00
Francois Gouget dff5004bc0 Assorted spelling fixes. 2004-08-26 00:31:20 +00:00
Christian Costa f096fa3a0e Added Video Renderer (based on Direct Draw).
Added Direct Sound Audio Renderer.
Added AVI Decompressor (VFW decompressors wrapper).
2004-08-24 02:28:35 +00:00