H. Verbeet
46b13aaa58
wined3d: glTypeLookup cleanup.
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Use a struct instead of an UINT array as entries in the glTypeLookup
table.
2006-03-22 21:39:04 +01:00
H. Verbeet
ff08986d01
wined3d: Always return the number of elements in the vertex
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declaration in IWineD3DVertexDeclarationImpl_GetDeclaration9.
2006-02-07 12:26:34 +01:00
H. Verbeet
bd8db45e44
wined3d: Update the QueryInterface functions of IWineD3DBase subclasses.
2006-02-06 11:32:41 +01:00
Oliver Stieber
a57790f46a
wined3d: Vertex declaration cleanup.
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Clean up constants and the wine declaration when the vertex
declaration is destroyed.
2005-12-16 12:49:38 +01:00
H. Verbeet
0f43cb2f38
wined3d: Return the correct parent in IWineD3DVertexDeclarationImpl_GetParent.
2005-12-14 11:29:17 +01:00
Oliver Stieber
7c482cb9a1
wined3d: Vertex shader 8 support.
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Start to add support for DirectX 8 vertex shaders, constants and
registers are now correctly assigned and loaded allowing support for
most basic d3d8 shaders.
2005-12-09 11:23:52 +01:00
Oliver Stieber
c622cd7c24
Correct some errors in the way vertex declarations for directx 8 are
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parsed and add offset support.
2005-11-28 10:59:22 +01:00
Francois Gouget
bcd56fe0e5
Assorted spelling fixes.
2005-08-12 18:22:06 +00:00
Oliver Stieber
83f8704ba3
Return all elements when getDeclaration is called with pnumelements
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set to 0.
2005-07-28 10:15:35 +00:00
Oliver Stieber
9253e0e39c
Tidy up some comments and formatting.
2005-07-13 14:15:54 +00:00
Francois Gouget
28dc5a8afc
Assorted spelling fixes.
2005-07-11 10:59:41 +00:00
Oliver Stieber
3b0b430824
Added support for vertex declarations to wined3d, it's the last patch
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to give wined3d basic functionality.
2005-07-07 20:45:39 +00:00
Dmitry Timoshkov
eba47f1dfe
Make remaining OLE interface vtables const.
2005-06-06 19:50:35 +00:00
Francois Gouget
62253b752f
Assorted spelling fixes.
2005-05-30 09:56:56 +00:00
Oliver Stieber
16e8689008
Implemented guids for wined3d.
2005-03-02 13:44:58 +00:00
Raphael Junqueira
27b8e5557e
- convert D3D8 VertexDecl to D3D9 format (D3DVERTEXELEMENT9 vector)
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while parsing
- display result on traces
2005-01-28 11:30:13 +00:00
Raphael Junqueira
f12d5b243a
- fix typo in wined3d_interface.h
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- add needed defines in wined3d_interface.h
- add IWineD3DVertexDeclarationImpl_ParseToken9 for debug traces
- fix ParseDeclaration9
- limit flood of traces (single shot traces)
2005-01-27 10:40:57 +00:00
Raphael Junqueira
4c385f981d
- VertexDeclaration device APIs
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- D3D9 declarations parsing
- a little better APIs (trying to avoid compile problems)
2005-01-26 20:54:00 +00:00
Raphael Junqueira
4f02b52c6b
Begin support of VertexDeclaration on wined3d using d3d8 code base
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(handling d3d8 and d3d9 specs).
2005-01-19 19:34:49 +00:00