Previously bitmask types were always treated as 32-bit values, now the basetype of each bitmask must
be checked.
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Piers Daniell <pdaniell@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Needed to skip VK_NV_acquire_winrt_display in the next version bump.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
In the past this was done in DllMain, the removal broke winelib applications.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
We shouldn't do that according to the Vulkan xml maintainer.
https://github.com/KhronosGroup/Vulkan-Docs/pull/1379
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Messages from the driver/layers won't be reported twice.
Messages during instance creation by the host loader won't be reported,
since the information is partly wrong and the windows loader reports the
correct information.
Other messages by the loader will be reported twice if lunarg's vulkan-1.dll
is used. This shouldn't be a problem because the messages are just used
for logging/debugging.
Needed for Quake2RTX.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49813
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This eases development and of Vulkan extensions by allowing developers
to locally override the specification XML file used by winevulkan.
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Piers Daniell <pdaniell@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes failure in dEQP-VK.api.device_init.create_instance_layer_name_abuse which
expects all layers passed in as part of test to cause instance creation to
fail.
A quirk bit WINEVULKAN_QUIRK_IGNORE_EXPLICIT_LAYERS has been added to
optionally restore the previous functionality.
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Daniel Koch <dkoch@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Addresses some comments that Zhiyi had made on the initial review thread.
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Many Windows games do not expect that maxImageCount can be set to 0.
A value of 0 means that there is no limit on the number of images.
Nvidia reports 8 on Windows, AMD 16.
Based on a patch by Józef Kucia.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Map performance counter to the appropriate monotonic clock
used by ntdll/unix/sync.c
The performance counter timestamp clock won't be available
under Mac and platforms without clock_gettime.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes an issue where winevulkan would not be registered if no Vulkan
driver was present during prefix creation (such as in a build VM).
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR is being
defined multiple times by the current vk.xml.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Some types are basically forward-declared structs now, such
as ANativeWindow.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>