Commit Graph

65 Commits

Author SHA1 Message Date
Rémi Bernon f0935f850c dinput: Rename IDirectInputImpl to struct dinput.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-08 10:48:54 +01:00
Rémi Bernon b67cda8975 dinput: Simplify the internal thread and don't require loader lock.
When thread shuts down, instead of holding and releasing a module ref.

This keeps the thread alive until the module is unloaded, instead of
keeping track of live IDirectInput instances.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-10 22:00:17 +01:00
Rémi Bernon 2608a5caa6 dinput: Handle device types and flags directly in EnumDevices.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-16 10:09:07 +01:00
Rémi Bernon dac2e0b187 dinput: Rename IDirectInputDeviceImpl to struct dinput_device.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-27 22:40:49 +02:00
Rémi Bernon bbff12381e dinput: Call hid_joystick_enum_device directly in JoyConfig8Impl_GetConfig.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-26 10:39:34 +02:00
Rémi Bernon a83e6db353 dinput: Call *_create_device directly in IDirectInput7WImpl_CreateDeviceEx.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-26 10:39:34 +02:00
Rémi Bernon 591be9d456 dinput: Call *_enum_device directly in IDirectInputWImpl_EnumDevices.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-26 10:39:34 +02:00
Rémi Bernon adfee25b45 dinput: Remove legacy joystick backends.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-11 10:58:29 +02:00
Rémi Bernon afa1e60b27 dinput: Introduce new HID joystick backend.
This adds a new joystick backend, implemented on top of HID and without
any host dependencies. This will be progressively implementated, and
it's not going to be usable until at least a few more patches.

Because of that, and because it may also introduce regressions compared
to the existing backends, it is disabled by default and is optionally
enabled using the following global registry key:

  [HKCU\\Software\\Wine\\DirectInput\\Joysticks]
  "HID"="enabled"

Or using the corresponding AppDefaults registry key:

  [HKCU\\Software\\Wine\\AppDefaults\\<app.exe>\\DirectInput\\Joysticks]
  "HID"="enabled"

This setting will be removed later, when it becomes usable enough, to
use the individual device disable mechanism available in joy.cpl.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-26 21:49:09 +02:00
Rémi Bernon d666aea360 dinput: Remove the need for ANSI enum_device callback.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-31 11:31:28 +02:00
Rémi Bernon 17958bc863 dinput: Factor out device creation interface queries.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-31 11:31:21 +02:00
Rémi Bernon a6d3d74ff2 dinput: Move IDirectInput7 WtoA wrappers to ansi.c.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-28 21:53:07 +02:00
Rémi Bernon bfc805194f dinput: Move IDirectInput8 WtoA wrappers to ansi.c.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-28 21:53:07 +02:00
Rémi Bernon 5fe103107a dinput: Use IDirectInputDevice8W interface consistently.
Instead of sometimes using IDirectInputDevice8A.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-25 21:13:01 +02:00
Rémi Bernon 81d1c79dcd dinput8: Use rawinput interface for mouse device.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-13 21:17:17 +02:00
Rémi Bernon 306c40e673 dinput: Use dedicated list for mouse and keyboard.
Instead of using function pointer, which is also not very CPU friendly.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-09 21:23:33 +02:00
Rémi Bernon 26c1131201 dinput: Use a single list for all acquired devices.
Instead of going through devices list of dinputs list, and checking
their acquired field, which is not CPU friendly.

This also removes the now unused IDirectInputImpl critical section and
devices list.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-09 21:23:33 +02:00
Andrew Eikum ae84957916 dinput: Use heuristics to guess if a device is a gamepad or a joystick.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47123
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-07 09:21:21 -05:00
Alistair Leslie-Hughes 1daeef7332 dinput: Use a helper function to get device type.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-06 09:15:34 -05:00
Sebastian Lackner 02f0342833 dinput: Avoid deadlock when CS are acquired in different order.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=43356
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-08 09:55:23 +02:00
Zebediah Figura d507549038 dinput: Use the global module instance handle to load resources.
This fixes a regression introduced by 56345c8757.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46323
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-20 15:34:01 +01:00
Jetro Jormalainen 967399eba0 dinput: Keep username same between device objects.
Signed-off-by: Jetro Jormalainen <jje-wine@jv.jetro.fi>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-03 20:43:39 +01:00
Sebastian Lackner bfb845f9fc dinput: Ensure X11 input events are forwarded to wineserver even without message loop.
This commit basically reverts b22ff8018a.

Windows does not do that, but our current implementation of winex11
requires periodic event polling to forward events to the wineserver.

Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Michael Müller <michael@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 01:13:58 +09:00
Andrew Eikum 0ba314ebfa dinput: Enumerate devices past the first non-matching device. 2013-05-21 12:08:01 +02:00
Lucas Zawacki af1dcde288 dinput: SetActionMap saving mappings. 2012-08-27 11:13:15 +02:00
Vitaliy Margolen a84d2fe20e dinput: Stub IDirectInputJoyConfig8 interface. 2011-11-29 14:04:01 +01:00
Lucas Fialho Zawacki 0ae4710926 dinput: Added ConfigureDevices dialog. 2011-09-06 12:22:09 +02:00
Francois Gouget 19edb43627 dinput: Make _dump_diactionformatA() static. 2011-08-03 14:15:48 +02:00
Lucas Fialho Zawacki 31fdae5b4c dinput: BuildActionMap for all joysticks. For the moment only for buttons and axis. 2011-07-22 12:57:21 +02:00
Andrew Nguyen c126b21a34 dinput: Extract the DirectInput instance creation and initialization in DirectInputCreateEx to separate functions. 2011-07-06 11:13:45 +02:00
Lucas Fialho Zawacki 2fe9f14b29 dinput: SetActionMap setting the device buffer. 2011-06-28 16:45:56 -05:00
Lucas Fialho Zawacki 0f17c828f7 dinput: EnumDevicesBySemantics enumerating keyboard and mouse with priority flags. 2011-06-28 16:45:55 -05:00
Marcus Meissner a19e31efd9 dinput: Mark internal symbols with hidden visibility. 2011-05-18 10:58:25 +02:00
Vitaliy Margolen 0ac5c60374 dinput: Combine ASCII and Unicode device create callbacks. Add tests. 2011-01-24 14:43:09 +01:00
Vitaliy Margolen 9594be7f79 dinput: Change internal check_dinput_hooks method to take W iface. 2011-01-10 11:02:16 +01:00
Vitaliy Margolen 2774d40463 dinput: Convert DirectInput to using interface instead of vtbl. 2010-12-29 10:48:32 +01:00
Michael Stefaniuc 2004db1bb1 dinput: Don't use HIWORD to check if a REFGUID is a DIPROP. 2010-02-02 11:47:20 +01:00
Aric Stewart 225a494d66 dinput: Add Mac OS/X joystick support. 2009-03-11 13:03:33 +01:00
Vitaliy Margolen 74f2eccc90 dinput: Let each device decide which hook event to skip.
Some programs acquire mouse in exclusive and keyboard in non-exclusive mode.
2009-02-23 12:19:25 +01:00
Marcus Meissner 9ce27fc7c1 dinput: Add a dumper for LPDIACTIONFORMAT.
Also make the DINPUT_instance static.
2008-02-16 15:10:47 +01:00
Vitaliy Margolen efdee19d90 dinput: Convert IDirectInput into multi-interface object. 2007-07-12 12:59:20 +02:00
Vitaliy Margolen 8f28d4369e dinput: Rename set_dinput_hook and call it from the base class.
Since keyboard's acquire and unacquire don't do anything special just call
the base class.
2007-07-09 14:31:38 +02:00
Vitaliy Margolen deb74efc04 dinput: Handle multiple keyboard and mouse devices. 2007-07-09 14:27:25 +02:00
Vitaliy Margolen fe1f1362b8 dinput: Keep a list of all IDirectInput objects and check it instead of refcount to create/destroy hook thread. 2007-07-09 14:25:39 +02:00
Vitaliy Margolen 448dde9be8 dinput: Keep the list of all the dinput devices created for each IDIrectInput object. 2007-07-09 14:25:33 +02:00
Vitaliy Margolen 722a686d66 dinput: Move hook_thread from device to DirectInput. 2006-09-11 17:45:42 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Mike McCormack 50a6d970f5 gcc 4.0 warning fixes for Interlocked* functions. 2005-08-03 11:03:05 +00:00
Dmitry Timoshkov 247246ede7 Make more of the OLE interface vtables const. 2005-05-30 10:01:08 +00:00
Robert Reif 6dd763e03b Pass around real version and do correct thing based on it.
Change cooperative level to pass on windows.
2005-05-16 08:44:14 +00:00