Henri Verbeet
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949f7b4524
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d3d9: COM cleanup for the IDirect3DVertexDeclaration9 interface.
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2012-04-13 10:48:46 +02:00 |
Matteo Bruni
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2a146448f4
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wined3d: When creating a new shader, check shader type and version.
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2011-09-26 17:57:48 +02:00 |
Michael Stefaniuc
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bb4f750592
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d3d9: COM cleanup for the IDirect3DVertexShader9 iface.
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2011-07-06 16:49:00 +02:00 |
Michael Stefaniuc
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f12cbfb509
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d3d9: Use unsafe_impl_from_IDirect3DVertexShader9 for an app provided iface.
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2011-07-06 16:48:56 +02:00 |
Michael Stefaniuc
|
b09078b016
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d3d9: COM cleanup for the IDirect3DPixelShader9 iface.
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2011-07-05 14:30:42 +02:00 |
Michael Stefaniuc
|
704f0efe0c
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d3d9: Use unsafe_impl_from_IDirect3DPixelShader9 for an app provided iface.
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2011-07-05 14:30:38 +02:00 |
Henri Verbeet
|
8d4ca1f815
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wined3d: Remove COM from the device implementation.
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2011-05-17 10:06:18 +02:00 |
Henri Verbeet
|
00a5f38595
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wined3d: Remove object creation methods from the IWineD3DDevice interface.
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2011-05-11 14:56:48 +02:00 |
Michael Stefaniuc
|
d5739cd2c3
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d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface.
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2011-04-25 11:40:35 +02:00 |
Henri Verbeet
|
f8f83ff2f7
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wined3d: Remove COM from the shader implementation.
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2011-03-31 12:37:46 +02:00 |
Henri Verbeet
|
3d4fe0b750
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wined3d: Get rid of IWineD3DPixelShader.
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2011-03-30 12:18:03 +02:00 |
Henri Verbeet
|
49725ba583
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wined3d: Get rid of IWineD3DVertexShader.
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2011-03-30 12:17:51 +02:00 |
Henri Verbeet
|
c35b85a78d
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d3d9: Merge vertex and pixel shader implementations into a single file.
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2010-09-02 11:50:28 +02:00 |