Commit Graph

5677 Commits

Author SHA1 Message Date
Huw Davies 5e63af58a0 Reset the escapement back to zero before retrieving the outline (we're
already in a rotated coordinate system).
2003-05-19 23:20:44 +00:00
Huw Davies 7f45ed2ce2 Fix handling of text align modes for rotated text. 2003-05-19 23:20:11 +00:00
Huw Davies 686a9f90d4 Basic implementation of EnumPortsA: dump all the serial and printer
port names into a structure.
2003-05-19 23:19:21 +00:00
Aric Stewart 83d92d3e0f Make sure we find the drag and drop functions before calling them. 2003-05-19 23:14:09 +00:00
Dmitry Timoshkov 33cf3e0bfd GetClassInfo returns class atom on success. 2003-05-19 23:10:54 +00:00
Ulrich Czekalla 52b732dd0d Handle SEE_MASK_CLASSKEY case for ShellExecute. 2003-05-19 23:07:49 +00:00
Aric Stewart 3e53d11efe Added stub for NetServerEnum. 2003-05-19 23:06:35 +00:00
Lionel Ulmer 86f69135c4 Added support for non-full screen viewports and clearing. 2003-05-19 23:03:38 +00:00
Huw Davies cc5f3cd9b8 Implemented a few more device caps. 2003-05-19 21:51:44 +00:00
Ferenc Wagner 18f7bfb42e New _lcreat tests for filename ending in a slash and volume label
attribute.
2003-05-19 21:50:32 +00:00
Yorick Hardy c26b7dbad9 Added the implementation for CDROM_GetIdeInterface on NetBSD. 2003-05-19 21:46:09 +00:00
Robert Shearman d21e32a04f Use correct type of pointer in SafeArrayCreateVector to avoid memory
corruption. Add traces.
2003-05-19 21:43:20 +00:00
Robert Shearman f0df2b2c51 Add a PIDL type For Network Provider. 2003-05-19 21:42:44 +00:00
Pierre d'Herbemont 30f84a33f1 Include arpa/nameser.h before resolv.h. 2003-05-19 21:41:00 +00:00
Jukka Heinonen c646408568 Move get current drive int21 function to winedos.
Fix spelling mistakes.
Add some drive handling helper routines.
2003-05-19 21:40:05 +00:00
Lionel Ulmer 5d62e55d3d Better handling of pitch set to 0. 2003-05-19 21:38:58 +00:00
Lionel Ulmer 2d27504fc1 Added RGB 32 surface locking (seems to work fine without resorting to
Alpha hacks).
2003-05-19 21:37:50 +00:00
Alexandre Julliard c177c6e695 Make sure drawable_org is set correctly when using one of the parents
as drawable (found by Dmitry Timoshkov).
2003-05-19 19:09:40 +00:00
Alexandre Julliard 08eac70d3e Avoid the 'Below' stacking mode when changing Z order since many
window managers don't get it right.
Fix Z order synchronization for child windows (found by Dmitry
Timoshkov and Ulrich Czekalla).
2003-05-19 19:08:57 +00:00
Dmitry Timoshkov 42c4d27842 Mask out MWMO_WAITALL if only server queue handle was passed in. 2003-05-19 19:07:32 +00:00
Huw Davies a45df5d991 Rework clipping so that the PS clip path is only set just before any
graphics output event. Doing it this way means we don't ever need to
call initclip which is a Good Thing.
2003-05-19 19:06:47 +00:00
Alexandre Julliard d0af123a41 Catch broadcast window handles in functions that are implemented using
SendMessage.
2003-05-19 19:00:02 +00:00
Mike McCormack 020f8a4c82 Implemented BroadcastSystemMessageW. 2003-05-19 18:56:49 +00:00
Aric Stewart 07c649bf1b Added support for the %L escape. 2003-05-19 18:55:26 +00:00
Mike McCormack 5674b8308e Implemented ReadCabinetState and WriteCabinetState. 2003-05-19 18:54:01 +00:00
Aric Stewart b5d318460d Respect the version SP_COPY flags when installing files.
Make GenInstall16 only copy files if the version is new or same.
2003-05-19 18:52:16 +00:00
Mike McCormack 1048ebb37e Semi-correct implementation of OleMetafilePictFromIconAndLabel. 2003-05-19 18:50:36 +00:00
Mike McCormack 3b5708640c Implemented StretchDIBits in the EMF code. 2003-05-19 18:49:52 +00:00
Dmitry Timoshkov 7faae4c5d5 Fixed some issues in EMFDRV_ExtTextOut. 2003-05-19 18:48:37 +00:00
Huw Davies 6ac675188a Record escapes in metafiles. 2003-05-19 18:44:58 +00:00
Lionel Ulmer 783b3236f5 Support for device surface locking. 2003-05-17 18:41:26 +00:00
Raphael Junqueira 9489f8bdc0 - mor usefull debug functions debug_d3dusage and debug_d3ddevicetype
- fix a crash in pixel shader parser (happened with unreal2)
- currently desactive pixel shaders caps (with #define) while hw
  shaders code isn't merged
- when we have a special debug channel for shader, use it ;)
- fix again some stubs return value
- more more readable traces now (principaly IDirect3D8 capacities
  check and surface locking code) using new debug functions
- fix/cleaning the surface locking code
- now we support D3DTOP_SUBSTRACT so declare it in caps
- now support true 32bit (well X 24 bit can be used as 32 bit in caps
  code)
- first try to get D3DTSS_TCI_CAMERASPACENORMAL and
  D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR look good
- native support 32 bit support (now application can choose 16 or 32
  bit support) if current resolution is 24 bit (as we can only launch
  games in windowed mode)
- textures palettes support
- fix reflexion placement code (the sdk sample begin to work)
- fix a stupid crash when using traces in vshaderdeclaration
- more more readable traces (init/caps)
- more cubetextures fixes
2003-05-17 18:33:02 +00:00
Lionel Ulmer 166750299e Silence some TRACEs to better spot real errors. 2003-05-17 18:30:27 +00:00
Stefan Leichter a42b0d1368 Partial implementaion of VarBstrFromDec. 2003-05-17 18:30:03 +00:00
Alexandre Julliard 54100873d3 Avoid using the MapHModule functions. 2003-05-16 20:17:52 +00:00
Alexandre Julliard 1ed73fae13 Call the user signal proc for exe modules too, to avoid duplicating
the module cleanup code.
2003-05-16 20:16:56 +00:00
Alexandre Julliard dcff0007b6 Moved most local heap functions to dlls/kernel. 2003-05-16 20:15:26 +00:00
Stefan Leichter 053b839179 Fixed DECIMAL_SETZERO
Removed a workaround for the former problem.
2003-05-16 20:13:50 +00:00
Uwe Bonnes 908ef2b290 HTTP_HttpOpenRequestA: Calculate size from the right argument. 2003-05-16 20:12:03 +00:00
Jason Edmeades ae004ab312 Implement texture transform flags the best we can for now. 2003-05-16 20:11:14 +00:00
Alexandre Julliard 3d15c86cf8 Moved atom functions to dlls/kernel. 2003-05-16 00:05:08 +00:00
Jason Edmeades c71eba90fe Fixed range checking on the number of lights.
Silence the fixmes.
2003-05-16 00:04:07 +00:00
Uwe Bonnes 2c4fd4289c New comctl32 test directory and test case for DPA_Search. 2003-05-15 23:58:48 +00:00
Uwe Bonnes 29ef801b40 DPA_Search: Handle DPAS_INSERTBEFORE on empty list. 2003-05-15 23:55:12 +00:00
Alexandre Julliard a098c82aac Moved vxd support to winedos. 2003-05-15 23:25:49 +00:00
Jason Edmeades 575dbfa769 Supply the correct box on the screen to be processed during the clear
call, using opengl coordinates, not directx coordinates.
2003-05-15 23:14:33 +00:00
Alexandre Julliard c963e25c0e Get rid of the 32-bit user signal proc since we always run builtin
USER now.  Moved USER module cleanups to the 16-bit signal proc.
2003-05-15 23:11:00 +00:00
Stefan Leichter 9daabbc8d1 Added stub for VarBstrFromDec. 2003-05-15 22:58:48 +00:00
Marcus Meissner 144b0d150b Handle VT_I2 <-> VT_USERDEFINED/TKIND_ENUM conversions too. 2003-05-15 22:58:17 +00:00
Jason Edmeades f8f7cdf0e8 Solved the transparency problem seen in the ClipMirror SDK sample
properly. Also a few tabs->spaces to correct formatting.
2003-05-15 22:56:10 +00:00