Testing on 32-bit Windows 10 suggests that the function only has three
parameters. The test fixed in this patch (which still succeeds on e.g. Windows
2003) suggests that the final parameter to SetSystemTimer() is not a callback,
either.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fix foobar2000 wrong scroll bar size box color when theming is on.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
When an application handles WM_NCPAINT by itself, standard scroll bars are not drawn even if
WS_HSCROLL or WS_VSCROLL is used. In this case, when handling WM_NCMOUSEMOVE, DefWinProc() shouldn't
repaint standard scroll bars to reflect hovered state, otherwise, DefWinProc() draws over the custom
non-client area painted by the application. This is also the behavior on XP.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51900
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
It's 8 pixels on XP and Win 7. On Win 10, it's the same size as themed scroll bar thumb.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Pack all scroll bar tracking information in a struct and pass that struct as a parameter to
SCROLL_DrawScrollBar() instead of using global variables.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
So that SCROLL_DrawScrollBar() can eventually be hooked by a themed scroll bar drawing function and
use a single function to draw scroll bars, instead of hooking multiple scroll bar drawing functions
that draw different parts.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Having a SCROLL_DrawNCScrollBar() in scroll.c enables it to access global variables there. So that
global variables access in SCROLL_DrawScrollBar() can be moved outside of it and
SCROLL_DrawScrollBar() can then be refactored into a function without access to global variables.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
SCROLL_MovingThumb is a global variable. Gradually move it out of scroll bar drawing functions so
that those drawing functions can be refactored in a way that doesn't need access to global variables.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
SCROLL_DrawInterior_9x() has the same functionality as SCROLL_DrawInterior().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
These drawing operations are either overwritten by other drawing functions later or not needed at all.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Non-client scrollbars (SB_HORZ and SB_VERT) don't have their client origin at
(0,0) because they can have non-client borders. It is necessary to offset
by this origin just as it is done for LBUTTONDOWN.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
SetScrollPos may be called on non-scroll window and we should send
SBM_SETSCROLLINFO. This fixes scrollbars in Visio.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>