Michael Stefaniuc
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6329f37d5c
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d3dx10/tests: Use SetRect() instead of open coding it.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-07-03 10:16:50 +09:00 |
Michael Stefaniuc
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16a64e993d
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d3dx10/tests: Use wine_dbgstr_rect() to print a RECT.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-06-15 17:11:53 +09:00 |
Nikolay Sivov
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ce53cb4a00
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d3dx10: Implement D3DX10UnsetAllDeviceObjects().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-05-03 00:03:59 +09:00 |