Lionel Ulmer
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1eaee42399
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Use vertex arrays when possible.
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2003-11-25 00:06:33 +00:00 |
Lionel Ulmer
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8c1c276b5b
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- add ZBuffer write support
- some TRACEing fixes
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2003-09-15 20:00:03 +00:00 |
Lionel Ulmer
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4d8d0f03ca
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Added support for multi-texturing.
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2003-08-18 19:55:11 +00:00 |
Lionel Ulmer
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50fbe7330e
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Support the mimap lod bias extension.
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2003-08-05 19:18:19 +00:00 |
Lionel Ulmer
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1d45ab4aab
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Proper MIRROR texture address support.
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2003-08-05 18:28:07 +00:00 |
Lionel Ulmer
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c203d68e98
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- fix some regressions
- GetDC does not lock in ReadOnly mode as it leads to problems with
some D3D optimizations
- added a fast Back => Front / Front => Back Blt fast path
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2003-06-16 19:41:34 +00:00 |
Lionel Ulmer
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21856fbd1c
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- implement FB => Texture blits
- fix compilation on non-recent glext.h systems
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2003-06-04 23:10:38 +00:00 |
Alexandre Julliard
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24d0a8394f
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Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
Make DDraw not linked 'statically' to OpenGL.
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2003-06-04 20:13:21 +00:00 |