Alexandre Julliard
6ed40bb2af
Pass the correct instance when installing the mouse hook (spotted by
...
Lionel Ulmer).
2002-12-24 01:18:21 +00:00
Lionel Ulmer
74c3eab255
- actually use the background color when Clear-ing
...
- replace glOrtho by a hand-built matrix
- fix applications doing SetTransform + using XYZRHW vertices
2002-12-24 01:07:21 +00:00
Lionel Ulmer
608da067ac
- factorize Clear method between Viewport and Device
...
- some more rendering states handled
2002-12-24 01:03:04 +00:00
Lionel Ulmer
5f78568b53
Support viewports the D3D7 way.
2002-12-24 01:00:45 +00:00
Lionel Ulmer
c40b756021
Added some stencil / D3DDevice7 capabilities.
2002-12-24 00:58:27 +00:00
Jeff Smith
344ed41dac
Updated directory info in DEVELOPERS-HINTS, and IRC info in several
...
documents.
2002-12-24 00:56:33 +00:00
Lionel Ulmer
90bf1f2ea8
Combine texturing for D3D3 and 7 by thunking 3 to 7.
2002-12-24 00:53:50 +00:00
Francois Gouget
49e119f95f
Move the test strings into their own array and convert them to unicode
...
using a for loop. This lets us later print the offending string when a
test fails.
Fix the MSVC compilation error (XXXe183) and warnings (put suffixes as
in 0L & 1.0F, signed/unsigned warnings, s/-2147483648/0x80000000L/).
Uncomment the DateFromStr tests and fill in the todo fields where
appropriate.
Define an NB_OLE_STRINGS macro and use it to make sure all the arrays
have the right number of fields.
In the *FromStr loops, fill the return field with a dummy value (42)
before calling the conversion function. This way a test no longer
depends on whether the previous test failed or not!
If a test is expected to fail, then retval is meaningless -> omit it
from the result arrays.
If a test actually fails or was expected to fail, then there is no
point in checking retval.
Improve error reporting.
Pass the printf-style format directly to ok, remove the unnecessary
sprintfs.
2002-12-24 00:49:27 +00:00
Lionel Ulmer
800cb96bd7
Dump new D3D7 rendering states.
2002-12-24 00:48:21 +00:00
Lionel Ulmer
8768a6ba27
- factorize the D3D1/2 draw_primitive code with the new strided function
...
- rewrote a little bit this strided function to always use the static
functions
2002-12-24 00:48:03 +00:00
Alexandre Julliard
e24bcc77e5
Make sure INSTALL path is relative to the top dir when using the
...
script in tools/.
2002-12-24 00:35:19 +00:00
Alexandre Julliard
37516b3621
The name of the driver should be the 16-bit one in case the app tries
...
to load it.
2002-12-24 00:29:40 +00:00
Dimitrie O. Paun
48be9c6e87
Fix definitions for Uuid{To,From}String, RpcStringFree.
2002-12-24 00:26:55 +00:00
Dimitrie O. Paun
e25ab1fa7d
Fix the defintion of {,LP}NM_TREEVIEW{A,W}.
2002-12-24 00:26:41 +00:00
Francois Gouget
8913aadd33
Add a couple missing macros.
2002-12-24 00:26:16 +00:00
Christian Costa
81ac4adbcb
Remove useless FIXMEs since there is nothing to do in BeginScene and
...
EndScene.
2002-12-24 00:25:55 +00:00
Christian Costa
3da729eab6
Update and clean-up draw_primitive_strided_7.
...
Make draw_primitive_7 based on draw_primitive_strided_7.
2002-12-24 00:25:39 +00:00
Lionel Ulmer
3542c9c4d5
- fix mipmap texture creation
...
- some logging improvements
2002-12-23 02:10:31 +00:00
Lionel Ulmer
19ef31e802
- fix small TRACE bug introduced in a previous patch
...
- add WRAPU / WRAPV warning
2002-12-23 02:09:20 +00:00
Alexandre Julliard
69e711ef01
wineps16.dll should be named .drv.
2002-12-23 02:07:20 +00:00
Jeff Smith
b9f0fce668
Correct all instances of mixMessage to mxdMessage.
2002-12-23 02:05:30 +00:00
Dimitrie O. Paun
c607ee253c
Add support for library path (-L).
...
Add support for linking against static libs.
Ignore -W for gcc compatibility.
2002-12-23 02:04:34 +00:00
Lionel Ulmer
f5e1e3beba
Have the 'Lock' warning a bit clearer.
2002-12-23 02:04:12 +00:00
Lionel Ulmer
f876bf6f67
Report that we do not support compressed texture yet.
2002-12-23 02:03:57 +00:00
Lionel Ulmer
c6f5baac23
- fix returning of capabilities in FindDevice
...
- fill properly some caps according to what OpenGL can do
2002-12-23 02:03:38 +00:00
Marcus Meissner
ef2f1b6ec5
VariantChangeTypeEx for VT_ARRAY | type style variants.
2002-12-23 02:03:10 +00:00
Marcus Meissner
7c290abd85
Fixed VarBstrCmp/Cat .spec entries.
...
Started regression test for SafeArray functions.
Fixed SafeArrayAllocDescriptor (check bounds, set cDims).
Fixed VARTYPE_SIZE array entries so it matches native.
2002-12-23 02:02:49 +00:00
Duane Clark
3d2e380244
Report mode padding tweaks.
...
Fix to LISTVIEW_GetSubItemRect.
2002-12-23 02:02:06 +00:00
Alexandre Julliard
3c25c8e933
Get rid of ole.h.
2002-12-23 01:46:34 +00:00
Ove Kaaven
2a8bd72ffd
Merge the rest of include/wine/obj_base.h into include/objbase.h.
2002-12-23 01:41:51 +00:00
Alexandre Julliard
d2c034a8dc
Removed some remaining references to wine/obj_base.h.
2002-12-23 01:39:35 +00:00
Uwe Bonnes
6e9ae17bf7
DRIVE_Init: Use strtoulW to initialize the drive serial number.
2002-12-23 01:35:49 +00:00
Eric Pouech
6a88716104
Fixed several bugs:
...
- wrong drawing for chars outside the 20-7F range
- console mouse event generation
- console Alt-? char event generation
Prefix for curses functions is now WCCURSES_ instead of WCCURSE_.
2002-12-23 01:35:27 +00:00
Jason Edmeades
13ee7cd154
Query opengl to ensure it supports multitexture, and honour the number
...
of supported texture units. Especially important for NVidia drivers
which only support 2 texture units.
2002-12-23 01:34:59 +00:00
Lionel Ulmer
4feb257eed
Fix Direct3D2 => Direct3D3 thunk for FindDevice.
2002-12-23 01:34:15 +00:00
Ove Kaaven
0087da5946
Where ICOM macros are needed, include objbase.h.
2002-12-23 01:33:50 +00:00
Dimitrie O. Paun
e42b3ee4bb
Added missing GetActiveObject declaration.
2002-12-23 01:33:33 +00:00
Dimitrie O. Paun
2fcd2c7c15
Added missing LPDROPFILES definition.
2002-12-23 01:33:16 +00:00
Dimitrie O. Paun
d985e66f8a
DEVMODE structure uses short not SHORT for its fields.
2002-12-23 01:33:00 +00:00
Alexandre Julliard
9283bb3c42
Release 20021219.
2002-12-20 01:27:13 +00:00
Alexandre Julliard
9ba2e89ae5
Don't ignore sprintf/sscanf imports, semantics are not exactly the
...
same on Windows.
2002-12-20 00:36:18 +00:00
Alexandre Julliard
7ea8a0b9be
Handle unknown format chars correctly (spotted by György 'Nog'
...
Jeney) and added test for it.
Removed unneeded _L_ macro.
2002-12-20 00:35:41 +00:00
Tony Lambregts
18a79c8b69
More information on style and format of patches.
2002-12-19 23:43:46 +00:00
Alexandre Julliard
c5b99e7479
Removed unnecessary --add-stdcall-alias flag.
2002-12-19 23:43:02 +00:00
Alexandre Julliard
a6cc590688
Renamed mingwrap to winegcc.
...
Removed -DWINE_DEFINE_WCHAR_T.
2002-12-19 23:41:30 +00:00
Tapio Kautto
7e1722d966
Fix for missing ppdebug variable.
2002-12-19 23:38:11 +00:00
Alexandre Julliard
87fa2d586d
Fixed a few problems caused by the new objidl.idl.
2002-12-19 22:16:35 +00:00
Dimitrie O. Paun
27a8ff25e0
Added missing GetWinMetaFileBits() declaration.
2002-12-19 22:15:53 +00:00
Ove Kaaven
9a580d9ad9
Wrote a new objidl.idl to replace a number of include/wine/obj_*.h
...
files.
2002-12-19 22:15:24 +00:00
Greg Turner
55b2bf1d89
- port cabextract to wine
...
- implement cabinet.dll.Extract, urlmon.dll.Extract
- add SP6a registry key to winedefault.reg
2002-12-19 21:16:56 +00:00