This fixes inconsistencies shown in the tests I added for the
WM_GETDLGCODE. The tests covered different cases handled by the
current implementation in order to show that the native implementation
is simpler for all these cases.
When the character or paragraph format is changed the paragraph that
is changed is already marked to be rewrapped, so ME_MarkAllForWrapping
shouldn't be called. Since ME_RewrapRepaint uses this function, it
shouldn't be called in these circumstances, since rewrapping all the
text can cause noticable delays when working with a lot of text.
A common case for richedit controls are that a large amount of text is
set initially with word wrap enabled. This causes the initially
wrapping of the text, which also calculates the text length. After
this the vertical scrollbar will be shown, which causes the text to be
rewrapped again. After this there are two redundant rewraps that are
done which this patch eliminates.
On WM_DESTROY the editor was getting freed, then it was used to obtain
a handle to the editor. This patch moves it just before the editor is
freed within ME_DestroyEditor.
In order to make the message handling available to windowless richedit
controls, the message handling must be in a function that can be
called from the ITextServices_TxSendMessage method. This method will
never have a handle to a window to pass to RichEditWndProc_common in
order to get the editor with GetWindowLongPtrW, but passing the editor
will work (even if hWnd is NULL).
When the text is wrapped, the positions for all the runs, paragraphs,
and cells are already calculated and stored. The only thing left to do
for painting is to offset them by the formatting rectangle and the
scroll position.
During wrapping there were three different heights that were being
stored, with only one of them being done correctly. The other ones
failed to incorporate the height of the paragraph or row, so ended up
being incorrect.
The formatting rectangle is set with EM_SETRECT, and retrieved with
EM_GETRECT, so it corresponds to rcFormat in the code. This defines the
area that the richedit control should draw the text so that it is
offset by the top-left corner of the formatting rectangle, and clipped
so that it doesn't draw past the bottom or right hand side. Thus this
is important for implementing windowless richedit controls to not
interfere with the rest of the window.
There were several methods that do not have a HRESULT for a return
value, so returning E_NOTIMPL is not appropriate. For all the BOOL
return values FALSE was returned to indicate the operation was not
performed.
The RichEditWndProc_common function is big enough already by handling
all the window messages, so moving code to handle a message to its own
function makes the code more readable.
There is no reason for the rich text format parser to need a handle to
the window, and even if there were it has a handle to the editor which
contains a handle to the window. It is better to remove this
considering we need to cut down on the use of window handles to
implement windowless richedit controls.
The vertical scrollbar state is stored internally within the control,
so should be used when possible. This will become more necessary when
windowless richedit controls are implemented, and there will no hWnd
to pass to GetScrollInfo.
Comparing the editor as apposed to the handle to the window will work
just as well right now, but will also work when there is no window
handle to make a comparison with, which will be the case with
windowless richedit controls.
The code for the ME_EnsureVisible function does exactly what
EM_SCROLLCARET does, yet this code is duplicated in order to handle
this message. It is simpler to just use the existing function to
implement the message, and avoid internally sending the EM_SCROLLCARET
when this function is available.
EditWordBreakProc documented the third parameter as being the number
of unicode characters in the string for richedit 2.0 and up. It turns
out that it should actually be the number of bytes in the string.