Alexandre Julliard
|
bd5ccea53f
|
gdi32: Avoid some rounding errors in AngleArc.
|
2010-04-09 18:24:35 +02:00 |
Michael Stefaniuc
|
4114cea302
|
gdi32: Use "%p" to TRACE() pointers.
|
2009-03-25 11:09:19 +01:00 |
Alexandre Julliard
|
7e2e30bade
|
gdi32: Make sure the DC is up-to-date before accessing the pixel format.
|
2008-05-12 19:58:23 +02:00 |
Huw Davies
|
65d5c20a6b
|
gdi32: LineDDA shouldn't include the end point. Add some tests.
|
2008-04-16 14:07:07 +02:00 |
Francois Gouget
|
22edaaef16
|
gdi32: Small wording tweaks in comments.
|
2008-01-16 12:46:04 +01:00 |
Austin English
|
464258b7cd
|
Spelling fixes.
|
2008-01-03 13:08:54 +01:00 |
Andrew Talbot
|
ce0e1706fe
|
gdi32: Fix a memory leak.
|
2007-09-25 11:18:20 +02:00 |
Alexandre Julliard
|
5557fac1c3
|
gdi32: Don't hold the GDI lock while calling the driver painting functions.
|
2007-09-24 18:16:48 +02:00 |
Alexandre Julliard
|
9aee0b4157
|
gdi32: Update the DC in most OpenGL functions.
|
2007-09-18 09:34:08 +02:00 |
Alexandre Julliard
|
f3f792d064
|
gdi32: Replace DC_GetDCUpdate by get_dc_ptr+update_dc in the painting functions.
|
2007-09-18 09:34:07 +02:00 |
Chris Robinson
|
09c76ffbdc
|
gdi32: Don't hold the GDI lock when setting the pixel format.
|
2007-09-17 16:19:04 +02:00 |
Alexandre Julliard
|
1476e34645
|
gdi32: Add separate functions for releasing/freeing DCs to replace the standard GDI ones.
This should make it possible to use a different locking mechanism for DCs.
|
2007-08-21 21:37:40 +02:00 |
Evan Stade
|
099bfbe1a4
|
gdi32: Improved PolyDraw in path closed case.
|
2007-07-19 14:46:54 +02:00 |
Evan Stade
|
96937e04a2
|
gdi32: Added PATH_PolyDraw.
|
2007-07-17 14:12:37 +02:00 |
Misha Koshelev
|
def420262b
|
gdi32: Slightly simplify result handling in PolyDraw.
|
2007-07-05 19:52:45 +02:00 |
Evan Stade
|
53e05015f6
|
gdi32: Don't access DC in PolyDraw after releasing handle.
|
2007-07-04 12:06:58 +02:00 |
Evan Stade
|
39357c4ba6
|
gdi32: Added missing call to GDI_ReleaseObj.
|
2007-06-27 13:33:38 +02:00 |
Misha Koshelev
|
920b050a8b
|
gdi32: Emulate AngleArc using ArcTo.
|
2007-06-22 14:19:06 +02:00 |
Misha Koshelev
|
859bf44c33
|
gdi32: Handle ArcTo in paths as native.
|
2007-06-21 16:03:29 +02:00 |
Misha Koshelev
|
80b7134bb8
|
gdi32: Set current position properly after ArcTo.
|
2007-06-21 16:02:47 +02:00 |
Misha Koshelev
|
1dbe178f5e
|
gdi32: Fix ArcTo to use proper starting and ending points.
|
2007-06-19 11:57:32 +02:00 |
Alexandre Julliard
|
6f7f2bf882
|
gdi32: Fixed typo in AngleArc.
|
2007-02-14 12:30:43 +01:00 |
Alexandre Julliard
|
75b8f88875
|
gdi32: Get rid of the gdi.h include.
|
2006-11-17 14:52:07 +01:00 |
Alexandre Julliard
|
7dfc447741
|
gdi32: Renamed the gdi directory to gdi32.
|
2006-10-20 12:25:29 +02:00 |