Michael Stefaniuc
c6a9182a83
d3dx8: Do not cast NULL.
2008-11-03 13:41:08 +01:00
Francois Gouget
3d962e27ed
d3dx8: Fix the D3DXAssembleShaderFromFileA/W() prototypes.
2008-02-05 12:19:38 +01:00
David Adam
303b1a110d
d3dx8: Rename d3dx_core_private.h to d3dx8_private.h.
2007-12-18 14:11:23 +01:00
Luis C. Busquets Pérez
07cb7c6626
d3dx8: Implementation of D3DXAssembleShaderFromFileA.
2007-12-05 13:48:05 +01:00
Louis Lenders
547d406719
d3dx8: Add DllMain.
2007-10-04 12:59:43 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
...
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Patrik Stridvall
46304a7361
Fixed some issues found by winapi_check.
2003-01-02 19:28:09 +00:00
Raphael Junqueira
e31ae92630
- some D3D8 fixes
...
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on
DirectX8)
- beginning of D3DX8 support the D3D8 utility API (very basic, only
the core header)
2002-12-17 01:15:15 +00:00