Gerald Pfeifer
61e9670d31
#include <stdlib.h> instead of the non-standard <malloc.h>.
2003-01-20 23:27:27 +00:00
Christian Costa
820b8ca0e8
Handle more light states.
2003-01-20 23:27:08 +00:00
Francois Gouget
2a56437f72
{Get,Set}ThreadPriorityBoost are stubs on Win98.
2003-01-20 23:26:09 +00:00
Francois Gouget
389df3db5c
Extend the code to set both the Win9x and the NT registry keys. Only
...
the NT keys are authoritative (i.e. we set the Win9x keys but don't
re-read them).
2003-01-20 23:25:14 +00:00
John K. Hohm
2db37e20cd
Added optional OLESelfRegister to wine_common_ver.rc, used in
...
dlls/comcat.
2003-01-20 23:24:43 +00:00
Christian Costa
6d9630f397
Make D3D1..3 lights code rely on D3D7.
2003-01-20 23:24:05 +00:00
Jason Edmeades
f5885defc9
Only reload the mipmap images when dirty.
2003-01-20 23:23:41 +00:00
Matthew Davison
6f2a071df1
Remove some calls to HEAP_strdupAtoW from advapi32.
2003-01-20 23:23:12 +00:00
Lawson Whitney
0c391fe32f
Fix reversed hour and minute in int 21 ah=2c.
2003-01-20 23:22:27 +00:00
Alexandre Julliard
ab936a63ba
Release 20030115.
2003-01-16 02:42:01 +00:00
Alexandre Julliard
27fba89d03
Removed flag checks in SetMenuItemInfoA, NT doesn't do this.
2003-01-16 01:17:34 +00:00
Francois Gouget
9140349886
Warn if open_count is already 0 when OSS_CloseDevice is called.
...
Don't decrement it in that case.
2003-01-16 01:16:46 +00:00
Michael Stefaniuc
cd0219e941
The Minolta DiMAGE Image Viewer relies on Global{,Re}Alloc called with
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the GMEM_MOVEABLE flag set, to allocate the exact specified size and
no byte more when size is a multiple of 8. To achieve this align the
storage needed for the HGLOBAL in the heap to 8byte boundary.
2003-01-16 00:21:04 +00:00
Francois Gouget
8e9dcb6655
Use the same 8/16bit conversion routines as in pcmconverter.c.
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Reorder the two ifs in the first part of cp_fields to simplify the
code.
2003-01-16 00:20:07 +00:00
Francois Gouget
336d8fe298
SetFormat may not change the primary buffer format as requested.
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Dump the effective format and prepare the tone signal accordingly.
Play tones from the secondary buffers at -3dB rather than -12dB.
Always print the volume the tone is going to be played at.
Remove the gamedev URL.
2003-01-16 00:19:49 +00:00
Francois Gouget
a4c90cff02
Don't use old_spacing-1 if old_spacing already has the minimum value.
2003-01-16 00:19:24 +00:00
Francois Gouget
2147b9f5da
Return MMSYS_NOERROR even if we don't open the device with the
...
requested format, otherwise OSS_OpenDevice will not increment
open_count.
Use -1 to signal OSS_RawOpenDevice not to do ioctls because 0 is
ambiguous (also means mono as opposed to stereo).
2003-01-16 00:19:04 +00:00
Bill Medland
37bbb1c26e
Correct GetDateFormat handling of uninitialised fields: only the year,
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month and day fields matter; the rest may be uninitialised.
2003-01-16 00:18:34 +00:00
Francois Gouget
e1685e6bf5
ok() does not support '%S'. Store the Ansi version, convert to Unicode
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when needed, and print the Ansi version using ok().
Fix 'value is so large it is unsigned' warnings.
2003-01-16 00:11:32 +00:00
Alexandre Julliard
36bf792fd7
Use proper file sharing parameters when opening files.
...
Fixed handling of 'if a == b' syntax in batch files.
2003-01-15 03:35:32 +00:00
Juergen Schmied
8be60f8212
Translated some remaining English words.
2003-01-15 03:33:08 +00:00
Alexandre Julliard
c5abf54be1
Fixed typo.
2003-01-15 03:32:22 +00:00
Alexandre Julliard
d1e46c5d5b
Define __stdcall in msvcrt/process.h if windef.h hasn't been included.
2003-01-15 03:31:49 +00:00
Juergen Schmied
d5281fd393
Give some functions real names.
2003-01-15 00:53:39 +00:00
Shachar Shemesh
c5eb897d98
- Added a "runCmd" function, based on Andreas Mohr's
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"BOOT_CreateProcess" function.
- Added a function "ProcessRunKeys", to process all the keys that have
the common "Run" syntax.
- Called the new function from main for all the various keys.
2003-01-15 00:52:36 +00:00
Mike Hearn
ac8e75284a
Fail SetMenuItemInfo if both MFT_BITMAP and MFT_SEPARATOR are
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specified (an api violation).
2003-01-15 00:51:38 +00:00
Stefan Leichter
8780853ab7
Make GetPrinterDriverDirectoryA pass all tests.
2003-01-15 00:51:16 +00:00
Stefan Leichter
88b1106492
Added tests for GetPrinterDriverDirectoryA.
2003-01-15 00:50:48 +00:00
Robert Shearman
8c1911f65a
Separate the HINSTANCEs used by GetShellOle() and other delay load
...
functions.
2003-01-15 00:45:19 +00:00
Francois Gouget
6bbce6cd22
Initialize the pwave array whenever we don't have a hardware buffer.
...
Always create the wineoss thread.
Change the mmap ERR into a TRACE: there are normal circumstances where
mmap will fail and we can deal with them.
2003-01-15 00:44:50 +00:00
Jeroen Janssen
95209b3937
Fixed wine_ldt_copy importing on cygwin.
2003-01-15 00:44:00 +00:00
Francois Gouget
9b0b1e078a
Remove (POINTER)NULL casts.
2003-01-14 23:43:41 +00:00
Alberto Massari
bf9390e7d2
Handle the WS_EX_LEFTSCROLLBAR style (that is, draw the vertical
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scrollbar on the left side of the control).
2003-01-14 23:41:01 +00:00
Raphael Junqueira
9e43683316
- beginning of vertex matrix blending using extensions (currently
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alpha alpha stage as i haven't understand needed extension behavior)
- modify SetRenderState for matrix blending specific params
- by default diffuse color is white ;)
- comments most of the traces (else flood ...)
- add more urls in comments
- indent, cleanups
2003-01-14 23:12:37 +00:00
Raphael Junqueira
72fb7acf8d
Beginning of more COM compliant behavior:
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- AddRef/Release where needed
- use IUnknown* instead void*
- fix many GetDevice using AddRef
- fix IDirect3DSurface8Impl_GetContainer using QueryInterface
2003-01-14 23:05:39 +00:00
Jason Edmeades
7472d72e03
Copyrect should flag destination texture as dirty, to force it to be
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reloaded.
2003-01-14 22:53:50 +00:00
Jason Edmeades
bcb05fd43e
Add support for some of the texture address states and border colour.
2003-01-14 22:50:00 +00:00
Raphael Junqueira
6b03dd5c85
- move input and output data in VertexShader struct
...
- better traces
- specific input data filling function for vertex shaders using vertex
shader declaration (and not FVF ... maybe FVF will return for fast
path with simples vertex shader declarations)
- huge vertex shader fixes:
- add and fix many vs (1.0->2.0) used opcodes in complex shaders
- improvements to programs parser: parse comments, version, ..
- add a vertex shader input filler function (parsing vertex shader
declaration): almost complete
- comments most of the traces (else flood ...)
- add more urls in comments
- indent, cleanups
2003-01-14 20:29:33 +00:00
Steven Edwards
be514b908e
Check for vsnprintf and _vsnprintf, and define vsnprintf with
...
_vsnprintf if needed.
2003-01-14 19:35:03 +00:00
Tom Wickline
b803bbd53f
Updated authors e-mail adresses.
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Added my e-mail to the list.
2003-01-14 19:33:33 +00:00
Shachar Shemesh
606b48a09d
- Added listing of what the boot process is like, listing what is and
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what is not (yet) done.
- Fixed incorrect statement in the "bugs" list.
- Added trace when everything is done.
2003-01-14 19:33:12 +00:00
Duane Clark
36d84c04f7
Check for pending X events before getting queue status.
2003-01-14 19:32:42 +00:00
Alberto Massari
04ee55e994
- Align the cleanup phase of ReleaseStgMedium to the native API.
...
- When the data is a bitmap or an enhanced metafile, use the correct
data member.
2003-01-14 19:32:14 +00:00
Uwe Bonnes
574d4a91a6
Stubs for Un|LockServiceDatabase.
2003-01-14 19:31:44 +00:00
Rok Mandeljc
5438df173e
Added cone support.
2003-01-14 19:31:08 +00:00
Dmitry Timoshkov
5261df0306
Post correct notification code on WM_CLOSE for dialogs.
2003-01-14 19:29:15 +00:00
Robert Shearman
9caa6bafc0
Move internal implementation into the exported function
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DrawMenuBarTemp.
2003-01-14 19:28:49 +00:00
Robert Shearman
bda22de541
- Add some stubs.
...
- Implement kernel32.FatalExit.
2003-01-13 20:44:13 +00:00
Enrico Horn
a96bfbd181
Add version info to dinput.
2003-01-13 20:41:18 +00:00
Enrico Horn
6b83bb622b
Add version info to dll/dsound.
2003-01-13 20:40:45 +00:00