Michael Stefaniuc
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07277ae132
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d3dcompiler/tests: Use the available ARRAY_SIZE() macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2018-06-11 11:41:59 +02:00 |
Francois Gouget
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304bbbeaa7
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d3dcompiler_43/tests: Fix a needless spelling error in a test.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-04-18 15:06:19 +09:00 |
Rico Schüller
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4080242d7f
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d3dcompiler: Implement ID3D11ShaderReflectionType::IsEqual().
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2011-03-02 12:50:58 +01:00 |
Rico Schüller
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66b286470e
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d3dcompiler/tests: Add GetMemberType* tests.
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2011-03-02 12:50:45 +01:00 |
Rico Schüller
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f9d4a45fbb
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d3dcompiler/tests: Improve test_reflection_bound_resources().
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2011-02-28 11:10:36 +01:00 |
Rico Schüller
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a0abef6b45
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d3dcompiler/tests: Add constant buffer test.
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2011-02-28 11:10:31 +01:00 |
Rico Schüller
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3850e8f4e3
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d3dcompiler/tests: Add reflection ps output desc test.
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2011-02-28 11:10:21 +01:00 |
Rico Schüller
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3f04448dbb
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d3dcompiler: Fix SystemValueType for pixelshader output signature.
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2011-02-28 11:10:12 +01:00 |
Rico Schüller
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9cc0cd39a1
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d3dcompiler/tests: Add GetResourceBindingDesc() test.
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2011-02-18 14:54:51 +01:00 |
Rico Schüller
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d4798d0580
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d3dcompiler/tests: Add reflection ps desc test.
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2011-02-17 17:26:18 +01:00 |
Rico Schüller
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c7ed17ac66
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d3dcompiler/tests: Add reflection vs desc test.
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2011-02-17 17:26:12 +01:00 |
Rico Schüller
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d790be79d7
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d3dcompiler/tests: Add reflection test.
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2011-02-16 14:26:26 +01:00 |