Commit Graph

32582 Commits

Author SHA1 Message Date
Ken Thomases 3ade58b0b9 winecoreaudio: Change to faster non-recursive mutex. 2006-12-21 12:00:49 +01:00
Ken Thomases d5975872af winecoreaudio: Push notify of completions from render callback to message thread.
Rather than have the Audio Unit render callback traverse the queue of wave
headers looking for complete ones, and sending a message to the message thread
for each one it finds, just send one message to tell the message thread to do
that work itself.  The render callback is called in a real-time priority
thread and is expected to return as quickly as possible.
2006-12-21 12:00:36 +01:00
Ken Thomases e24533cb6d winecoreaudio: Remove more mutexes from around Audio Unit calls. 2006-12-21 12:00:20 +01:00
Ken Thomases 0bb13dd31c winecoreaudio: Report when the render callback is just providing silence. 2006-12-21 12:00:09 +01:00
Ken Thomases 82fff94c33 winecoreaudio: Lift mutex lock/unlock out of wodHelper_PlayPtrNext to caller. 2006-12-21 11:59:53 +01:00
Ken Thomases bdbe803cb6 winecoreaudio: Leave audio unit running, except when waveout device paused. 2006-12-21 11:45:36 +01:00
Ken Thomases aef21c19c1 winecoreaudio: Eliminate unnecessary variable, unreachable code, unused retval. 2006-12-21 11:45:11 +01:00
Ken Thomases 7cecf7a40a winecoreaudio: Inline & eliminate the specializations of wodHelper_BeginWaveHdr. 2006-12-21 11:44:42 +01:00
Ken Thomases be4a17876d winecoreaudio: Specialize wodHelper_BeginWaveHdr for its two callers and simplify.
wodHelper_PlayPtrNext is only called when state == WINE_WS_PLAYING.  Also, it
clears dwPartialOffset itself.

wodWrite only calls wodHelper_BeginWaveHdr[Write] with a non-NULL lpWaveHdr
parameter.  wodWrite is not called from the Audio Unit render callback, so it
can use Wine debug channels.
2006-12-21 11:43:21 +01:00
Ken Thomases 551f7d94a3 winecoreaudio: Simplify handling of BEGIN+ENDLOOP wave headers. 2006-12-21 11:42:48 +01:00
Ken Thomases 91c5ec9616 winecoreaudio: Extract wodHelper_CheckForLoopBegin() from wodHelper_BeginWaveHdr().
This refactoring prepares the ground for subsequent refactoring of
wodHelper_BeginWaveHdr.
2006-12-21 11:42:28 +01:00
Ken Thomases a6da8f212d winecoreaudio: Create port for sending messages to the callback thread only once. 2006-12-21 11:42:12 +01:00
Ken Thomases 23bb112b10 winecoreaudio: Control the fprintf's by the Wine debug channel on/off settings. 2006-12-21 11:42:05 +01:00
Günther Brammer 8485eb02dc ddraw: Add a test for IDirectDrawSurface_SetColorKey. 2006-12-21 11:25:05 +01:00
Huw Davies 42d372eb4a gdi32: Actually create the Wine fonts key if it doesn't exist. 2006-12-21 11:25:00 +01:00
Juan Lang c2da099e29 kernel32: Suppress an unneeded warning. 2006-12-21 11:24:56 +01:00
Alex Villacís Lasso 4a4effe3f7 oleaut32: VarBstrFromCy - Remove use of sprintfW by converting a CY
into a DECIMAL instead of a double as an intermediate step.
2006-12-21 11:24:48 +01:00
Chris Robinson ed21935479 d3d: Fix adapter mode enumeration and filtering. 2006-12-20 17:58:34 +01:00
Christoph Frick e4a6562937 dinput: Drop magic int. 2006-12-20 17:41:09 +01:00
Christoph Frick b0eb9d0b89 dinput: Set the correct size for the old dinput joystick.
This also reverts my previous patch as this is the real cause for the
problems with Grand Prix Legends.
2006-12-20 17:40:17 +01:00
Stefan Dösinger df97fd3e46 wined3d: Reinstall the nvrc texture unit mapping. 2006-12-20 17:09:40 +01:00
Stefan Dösinger a008003ccc wined3d: Catch nop pixel shader changes. 2006-12-20 17:09:29 +01:00
Stefan Dösinger 22e2a5aca5 wined3d: Add pixel shaders to the state table. 2006-12-20 17:09:21 +01:00
Stefan Dösinger 8365b2819a wined3d: Catch nop sampler changes. 2006-12-20 17:09:08 +01:00
Stefan Dösinger 666b507766 wined3d: Move samplers to the state table. 2006-12-20 17:07:56 +01:00
Stefan Dösinger 2d1aeb4382 wined3d: Add empty sampler entries to the state table. 2006-12-20 17:07:47 +01:00
Stefan Dösinger 7f973c9375 wined3d: Catch nop SetTextureStageState calls. 2006-12-20 17:07:37 +01:00
Stefan Dösinger 557b1fa477 wined3d: Make WINED3DTSS_CONSTANT a nogl state. 2006-12-20 17:07:19 +01:00
Stefan Dösinger 63a8c3c408 wined3d: Make a WINED3DTSS_RESULTARG stub. 2006-12-20 17:07:11 +01:00
Stefan Dösinger aec9f1143b wined3d: Make WINED3DTSS_TEXTURETRANSFORMFLAGS a nogl state. 2006-12-20 17:07:02 +01:00
Stefan Dösinger 1021f64474 wined3d: Add a WINED3DTSS_BUMPENVLOFFSET stub. 2006-12-20 17:06:51 +01:00
Stefan Dösinger 72a4f6e1cf wined3d: Add a WINED3DTSS_BUMPENVSCALE stub. 2006-12-20 17:06:35 +01:00
Stefan Dösinger 4e5314011b wined3d: Move WINED3DTSS_TEXCOORDINDEX to the state table. 2006-12-20 17:06:24 +01:00
Stefan Dösinger bd6a6ad2c0 wined3d: Move WINED3DTSS_ALPHAOP to the state table. 2006-12-20 17:06:10 +01:00
Stefan Dösinger 762af471e8 wined3d: Move WINED3DTSS_COLOROP to the state table. 2006-12-20 17:06:00 +01:00
Stefan Dösinger 251f1eea7a wined3d: Do not enable the texture dimensions in BindTexture. 2006-12-20 17:05:51 +01:00
Stefan Dösinger 569a2fa7c0 wined3d: Add empty texture stage states to the state table. 2006-12-20 17:05:40 +01:00
Stefan Dösinger 1e264e5dd4 wined3d: Temporary disable nvrc junk texture skipping. 2006-12-20 17:05:11 +01:00
Alexandre Julliard d56b3c10c4 shell32: Don't hardcode the system32 directory in registered classes. 2006-12-20 17:05:02 +01:00
Alexandre Julliard 959113d270 loader: Try to detect glibc 2.3 without NPTL or TLS and print a warning. 2006-12-20 17:03:23 +01:00
Alexandre Julliard 2a1dc15790 ntdll: Fix the libdl refcount when loading the same builtin twice. 2006-12-20 15:54:27 +01:00
Francois Gouget 1d6db94ee2 kernel32/tests: Test loading and unloading of builtin dlls. 2006-12-20 15:48:22 +01:00
Kai Blin 6055c667e9 ws2_32: ws_sockaddr_u2ws should zero the sockaddr_in.sin_zero field. 2006-12-20 15:47:31 +01:00
Alexandre Julliard 80cff47c87 include: Get rid of the WINE_NO_LONG_AS_INT ifdefs. 2006-12-20 14:57:08 +01:00
Alexandre Julliard 6744929428 winedbg: Win64 printf format fixes. 2006-12-20 14:57:08 +01:00
Alexandre Julliard 2bc33389e8 winedbg: Fixed a few data types. 2006-12-20 14:57:08 +01:00
Vitaliy Margolen 938657b1c1 dinput: Warp mouse in exclusive cooperation mode only. 2006-12-20 14:12:49 +01:00
Vitaliy Margolen 546c7a502d dinput: Use GetCursorPos() to calculate relative mouse movements. 2006-12-20 14:12:42 +01:00
Rob Shearman e236edb91e ole32: Send a causality ID in the ORPCTHIS header for a call.
Use the causality ID to determine whether this is a top-level or a 
nested (called-back) call for the purposes of IMessageFilter::HandleInComingCall.
2006-12-20 12:41:01 +01:00
Rob Shearman 4fa03831a5 ole32: Reset the message filter at the end of the message filter test. 2006-12-20 12:40:46 +01:00