Andrey Gusev
|
b868bc4e17
|
wined3d: Fix a typo in a pointer in wined3d_swapchain_ops.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-19 20:25:07 +09:00 |
Henri Verbeet
|
076697e31a
|
wined3d: Rename MAX_CONST_B to WINED3D_MAX_CONSTS_B.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-18 10:35:34 +09:00 |
Stefan Dösinger
|
3a72716556
|
wined3d: Use wined3d_texture_prepare_location() in wined3d_texture_update_desc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-18 01:06:16 +09:00 |
Henri Verbeet
|
e71a360fcd
|
wined3d: Store pixel shader integer constants as wined3d_ivec4 structures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-18 01:06:13 +09:00 |
Henri Verbeet
|
43c31e68be
|
wined3d: Store vertex shader integer constants as wined3d_ivec4 structures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-18 01:06:13 +09:00 |
Henri Verbeet
|
4f1acfebf5
|
wined3d: Rename MAX_CONST_I to WINED3D_MAX_CONSTS_I.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-18 01:06:12 +09:00 |
Henri Verbeet
|
25b907697a
|
wined3d: Only allow 224 pixel shader vec4's.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-18 01:06:12 +09:00 |
Henri Verbeet
|
aa5ccba868
|
wined3d: Only allow 256 vertex shader vec4's.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-18 01:06:11 +09:00 |
Francois Gouget
|
08736f5048
|
wined3d: Make wined3d_texture_set_dirty() static.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-17 21:01:51 +09:00 |
Józef Kucia
|
b922dcc6f1
|
wined3d: Implement SM4 round_ne instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-17 21:01:44 +09:00 |
Henri Verbeet
|
e6b647d121
|
wined3d: Store pixel shader floating point constants as wined3d_vec4 structures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-27 12:40:29 +09:00 |
Henri Verbeet
|
b073e5c7b6
|
wined3d: Store vertex shader floating point constants as wined3d_vec4 structures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-27 12:40:26 +09:00 |
Henri Verbeet
|
6d2f710d66
|
wined3d: Pas a wined3d_vec4 structure to shader_arb_load_constants_f().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-26 14:48:15 +09:00 |
Alistair Leslie-Hughes
|
1bb1824e7e
|
wined3d: Add detection for NVIDIA GTX TITAN Series.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-22 21:19:29 +09:00 |
Caron Wills
|
f52accf86d
|
wined3d: Add Nvidia GeForce GTX 880M.
Signed-off-by: Caron Wills <caron@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-22 21:04:35 +09:00 |
Henri Verbeet
|
aaca15f172
|
wined3d: Pass a texture and sub-resource index to wined3d_volume_upload_data().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-22 12:22:35 +09:00 |
Henri Verbeet
|
17768e567b
|
wined3d: No longer make sub-resources full resources.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-22 12:22:33 +09:00 |
Caron Wills
|
7c18fe17c7
|
wined3d: Add Nvidia GeForce GTX 870M.
Signed-off-by: Caron Wills <caron@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-21 19:03:04 +09:00 |
Henri Verbeet
|
81b2ed4f0a
|
wined3d: Store sub-resource parents in struct wined3d_texture_sub_resource().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-21 15:34:43 +09:00 |
Henri Verbeet
|
58a1796d83
|
wined3d: Don't enumerate sub-resources in wined3d_device_reset().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-21 15:34:43 +09:00 |
Henri Verbeet
|
3b96ac290d
|
wined3d: Allocate system memory for complete textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-21 14:09:39 +09:00 |
Henri Verbeet
|
e6780a5e05
|
wined3d: Evict system memory for complete textures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-21 14:09:39 +09:00 |
Józef Kucia
|
879d4bffeb
|
wined3d: Add support for rendering to 2D array textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-20 21:50:42 +09:00 |
Caron Wills
|
e44e6b2244
|
wined3d: Add Nvidia GeForce GTX 850M.
Signed-off-by: Caron Wills <caron@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-20 21:50:27 +09:00 |
Kim Malmo
|
5f4c496480
|
wined3d: Add Nvidia 9700M GT.
Signed-off-by: Kim Malmo <berencamlost@msn.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-20 14:02:51 +09:00 |
Stefan Dösinger
|
0dc88185bc
|
wined3d: Use wined3d_texture_prepare_location() in wined3d_volume_load_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-20 14:02:49 +09:00 |
Henri Verbeet
|
62a766f75c
|
wined3d: Use the texture dimensions in swapchain_blit().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-20 14:02:38 +09:00 |
Józef Kucia
|
7eac961454
|
wined3d: Create dummy 2D array textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-19 21:25:53 +09:00 |
Caron Wills
|
43da2217a2
|
wined3d: Add Nvidia GeForce 845M.
Signed-off-by: Caron Wills <caron@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-19 21:25:46 +09:00 |
Stefan Dösinger
|
1462f66d5d
|
wined3d: Merge wined3d_surface_prepare() and wined3d_volume_prepare_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-19 14:56:17 +09:00 |
Henri Verbeet
|
16ff4e7cf6
|
wined3d: Track the map binding per-texture.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-19 14:56:05 +09:00 |
Henri Verbeet
|
feb86895b4
|
wined3d: Store renderbuffer IDs in struct wined3d_texture.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-19 14:56:02 +09:00 |
Caron Wills
|
f8d6eee32a
|
wined3d: Add Nvidia GeForce 840M.
Signed-off-by: Caron Wills <caron@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-18 15:04:50 +09:00 |
Caron Wills
|
e184b81ce2
|
wined3d: Add Nvidia GeForce 830M.
Signed-off-by: Caron Wills <caron@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-15 21:57:08 +09:00 |
Stefan Dösinger
|
aad6fb4a42
|
wined3d: Explicitly pass a wined3d_state structure to context_apply_draw_state().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-15 12:32:44 +09:00 |
Henri Verbeet
|
ecee205f6c
|
wined3d: Check texture usage/pool/flags in texture_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-15 12:32:37 +09:00 |
Henri Verbeet
|
4896cda6c5
|
wined3d: Track SFLAG_DISCARD per-texture.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-15 12:32:32 +09:00 |
Henri Verbeet
|
82a7f1ebf2
|
wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-15 12:32:25 +09:00 |
Stefan Dösinger
|
a3401dfaf2
|
wined3d: Explicitly pass a wined3d_state structure to draw_primitive().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-14 13:13:47 +09:00 |
Henri Verbeet
|
1e0603eb58
|
wined3d: Store the power-of-two dimensions in the texture.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-14 13:13:43 +09:00 |
Henri Verbeet
|
9e763ab92b
|
wined3d: Be more strict with wined3d_texture_get_dc() calls from d3d9.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-13 23:01:06 +09:00 |
Henri Verbeet
|
c3d74913b7
|
wined3d: Be more lenient with wined3d_texture_get_dc() calls from ddraw.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-13 23:01:06 +09:00 |
Henri Verbeet
|
2a2554ee59
|
wined3d: Store sub-resource map counts in the sub-resource structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-11 11:36:04 +09:00 |
Stefan Dösinger
|
b284f13836
|
wined3d: Pass a texture and sub-resource index to wined3d_texture_ops.texture_sub_resource_upload_data().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-08 12:29:37 +09:00 |
Stefan Dösinger
|
7d23c8a4d8
|
wined3d: Get rid of wined3d_texture_ops.texture_sub_resource_load().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-07 12:57:39 +09:00 |
Henri Verbeet
|
eeac4013cd
|
wined3d: Use struct wined3d_ffp_attrib_ops for generic attributes as well.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-07 12:57:31 +09:00 |
Henri Verbeet
|
e686b5a62f
|
wined3d: Explicitly pass a wined3d_state structure to context_apply_clear_state().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-07 12:57:29 +09:00 |
Caron Wills
|
9ecc547c6a
|
wined3d: Add Nvidia GeForce 820M.
Signed-off-by: Caron Wills <caron@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-07 12:57:20 +09:00 |
Henri Verbeet
|
639dd9b9e3
|
wined3d: Return a wined3d_texture_sub_resource structure from wined3d_texture_get_sub_resource().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-05 12:52:33 +09:00 |
Henri Verbeet
|
6b8fb1c22e
|
wined3d: Also update the swap interval when not recreating the context in wined3d_device_reset().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-05 12:52:19 +09:00 |