Commit Graph

81 Commits

Author SHA1 Message Date
Michael Stefaniuc bee1573cb7 dsound: Get rid of an unused macro. 2012-09-14 15:41:36 +02:00
Jacek Caban 3f353e0025 dsound: Use proper helpers for iface calls. 2012-08-27 19:46:07 +02:00
Michael Stefaniuc 1555aebf1e dsound: Cleanup IKsPrivatePropertySetImpl_Create(). 2012-08-24 10:25:58 +02:00
Marcus Meissner a664424c19 dsound: Mark enum_callback and search_callback static. 2011-10-03 15:51:17 -05:00
Andrew Eikum 8856ea79f3 dsound: Reimplement PropertySet on mmdevapi. 2011-09-27 16:53:59 +02:00
Andrew Eikum b1fdaa81b0 dsound: Remove hardware acceleration support. 2011-09-26 18:38:07 +02:00
Andrew Eikum 7d82403f05 dsound: Inform the driver if we are in emulation mode or not. 2011-06-29 10:22:57 -05:00
Maarten Lankhorst 4429257358 dsound: COM cleanup property sets. 2011-04-08 16:49:51 +02:00
Andrew Talbot ab6ad77243 dsound: Constify some variables. 2010-09-13 11:01:52 -05:00
Maarten Lankhorst ef0a0d8b86 Revert "dsound: Only initialize one guid for capture and renderer."
Reverts b474649e0e. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Maarten Lankhorst b474649e0e dsound: Only initialize one guid for capture and renderer. 2009-12-10 15:41:25 +01:00
Maarten Lankhorst 317d95a9db dsound: Clean up DSPROPERTY_Description1. 2009-12-10 12:18:59 +01:00
Maarten Lankhorst a5bf8b6b42 dsound: Clean up DSPROPERTY_DescriptionA. 2009-12-10 12:18:46 +01:00
Maarten Lankhorst d0b43b86dd dsound: Clean up DSPROPERTY_Enumerate1. 2009-12-10 12:18:32 +01:00
Maarten Lankhorst 4ecc5e6613 dsound: Clean up DSPROPERTY_EnumerateA. 2009-12-10 12:17:35 +01:00
Maarten Lankhorst 773acf4157 dsound: Clean up DSPROPERTY_EnumerateW. 2009-12-10 12:16:04 +01:00
Maarten Lankhorst 2e95764e76 dsound: Clean up DSPROPERTY_DescriptionW. 2009-12-10 12:15:29 +01:00
Maarten Lankhorst 0d34e5c6a4 dsound: Implement DSPROPERTY_WaveDeviceMappingA on top of *W. 2009-12-10 12:14:28 +01:00
Maarten Lankhorst 7326586517 dsound: Move buffer property sets to buffer.c. 2009-12-07 14:46:03 +01:00
Robert Reif c2d6ce85d0 dsound: Fix uninitialized variable.
I missed one case when converting over to static GUIDs in a previous patch.
Pointed out by Andrew Talbot.
2009-03-23 15:26:43 +01:00
Michael Stefaniuc 0ae74c2a9b dsound: Use UlongToHandle to make the real payload a HWAVEIN/HWAVEOUT.
Fixes Win64 compiler warnings.
2009-01-28 12:11:07 +01:00
Michael Stefaniuc 7ab165a590 dsound: Fix mixup between HWAVEOUT and HWAVEIN.
The code path is taken when a valid wod isn't found. The loop thus
doesn't call waveInMessage() for each wid but retries the same wrong
wod.
2009-01-28 12:11:04 +01:00
Michael Stefaniuc c91aa7a96d dsound: Remove superfluous pointer casts. 2009-01-12 13:06:36 +01:00
Francois Gouget 45992843ea dsound: Remove WINAPI on static functions where not needed. 2008-12-01 12:44:54 +01:00
Maarten Lankhorst c45d4f77c6 dsound: Revert "dsound: Disable property sets if hardware doesn't support it.". 2007-07-06 19:28:53 +02:00
Maarten Lankhorst faa29e9238 dsound: Unset variable on failure in IKsBufferPropertySetImpl_Create. 2007-06-12 11:18:46 +02:00
Maarten Lankhorst 3e1fcc0eb7 dsound: Disable property sets if hardware doesn't support it. 2007-06-04 12:56:13 +02:00
Andrew Talbot 1e4c97175e dsound: Exclude unused headers. 2007-05-03 14:23:53 +02:00
Rob Shearman 543a7d8f2d dsound: Implement QueryInterface for KsPropertySet objects. 2007-04-30 12:33:12 +02:00
Alexandre Julliard 6addb22017 dsound: The dsconf.h GUIDs are now in libdxguid. 2007-01-08 22:01:56 +01:00
Michael Stefaniuc 26bd2ec9c3 dsound: Win64 printf format warning fixes. 2006-11-13 12:49:04 +01:00
Robert Reif 02bd4ad437 dsound: Remove unused parameter from propset functions. 2006-08-23 11:58:38 +02:00
Robert Reif 595d6aa6fb dsound: Class factory cleanup.
Consolidate all class factories into a single implementation.
Fixes a problem discovered by oleview.
2006-08-18 12:04:49 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Robert Reif e49a5c22fb dsound: Refactor playback.
Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Robert Reif 0265676a27 dsound: Remove WINAPI from internal functions. 2006-01-03 17:32:50 +01:00
Robert Reif 6727c52f3b Include winuser.h so the code compiles cleanly on windows using
windows headers.
2005-10-17 09:24:50 +00:00
Marcus Meissner bd7ec9aca5 The last argument to MultiByteToWideChar is wide character count and
not the buffer size in bytes. Fixed all places where it was wrong.
2005-09-12 22:07:53 +00:00
Alexandre Julliard 261e376495 Fixed a number of pointer to integer conversions that wouldn't work
right on a 64-bit platform.
2005-09-12 15:14:06 +00:00
Robert Reif 5c8fb16893 Finish DirectSoundCapture/DirectSoundCapture8 split.
Add tests to verify split.
2005-06-04 09:38:14 +00:00
Robert Reif 48da1d52ad Fix property set description for more than one capture device bug.
Add better traces messages.
2005-06-01 20:04:06 +00:00
Dmitry Timoshkov b67da5b946 Make more of the OLE interface vtables const. 2005-06-01 19:57:42 +00:00
Robert Reif ed2a6e4aae Set driver type properly. 2005-05-04 09:46:41 +00:00
Robert Reif bc3ad87998 Fully implement WAVEDEVICEMAPPING property set. 2005-04-13 14:39:49 +00:00
Peter Berg Larsen e732fc023d Janitorial: Get rid of strncpy/strncpyW. 2005-03-28 14:17:51 +00:00
Robert Reif 9329e8f831 Unconditionally free memory. Should make smatch happy. 2005-03-15 19:31:55 +00:00
Robert Reif 7f6536c504 Change some global variable names.
Cleanup usage of global dsound variable to not use local variable of
same name.
Almost ready to add support for more than one sound card at the same
time.
2005-03-15 15:40:35 +00:00
Robert Reif ea7fa3c7db Add missing functionality.
Add more and better error messages.
Add checks for failed HeapAlloc.
2005-03-14 10:03:54 +00:00
Robert Reif f8833daef1 Removed printing of thread id for AddRef and Release because
WINEDEBUG=+tid gives the same result.
General consistency cleanup.
2005-02-11 11:49:05 +00:00
Robert Reif 7d92b5d8b4 Fix structure member name to match windows headers and fix up all
uses.
Nameless struct fix for dsound/propset.c to compile on both windows
and wine.
2005-01-28 17:21:07 +00:00