Francois Gouget
|
bcd56fe0e5
|
Assorted spelling fixes.
|
2005-08-12 18:22:06 +00:00 |
Oliver Stieber
|
83f8704ba3
|
Return all elements when getDeclaration is called with pnumelements
set to 0.
|
2005-07-28 10:15:35 +00:00 |
Oliver Stieber
|
9253e0e39c
|
Tidy up some comments and formatting.
|
2005-07-13 14:15:54 +00:00 |
Francois Gouget
|
28dc5a8afc
|
Assorted spelling fixes.
|
2005-07-11 10:59:41 +00:00 |
Oliver Stieber
|
3b0b430824
|
Added support for vertex declarations to wined3d, it's the last patch
to give wined3d basic functionality.
|
2005-07-07 20:45:39 +00:00 |
Dmitry Timoshkov
|
eba47f1dfe
|
Make remaining OLE interface vtables const.
|
2005-06-06 19:50:35 +00:00 |
Francois Gouget
|
62253b752f
|
Assorted spelling fixes.
|
2005-05-30 09:56:56 +00:00 |
Oliver Stieber
|
16e8689008
|
Implemented guids for wined3d.
|
2005-03-02 13:44:58 +00:00 |
Raphael Junqueira
|
27b8e5557e
|
- convert D3D8 VertexDecl to D3D9 format (D3DVERTEXELEMENT9 vector)
while parsing
- display result on traces
|
2005-01-28 11:30:13 +00:00 |
Raphael Junqueira
|
f12d5b243a
|
- fix typo in wined3d_interface.h
- add needed defines in wined3d_interface.h
- add IWineD3DVertexDeclarationImpl_ParseToken9 for debug traces
- fix ParseDeclaration9
- limit flood of traces (single shot traces)
|
2005-01-27 10:40:57 +00:00 |
Raphael Junqueira
|
4c385f981d
|
- VertexDeclaration device APIs
- D3D9 declarations parsing
- a little better APIs (trying to avoid compile problems)
|
2005-01-26 20:54:00 +00:00 |
Raphael Junqueira
|
4f02b52c6b
|
Begin support of VertexDeclaration on wined3d using d3d8 code base
(handling d3d8 and d3d9 specs).
|
2005-01-19 19:34:49 +00:00 |