Alexander Nicolaysen Sørnes
1db6e11254
dsound/tests: DirectSound3DListener_QueryInterface should accept IKsPropertySet.
2010-02-11 14:38:44 +01:00
Paul Vriens
0d302bb60c
dsound: Fix a typo.
2010-01-14 09:10:57 -06:00
Reece Dunn
a2c41b72f8
Don't generate FIXME warnings for DllCanUnloadNow.
2010-01-06 10:59:51 +01:00
Maarten Lankhorst
ef0a0d8b86
Revert "dsound: Only initialize one guid for capture and renderer."
...
Reverts b474649e0e
. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Alexandre Julliard
5da782ac53
dsound: Fix an invalid pointer cast.
2009-12-31 12:12:15 +01:00
Huw Davies
14fdced365
dsound: Fix a memory leak in the tests.
...
Found by Valgrind.
2009-12-18 11:47:52 +01:00
Maarten Lankhorst
1b94450f78
dsound: Remove refcounting in classfactory.
2009-12-16 12:42:40 +01:00
Maarten Lankhorst
b474649e0e
dsound: Only initialize one guid for capture and renderer.
2009-12-10 15:41:25 +01:00
Maarten Lankhorst
317d95a9db
dsound: Clean up DSPROPERTY_Description1.
2009-12-10 12:18:59 +01:00
Maarten Lankhorst
a5bf8b6b42
dsound: Clean up DSPROPERTY_DescriptionA.
2009-12-10 12:18:46 +01:00
Maarten Lankhorst
d0b43b86dd
dsound: Clean up DSPROPERTY_Enumerate1.
2009-12-10 12:18:32 +01:00
Maarten Lankhorst
4ecc5e6613
dsound: Clean up DSPROPERTY_EnumerateA.
2009-12-10 12:17:35 +01:00
Maarten Lankhorst
773acf4157
dsound: Clean up DSPROPERTY_EnumerateW.
2009-12-10 12:16:04 +01:00
Maarten Lankhorst
2e95764e76
dsound: Clean up DSPROPERTY_DescriptionW.
2009-12-10 12:15:29 +01:00
Maarten Lankhorst
0d34e5c6a4
dsound: Implement DSPROPERTY_WaveDeviceMappingA on top of *W.
2009-12-10 12:14:28 +01:00
Maarten Lankhorst
7326586517
dsound: Move buffer property sets to buffer.c.
2009-12-07 14:46:03 +01:00
Francois Gouget
ff0717766c
dsound: Make DSOUND_PrimarySetFormat() static.
2009-12-02 14:19:47 +01:00
Francois Gouget
5b5f00d552
dsound: Make some capture functions static.
2009-12-02 14:19:44 +01:00
Francois Gouget
5ab62a5c88
dsound: Reorder the capture functions to avoid forward declarations.
2009-12-02 14:19:41 +01:00
Maarten Lankhorst
52400723c9
dsound: Don't use DirectSoundDevice calls directly.
2009-11-30 16:25:11 +01:00
Maarten Lankhorst
26df03d2df
dsound: Use DirectSoundCapture properly in duplex.
2009-11-30 16:25:01 +01:00
Maarten Lankhorst
9123f28e46
dsound: Call DSOUND_FullDuplexCreate instead of creating it directly.
2009-11-30 16:24:28 +01:00
Maarten Lankhorst
c9b70ddf7e
dsound: Remove directsound interface in duplex.
2009-11-30 16:24:14 +01:00
Maarten Lankhorst
9aa5aa3364
dsound: Fix destruction in duplex.
2009-11-30 16:21:38 +01:00
Henri Verbeet
7209cb89bb
dsound: Use wine_dbg_sprintf() in dumpCooperativeLevel().
2009-11-30 12:49:22 +01:00
Maarten Lankhorst
b0cfbe81fa
dsound: Restore old speaker config after tests.
...
According to the documentation, only audio device vendors are allowed to
call this function, so make sure we properly restore the old speaker config.
2009-11-20 11:40:47 +01:00
Maarten Lankhorst
a8f587e8de
dsound: Move duplex definitions to duplex.c.
2009-11-16 14:50:30 +01:00
Maarten Lankhorst
708eaaa6be
dsound: Implement DirectSoundCaptureEnumerateA on top of DirectSoundCaptureEnumerateW.
2009-11-16 14:45:35 +01:00
Maarten Lankhorst
03c16aaba9
dsound: Move DirectSoundCaptureEnumerate to dsound_main.c.
2009-11-16 14:45:28 +01:00
Maarten Lankhorst
9ec5f957cc
dsound: Implement DirectSoundEnumerateA on top of DirectSoundEnumerateW.
2009-11-16 14:44:36 +01:00
Marcus Meissner
61393fa021
dsound: Check for NULL listener (Coverity).
2009-10-19 11:41:47 +02:00
Jörg Höhle
de133ae00e
dsound: Correct deallocations when DuplicateSoundBuffer fails.
2009-10-06 16:13:17 +02:00
Jörg Höhle
dc3471ca0e
dsound: Enforce invariant about BlockAlign and nAvgBytesPerSec.
2009-10-06 16:13:17 +02:00
Jörg Höhle
6aac7cfafa
dsound: Get rid of redundant NULL check.
2009-10-06 11:52:02 +02:00
Gerald Pfeifer
94203b5ddb
dsound/tests: Fix two broken conditions.
2009-06-22 11:44:28 +02:00
Yuriy Kaminskiy
cb93f15e32
dsound: Fix segv on use-after-free in IDirectSoundNotifyImpl_Release.
2009-06-01 16:16:02 +02:00
Gerald Pfeifer
13e14f3b8e
dsound: Clarify statement in DSOUND_capture_callback.
2009-05-25 11:22:03 +02:00
Francois Gouget
d7c5f1a90b
dsound/tests: Replace malloc() with HeapAlloc().
2009-05-13 12:45:36 +02:00
Jesse Allen
eac4791741
dsound: Fix test for some windows versions.
2009-04-22 13:13:31 +02:00
Jesse Allen
b7f6c1e103
dsound: Allow a special cbSize case in CreateSoundBuffer.
2009-04-21 13:16:26 +02:00
Detlef Riekenberg
8819156b49
dsound/tests: Remove duplicate version dump.
...
We have the version already in the header of the winetest results.
2009-03-30 13:56:50 +02:00
Robert Reif
c2d6ce85d0
dsound: Fix uninitialized variable.
...
I missed one case when converting over to static GUIDs in a previous patch.
Pointed out by Andrew Talbot.
2009-03-23 15:26:43 +01:00
Ken Thomases
f85a7b16ca
dsound: Don't use HEAP_ZERO_MEMORY when we're about to overwrite the buffer.
2009-03-03 12:36:21 +01:00
Ken Thomases
b6fcb20433
dsound: Consolidate some duplicate code.
2009-02-24 16:57:27 +01:00
Ken Thomases
ca1d074c50
dsound: Replace a realloc-or-alloc with a free-then-alloc.
...
The buffer is to be overwritten anyway, so there's no need to preserve its
contents. Also, the old code leaked if the realloc were to fail. All in all,
free-then-alloc is simpler.
2009-02-24 16:57:27 +01:00
Michael Stefaniuc
e1d59b94fb
dsound: Arguments 3,4,5 of a CALLBACK are of type DWORD_PTR.
...
(LPWAVEHDR)->dwUser is also a DWORD_PTR.
2009-02-12 11:53:42 +01:00
Andrew Talbot
c744710bd5
dsound: Remove unused function.
2009-02-05 13:13:52 +01:00
Michael Stefaniuc
0ae74c2a9b
dsound: Use UlongToHandle to make the real payload a HWAVEIN/HWAVEOUT.
...
Fixes Win64 compiler warnings.
2009-01-28 12:11:07 +01:00
Michael Stefaniuc
7ab165a590
dsound: Fix mixup between HWAVEOUT and HWAVEIN.
...
The code path is taken when a valid wod isn't found. The loop thus
doesn't call waveInMessage() for each wid but retries the same wrong
wod.
2009-01-28 12:11:04 +01:00
Henri Verbeet
5570a1da8e
dsound: Don't convert single samples at a time.
...
This gives a minor performance improvement.
2009-01-15 12:43:37 +01:00