Lionel Ulmer
2d27504fc1
Added RGB 32 surface locking (seems to work fine without resorting to
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Alpha hacks).
2003-05-19 21:37:50 +00:00
Alexandre Julliard
c177c6e695
Make sure drawable_org is set correctly when using one of the parents
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as drawable (found by Dmitry Timoshkov).
2003-05-19 19:09:40 +00:00
Alexandre Julliard
08eac70d3e
Avoid the 'Below' stacking mode when changing Z order since many
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window managers don't get it right.
Fix Z order synchronization for child windows (found by Dmitry
Timoshkov and Ulrich Czekalla).
2003-05-19 19:08:57 +00:00
Dmitry Timoshkov
42c4d27842
Mask out MWMO_WAITALL if only server queue handle was passed in.
2003-05-19 19:07:32 +00:00
Huw Davies
a45df5d991
Rework clipping so that the PS clip path is only set just before any
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graphics output event. Doing it this way means we don't ever need to
call initclip which is a Good Thing.
2003-05-19 19:06:47 +00:00
Alexandre Julliard
d0af123a41
Catch broadcast window handles in functions that are implemented using
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SendMessage.
2003-05-19 19:00:02 +00:00
Mike McCormack
020f8a4c82
Implemented BroadcastSystemMessageW.
2003-05-19 18:56:49 +00:00
Aric Stewart
07c649bf1b
Added support for the %L escape.
2003-05-19 18:55:26 +00:00
Mike McCormack
5674b8308e
Implemented ReadCabinetState and WriteCabinetState.
2003-05-19 18:54:01 +00:00
Aric Stewart
b5d318460d
Respect the version SP_COPY flags when installing files.
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Make GenInstall16 only copy files if the version is new or same.
2003-05-19 18:52:16 +00:00
Mike McCormack
1048ebb37e
Semi-correct implementation of OleMetafilePictFromIconAndLabel.
2003-05-19 18:50:36 +00:00
Mike McCormack
3b5708640c
Implemented StretchDIBits in the EMF code.
2003-05-19 18:49:52 +00:00
Dmitry Timoshkov
7faae4c5d5
Fixed some issues in EMFDRV_ExtTextOut.
2003-05-19 18:48:37 +00:00
Huw Davies
6ac675188a
Record escapes in metafiles.
2003-05-19 18:44:58 +00:00
Lionel Ulmer
783b3236f5
Support for device surface locking.
2003-05-17 18:41:26 +00:00
Raphael Junqueira
9489f8bdc0
- mor usefull debug functions debug_d3dusage and debug_d3ddevicetype
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- fix a crash in pixel shader parser (happened with unreal2)
- currently desactive pixel shaders caps (with #define) while hw
shaders code isn't merged
- when we have a special debug channel for shader, use it ;)
- fix again some stubs return value
- more more readable traces now (principaly IDirect3D8 capacities
check and surface locking code) using new debug functions
- fix/cleaning the surface locking code
- now we support D3DTOP_SUBSTRACT so declare it in caps
- now support true 32bit (well X 24 bit can be used as 32 bit in caps
code)
- first try to get D3DTSS_TCI_CAMERASPACENORMAL and
D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR look good
- native support 32 bit support (now application can choose 16 or 32
bit support) if current resolution is 24 bit (as we can only launch
games in windowed mode)
- textures palettes support
- fix reflexion placement code (the sdk sample begin to work)
- fix a stupid crash when using traces in vshaderdeclaration
- more more readable traces (init/caps)
- more cubetextures fixes
2003-05-17 18:33:02 +00:00
Lionel Ulmer
166750299e
Silence some TRACEs to better spot real errors.
2003-05-17 18:30:27 +00:00
Stefan Leichter
a42b0d1368
Partial implementaion of VarBstrFromDec.
2003-05-17 18:30:03 +00:00
Alexandre Julliard
54100873d3
Avoid using the MapHModule functions.
2003-05-16 20:17:52 +00:00
Alexandre Julliard
1ed73fae13
Call the user signal proc for exe modules too, to avoid duplicating
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the module cleanup code.
2003-05-16 20:16:56 +00:00
Alexandre Julliard
dcff0007b6
Moved most local heap functions to dlls/kernel.
2003-05-16 20:15:26 +00:00
Stefan Leichter
053b839179
Fixed DECIMAL_SETZERO
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Removed a workaround for the former problem.
2003-05-16 20:13:50 +00:00
Uwe Bonnes
908ef2b290
HTTP_HttpOpenRequestA: Calculate size from the right argument.
2003-05-16 20:12:03 +00:00
Jason Edmeades
ae004ab312
Implement texture transform flags the best we can for now.
2003-05-16 20:11:14 +00:00
Alexandre Julliard
3d15c86cf8
Moved atom functions to dlls/kernel.
2003-05-16 00:05:08 +00:00
Jason Edmeades
c71eba90fe
Fixed range checking on the number of lights.
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Silence the fixmes.
2003-05-16 00:04:07 +00:00
Uwe Bonnes
2c4fd4289c
New comctl32 test directory and test case for DPA_Search.
2003-05-15 23:58:48 +00:00
Uwe Bonnes
29ef801b40
DPA_Search: Handle DPAS_INSERTBEFORE on empty list.
2003-05-15 23:55:12 +00:00
Alexandre Julliard
a098c82aac
Moved vxd support to winedos.
2003-05-15 23:25:49 +00:00
Jason Edmeades
575dbfa769
Supply the correct box on the screen to be processed during the clear
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call, using opengl coordinates, not directx coordinates.
2003-05-15 23:14:33 +00:00
Alexandre Julliard
c963e25c0e
Get rid of the 32-bit user signal proc since we always run builtin
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USER now. Moved USER module cleanups to the 16-bit signal proc.
2003-05-15 23:11:00 +00:00
Stefan Leichter
9daabbc8d1
Added stub for VarBstrFromDec.
2003-05-15 22:58:48 +00:00
Marcus Meissner
144b0d150b
Handle VT_I2 <-> VT_USERDEFINED/TKIND_ENUM conversions too.
2003-05-15 22:58:17 +00:00
Jason Edmeades
f8f7cdf0e8
Solved the transparency problem seen in the ClipMirror SDK sample
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properly. Also a few tabs->spaces to correct formatting.
2003-05-15 22:56:10 +00:00
Steven Edwards
6c5e872240
Separate Win16 and Win32 implementations in memlockbytes.
2003-05-15 22:55:37 +00:00
Gerald Pfeifer
6d1a1d49ac
In getTcpTable(), guard Linux-specific constants by #ifdef.
2003-05-15 22:55:04 +00:00
Alexandre Julliard
3b4143aea0
Thomas Mertes <thomas.mertes_at_gmx.at>
...
Implement file control block (FCB) functions:
INT21_OpenFileUsingFCB [0x0f],
INT21_CloseFileUsingFCB [0x10],
INT21_SequenialReadFromFCB [0x14],
INT21_SequenialWriteToFCB [0x15],
INT21_ReadRandomRecordFromFCB [0x21],
INT21_WriteRandomRecordToFCB [0x22],
INT21_RandomBlockReadFromFCB [0x27],
INT21_RandomBlockWriteToFCB [0x28].
2003-05-15 22:54:43 +00:00
Dan Kegel
cee5576012
More named pipes tests.
2003-05-15 22:52:41 +00:00
Alexandre Julliard
23829bea3b
Explicitly clean generated symlinks.
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Removed no longer needed install dependencies.
2003-05-15 04:30:46 +00:00
Mike McCormack
ef8b94622a
- rewrite of the named pipe code
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- allow NtFileFlushBuffers to wait
- allow DisconnectNamedPipe to invalidate client cached fd
- fix the pipe test now that one extra test passes
2003-05-15 04:22:45 +00:00
Eric Pouech
35d5d06ac9
Implemented RtlDosPathNameToNtPathName_U, RtlGetCurrentDirectory_U,
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RtlGetFullPathName_U and RtlSetCurrentDirectory_U (the last one
partially as we can't test whether a path exists or not).
2003-05-15 04:20:42 +00:00
Raphael Junqueira
caa44e6e0a
Fix a null pointer crash in ImmGetOpenStatus.
2003-05-15 04:18:03 +00:00
Raphael Junqueira
ef104680ed
Fix compilation error reported by Stefan Leichter when using old
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openGL headers.
2003-05-15 04:16:47 +00:00
Jason Edmeades
1e9689e487
Previous viewport fix only works for full screen applications as we
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didn't change the back buffer size information until after copying the
presentation parameters, so when setting up the viewport the
backbufferwidth/height was 0. Moved the copy until after it has been
corrected.
2003-05-15 04:16:16 +00:00
Stefan Leichter
39aab38006
Partial implementation of VarDecFromStr.
2003-05-15 04:15:25 +00:00
Alexandre Julliard
adb532903c
Rewrote module TLS support and moved it to ntdll.
2003-05-14 19:51:14 +00:00
Alexandre Julliard
0b34697abb
Made INSTR_EmulateInstruction return the exception code.
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Don't allow intXX instructions from 32-bit code (based on a patch by
Jukka Heinonen).
2003-05-14 19:41:16 +00:00
Marcus Meissner
d17bc912db
winejack.drv.so needs -lwine_uuid too.
2003-05-14 19:34:16 +00:00
Raphael Junqueira
c816f31416
- new debug channel for shaders code 'd3d_shader'
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- more debugging traces
2003-05-14 19:34:00 +00:00
Raphael Junqueira
3385990368
- declare a new debug chanel for vertex shaders
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- some useful debug functions for textures format
- correct DrawPrimitive (RHW correctness and vshader RHW)
- more copyrects fixes (only two unimplemented behavior remain)
- fix GetFrontBuffer to get screenshots samples working
- add D3DCOLORTOGLFLOAT4 and use it
- first try of D3DRS_FOGTABLEMODE support
2003-05-14 19:33:35 +00:00