Andrey Turkin
|
27cb7c7274
|
ws2_32: Make certain winsock functions generate i/o completion messages.
|
2007-11-15 14:23:23 +01:00 |
Andrey Turkin
|
c702a91a3c
|
server: Allow async i/o operations to send completion messages.
|
2007-11-15 14:20:29 +01:00 |
Stefan Dösinger
|
894a705cc7
|
wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there.
|
2007-11-12 14:29:52 +01:00 |
Stefan Dösinger
|
07bbf1899d
|
wined3d: Extend the gl extension function loading table with ext info.
|
2007-11-12 14:26:49 +01:00 |
Stefan Dösinger
|
44a592bc74
|
wined3d: Align the gl function table.
|
2007-11-12 14:25:18 +01:00 |
Stefan Dösinger
|
f79ca75d08
|
wined3d: Implement a detection for the MacOS OpenGL implementation.
|
2007-11-09 12:29:55 +01:00 |
Stefan Dösinger
|
5ffea6e591
|
wined3d: Honor the driver's min point size.
|
2007-11-08 12:05:19 +01:00 |
Stefan Dösinger
|
fb0dde7b27
|
wined3d: Relative addressing offsets are limited to [-64; 63] in arb.
|
2007-11-08 11:54:43 +01:00 |
Alexandre Julliard
|
6678c07f57
|
include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h.
|
2007-11-07 12:30:51 +01:00 |
Stefan Dösinger
|
654571f2fc
|
wined3d: Add a max varyings member to the gl info structure.
|
2007-11-06 13:34:47 +01:00 |
Alexandre Julliard
|
a54a990b3b
|
server: Allow to specify the class name instead of the atom to find a window.
|
2007-11-02 15:26:49 +01:00 |
Alexandre Julliard
|
1fc461f98b
|
server: Allow to specify the class name instead of the atom to create a window.
|
2007-11-02 15:16:25 +01:00 |
Alexandre Julliard
|
b9b940fab9
|
server: Support using a name to destroy a window class too.
|
2007-11-01 15:28:30 +01:00 |
Alexandre Julliard
|
0762d98f7c
|
server: Allow to send a name instead of an atom when creating a window class.
|
2007-11-01 13:02:01 +01:00 |
Alexandre Julliard
|
917f288f1b
|
server: Also return the new extended style in the set_window_pos request.
|
2007-10-31 17:51:05 +01:00 |
Alexandre Julliard
|
94c976c97a
|
server: Add the generated files missing from the last commit.
|
2007-10-30 15:32:40 +01:00 |
Stefan Dösinger
|
123744910f
|
wined3d: Add a method for surface location updates.
|
2007-10-26 15:17:30 +02:00 |
Stefan Dösinger
|
dcff7dc213
|
wined3d: Begin centralizing surface location management.
|
2007-10-26 15:17:19 +02:00 |
Rob Shearman
|
23df453d38
|
server: Make create_mapping use struct object_attributes and set the security descriptor of file mapping objects.
|
2007-10-26 12:45:29 +02:00 |
Rob Shearman
|
1f86321964
|
server: Make create_mutex use struct object_attributes and set the security descriptor of mutex objects.
|
2007-10-26 12:44:51 +02:00 |
Rob Shearman
|
b0e5fb4384
|
server: Make create_semaphore use struct object_attributes and set the security descriptor of semaphore objects.
|
2007-10-26 12:44:26 +02:00 |
Rob Shearman
|
dd9e392796
|
server: Use the security descriptor passed in when creating events.
|
2007-10-25 12:47:22 +02:00 |
Bang Jun-young
|
ff96bd6aec
|
configure: Add check for presence of _strdup() and strdup().
|
2007-10-16 09:37:19 +02:00 |
Alexandre Julliard
|
235532ce28
|
server: Use the file_pos_t type for file sizes and offsets in the protocol structures.
|
2007-10-10 14:06:25 +02:00 |
Roderick Colenbrander
|
c2bf124a90
|
wined3d: Use EXT-versions of glBlend*.
|
2007-10-09 12:34:49 +02:00 |
Rob Shearman
|
5356bfde2c
|
server: Add a new get_security_object call for getting the security descriptor of an object.
Use it to implement NtQuerySecurityObject.
|
2007-10-03 11:16:45 +02:00 |
Roderick Colenbrander
|
dac5e5ff1e
|
wined3d: WINAPI compile fixes.
|
2007-10-01 12:43:52 +02:00 |
Andrey Turkin
|
d1a8155882
|
server: Allow completion object to be attached to an fd object.
|
2007-09-28 13:17:18 +02:00 |
Andrey Turkin
|
477582401b
|
server: Implement server-side completion queues and operations on them.
|
2007-09-26 13:56:43 +02:00 |
Roderick Colenbrander
|
243ac3ed75
|
wined3d: Move video memory tracking to the adapter.
|
2007-09-24 13:50:43 +02:00 |
Stefan Dösinger
|
1c4a15d2cd
|
wined3d: Recompile glsl pixelshaders if the sampler format changes.
|
2007-09-24 13:30:08 +02:00 |
Roderick Colenbrander
|
21a3c1d4be
|
wined3d: Better video memory reporting.
|
2007-09-20 15:53:40 +02:00 |
Roderick Colenbrander
|
0b0f353b7d
|
wined3d: Update list of pci ids.
|
2007-09-17 12:10:33 +02:00 |
Stefan Dösinger
|
c5410a6f22
|
wined3d: Use GL_NV_depth_clamp to implement clipping disable.
|
2007-09-17 12:08:40 +02:00 |
Rob Shearman
|
3f431a0646
|
server: Add get_token_statistics server call and use it to implement the TokenStatistics and TokenType levels for NtQueryInformationToken.
|
2007-09-14 14:43:46 +02:00 |
Roderick Colenbrander
|
ad692f2a83
|
wined3d: Add PBO support for dynamically locked surfaces.
|
2007-09-13 11:00:47 +02:00 |
Stefan Dösinger
|
160258b637
|
wined3d: Implement mipmap auto generation.
|
2007-09-12 12:10:25 +02:00 |
Stefan Dösinger
|
5ab9d85c39
|
wined3d: Implement texbeml.
|
2007-09-12 12:10:03 +02:00 |
Rob Shearman
|
cfc50f89d7
|
ole32: Add cross-process running-object table support.
|
2007-09-11 13:55:08 +02:00 |
Stefan Dösinger
|
643d1e8847
|
wined3d: Tidy up the vbo removal from the strided data.
|
2007-08-30 11:57:18 +02:00 |
Alexandre Julliard
|
2896540a34
|
server: Set the queue mask directly in get_message to avoid an extra server call.
|
2007-08-29 18:13:13 +02:00 |
Alexandre Julliard
|
b4edb573fd
|
server: Message results should be stored as longs, not ints.
|
2007-08-29 18:01:10 +02:00 |
Alexandre Julliard
|
df13cee288
|
server: Store a separate flag for windows that need to be erased in WM_PAINT.
This avoids the need to invalidate the window after WM_ERASEBKGND.
|
2007-08-27 16:41:08 +02:00 |
Stefan Dösinger
|
6ec6c941fa
|
wined3d: BaseVertexIndex can be negative.
|
2007-08-27 12:00:42 +02:00 |
Roderick Colenbrander
|
925e8964f1
|
wined3d: Add Geforce8 device ids.
|
2007-08-27 11:58:44 +02:00 |
Kirill K. Smirnov
|
f3e13174c7
|
wineconsole: Implement GetConsoleWindow.
|
2007-08-24 12:03:22 +02:00 |
Dmitry Timoshkov
|
db552fbf4b
|
include/wine/test.h: Use appropriate type.
|
2007-08-22 12:18:59 +02:00 |
Roderick Colenbrander
|
9ca3a22487
|
wined3d: Dynamically load WGL functions.
|
2007-08-17 12:03:13 +02:00 |
Stefan Dösinger
|
a06e002e93
|
wined3d: Add a wined3d private WINED3DSBT_RECORDED.
|
2007-08-15 09:36:20 +02:00 |
Roderick Colenbrander
|
6af80e44c0
|
wined3d: Use WINE_GLAPI for setting the calling convention needed for OpenGL.
|
2007-08-14 20:29:21 +02:00 |