Do the same thing as Vista and up.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48471
Signed-off-by: Vladimir Panteleev <git@vladimir.panteleev.md>
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Windows doesn't do this (except XP, and then only for empty variables,
where it returns ERROR_MORE_DATA).
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48471
Signed-off-by: Vladimir Panteleev <git@vladimir.panteleev.md>
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Avoid clobbering last error with NO_ERROR when GetEnvironmentVariableA
succeeds, matching the behavior of GetEnvironmentVariableW and
Windows.
Instead of naively saving and restoring the last error, call
RtlQueryEnvironmentVariable_U directly to avoid unnecessarily setting
it in the first place.
Signed-off-by: Vladimir Panteleev <git@vladimir.panteleev.md>
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This name is used in Microsoft's public winternl.h.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Windows will just leave the file if unable to delete it.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This flag causes the debug event to be replayed after the target thread
continues. It can be used, after suspending the thread, to resume other
threads and later return to the breaking.
This will help implementing gdb continue/step packets correctly.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wait_and_close_child_process() simplifies waiting for the child process
and closing its handles. And because it uses wait_child_process() this
ensures that any error happening in the child process is detected.
reload_child_dump() wraps a cryptic WritePrivateProfileStringA() call
and avoids having to add a comment every time.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
The buffer content is not used before being overwritten again.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
The process must still be running for AssignProcessToJobObject() to
succeed.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Don't include 'sync ' in the semaphore name because it will end up as
a separate argument in the child process, causing it to not find the
semaphore. Switch the child to OpenSemaphoreA() to reduce the risk of
accidentally create a new semaphore instead of opening the parent's
one. Use wait_child_process() instead of a raw
WaitForSingleObject(). The timeout is longer but the process is
expected to exit immediately anyway and this allows proper handling of
child failures (such as if there is a bug with the semaphore
handling).
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Wine intentionally treats these specially, so there is no point in testing them.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Since Windows 8.1, these functions have been deprecated and run in a sort
of compatibility mode, reporting Windows 8 unless the application supplies a
manifest that specifies compatibility with newer Windows versions explicitly
(by listing their GUIDs).
Some applications have bad non-forward-compatible checks based
on GetVersionEx, and depend on this behavior (they do not supply a
manifest). Currently, they break on Wine if we use a Windows 10 prefix for
example, since we always report the real version. One example is the game
Rock of Ages.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>