Józef Kucia
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aaac25dc67
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d3dx9: ID3DXConstantTable::SetFloat shouldn't change the value of matrix and vector constants.
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2012-08-21 17:47:37 +02:00 |
Józef Kucia
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2f73fd6ed5
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d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants.
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2012-08-21 17:47:36 +02:00 |
Józef Kucia
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978971e1ac
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d3dx9: ID3DXConstantTable::SetMatrix should set scalar constants.
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2012-08-21 17:47:34 +02:00 |
Józef Kucia
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b31b9864d9
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d3dx9: Fix ID3DXConstantTable::SetMatrix.
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2012-08-16 19:37:09 +02:00 |
Józef Kucia
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53ce2a240b
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d3dx9: Fix ID3DXConstantTable::SetVector.
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2012-08-16 19:37:04 +02:00 |
Józef Kucia
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5fd7d9826c
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d3dx9/tests: Add tests for ID3DXConstantTable::SetValue.
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2012-08-16 19:37:00 +02:00 |
Józef Kucia
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6fff4b9e87
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d3dx9/tests: Add tests for setting matrix shader constants.
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2012-08-16 19:36:47 +02:00 |
Józef Kucia
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fbba743484
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d3dx9: Implement ID3DXConstantTable::SetBoolArray.
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2012-08-16 19:36:39 +02:00 |
Józef Kucia
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35dd7034cf
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d3dx9/tests: Add tests for ID3DXConstantTable::SetDefaults.
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2012-08-14 12:48:01 +02:00 |
Józef Kucia
|
367ff5efc9
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d3dx9/tests: Add tests for constant tables with default values.
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2012-08-14 12:48:00 +02:00 |
Józef Kucia
|
711ee8a792
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d3dx9: Correctly handle constants without default values in D3DXGetShaderConstantTableEx.
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2012-08-14 12:48:00 +02:00 |
Michael Stefaniuc
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7446af76f4
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d3dx9_36/tests: Check the correct return value.
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2012-05-22 17:44:02 +02:00 |
Rico Schüller
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5b7834851f
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d3dx9/tests: Fix typo.
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2011-10-25 16:57:26 +02:00 |
Rico Schüller
|
be68d56efc
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d3dx9: Improve argument check in D3DXFindShaderComment().
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2011-10-25 16:57:26 +02:00 |
Rico Schüller
|
7cfdaedd3e
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d3dx9: Use the original bytecode in D3DXGetShaderSamplers() instead of using a constant table.
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2011-09-16 17:53:56 +02:00 |
Rico Schüller
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c42ee0339a
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d3dx9: Implement D3DXGetShaderSamplers().
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2011-07-18 16:23:29 +02:00 |
Francois Gouget
|
95d769a047
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Assorted spelling fixes.
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2011-06-27 13:09:47 -05:00 |
Francois Gouget
|
49484479bd
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d3dx9_36/tests: Add a trailing '\n' to an ok() call.
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2011-06-27 13:09:47 -05:00 |
Francois Gouget
|
71e41b81dd
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d3dx9_36: Fix compilation on systems that don't support nameless structs/unions.
|
2011-06-27 13:09:21 -05:00 |
Travis Athougies
|
7a8a7b920e
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d3dx9_36/tests: Added tests for constant table samplers.
|
2011-06-23 09:47:34 +02:00 |
Travis Athougies
|
4eeba43168
|
d3dx9_36/tests: Fixed constant table sizes in shader.c.
|
2011-06-23 09:47:33 +02:00 |
Travis Athougies
|
ab5e8aed5a
|
d3dx9_36/tests: Added tests for ID3DXConstantTable_Set* functions.
|
2011-06-22 16:13:51 +02:00 |
Travis Athougies
|
d2055e6ea9
|
d3dx9_36/tests: Extended ID3DXConstantTable tests.
|
2010-12-02 12:47:42 +01:00 |
Christian Costa
|
128cf64371
|
d3dx9: Constant table parsing foundations.
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2010-10-13 12:03:05 +02:00 |
Matteo Bruni
|
b4736bd767
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d3dx9/tests: Fix a shader test failure.
|
2010-10-13 12:01:03 +02:00 |
Francois Gouget
|
3428b94a8d
|
Assorted spelling and case fixes.
|
2010-03-22 10:49:13 +01:00 |
Christian Costa
|
70b79445f6
|
d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc + tests.
|
2010-03-19 13:16:06 +01:00 |
Christian Costa
|
e6d540d5c8
|
d3dx9_36/tests: Fix contant table header in ctab data.
|
2010-03-15 13:19:08 +01:00 |
Christian Costa
|
4072edc111
|
d3dx9_36: Find, store and enable retreival of CTAB comment data in shader (based on code from Luis Busquets).
|
2010-03-01 14:03:00 +01:00 |
Christian Costa
|
ea50ef8e08
|
d3dx9_36: Implement D3DXFindShaderComment (based on code from Luis Busquets) + tests.
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2010-03-01 13:57:01 +01:00 |
Luis Busquets
|
e42d932c85
|
d3dx9: Add a test for D3DXGetShaderVersion().
|
2008-07-21 12:57:36 +02:00 |
Luis Busquets
|
9e2b04893c
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d3dx9: Add a test for D3DXGetShaderSize().
|
2008-07-16 19:56:24 +02:00 |