Commit Graph

15 Commits

Author SHA1 Message Date
Ken Thomases f0ad5b5c54 winemac: Use fallback implementation for screen dimensions in GetDeviceCaps().
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-23 23:28:03 +02:00
Michael Stefaniuc d94de38f45 winemac.drv: Use the ARRAY_SIZE() macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 08:51:50 +02:00
Andrew Eikum 10035f1b97 winemac: Implement Vulkan driver on top of MoltenVK.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-13 17:20:43 +02:00
Roderick Colenbrander 3de61a9dd9 winevulkan: Define vulkan driver interface.
Signed-off-by: Roderick Colenbrander <thunderbird2k@gmail.com>
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-27 12:47:16 +01:00
Ken Thomases 416180a856 winemac: Fall back to the null driver for common device capabilities.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-22 13:45:08 +02:00
Huw Davies d74348f9b5 winemac: Try to read the dpi from the user key first.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-27 22:22:44 +02:00
Ken Thomases 1c94bf396f winemac: Add support for a high-resolution ("Retina") rendering mode.
When this Retina mode is enabled and the primary display is in the user's
default configuration, Wine gets told that screen and window sizes and mouse
coordinates are twice what Cocoa reports them as in its virtual coordinate
system ("points").  The Windows apps then renders at that high resolution and
the Mac driver blits it to screen.  If the screen is actually a Retina display
in a high-DPI mode, then this extra detail will be preserved.  Otherwise, the
rendering will be downsampled and blurry.

This is intended to be combined with increasing the Windows DPI, as via winecfg.
If that is doubled to 192, then, in theory, graphical elements will remain the
same visual size on screen but be rendered with finer detail.  Unfortunately,
many Windows programs don't correctly handle non-standard DPI so the results
are not always perfect.

The registry setting to enable Retina mode is:

[HKEY_CURRENT_USER\Software\Wine\Mac Driver]
"RetinaMode"="y"

Note that this setting is not looked for in the AppDefaults\<exe name> key
because it doesn't make sense for only some processes in a Wine session to see
the high-resolution sizes and coordinates.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-06 11:45:24 +09:00
Nikolay Sivov 7889b17425 gdi32: Added GetFontRealizationInfo() export. 2015-09-01 19:28:16 +09:00
Ken Thomases 4b24fce4e2 winemac: Avoid using display palette API, which was deprecated with the 10.7 SDK. 2013-08-15 16:17:49 +02:00
Ken Thomases e633f79f61 winemac: Implement GetDeviceGammaRamp() and SetDeviceGammaRamp(). 2013-03-26 12:07:03 +01:00
Ken Thomases 3f3ee6393d winemac: Implement OpenGL support. 2013-03-06 12:56:12 +01:00
Ken Thomases bc75a9baff winemac: Implement DISPLAYS_CHANGED event for when display configuration has changed. 2013-02-18 10:34:55 +01:00
Ken Thomases bbb8c60c7e winemac: Implement CreateDesktopWindow(). 2013-01-08 12:50:20 +01:00
Ken Thomases fd269e4dca winemac: Implement GetDeviceCaps(). 2012-12-21 12:08:38 +01:00
Ken Thomases 59e339faac winemac: Implement minimal Create[Compatible]DC() and DeleteDC(). 2012-12-17 20:31:15 +01:00