Henri Verbeet
|
4de77fa23f
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wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem().
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2013-06-14 11:46:20 +02:00 |
Henri Verbeet
|
d6bc4fe71a
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wined3d: Allow surface flags to be passed to texture creation functions.
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2013-06-06 11:47:19 +02:00 |
Henri Verbeet
|
91096dd7ad
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wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d().
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2013-06-06 11:47:07 +02:00 |
Henri Verbeet
|
b23739316c
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wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube().
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2013-06-05 17:31:39 +02:00 |
Henri Verbeet
|
9d4cbd6195
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wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d().
|
2013-06-05 17:31:39 +02:00 |
Stefan Dösinger
|
1a3f741643
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wined3d: Remove draw_primitive_strided.
|
2013-01-25 11:30:33 +01:00 |
Stefan Dösinger
|
149a85c2e7
|
d3d: Remove high level patch support.
No Windows driver ever exposed this, and no game uses this. The
only application that used this feature is a DirectX 8 SDK sample.
|
2013-01-25 11:29:41 +01:00 |
Henri Verbeet
|
1249976eb6
|
wined3d: Get rid of the surface_type parameter to wined3d_check_device_format().
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2013-01-17 12:22:01 +01:00 |
Henri Verbeet
|
ce912d5149
|
wined3d: Get rid of the surface_type parameter to wined3d_surface_create().
|
2013-01-17 12:21:55 +01:00 |
Henri Verbeet
|
31e8976910
|
wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().
|
2013-01-16 12:22:57 +01:00 |
Stefan Dösinger
|
8cf55497cc
|
wined3d: Remove draw_*_primitive_up.
Note that I can't remove the state->user_stream mess yet, because of
draw_*_primitive_strided. Another patchset will deal with that.
|
2012-12-19 12:53:28 +01:00 |
Francois Gouget
|
130cabbca6
|
wined3d: Remove a stray semi-colon from the spec file.
|
2012-12-11 12:03:43 +01:00 |
Henri Verbeet
|
9fbd3bbed6
|
d3d10core: Implement d3d10_device_PSGetSamplers().
|
2012-12-10 11:25:49 +01:00 |
Henri Verbeet
|
4c4131cd78
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d3d10core: Implement d3d10_device_PSSetSamplers().
|
2012-12-10 11:25:46 +01:00 |
Henri Verbeet
|
2c01e11eca
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d3d10core: Implement d3d10_device_GSGetSamplers().
|
2012-12-07 10:35:51 +01:00 |
Henri Verbeet
|
047d607e07
|
d3d10core: Implement d3d10_device_GSSetSamplers().
|
2012-12-07 10:35:44 +01:00 |
Henri Verbeet
|
c98767a425
|
d3d10core: Implement d3d10_device_VSGetSamplers().
|
2012-12-06 12:55:59 +01:00 |
Henri Verbeet
|
e5805c316c
|
d3d10core: Implement d3d10_device_VSSetSamplers().
|
2012-12-06 12:55:50 +01:00 |
Henri Verbeet
|
6ac3c48384
|
d3d10core: Implement d3d10_device_PSGetConstantBuffers().
|
2012-12-05 12:44:07 +01:00 |
Henri Verbeet
|
b034f49183
|
d3d10core: Implement d3d10_device_PSSetConstantBuffers().
|
2012-12-05 12:44:01 +01:00 |
Henri Verbeet
|
d906c94382
|
d3d10core: Implement d3d10_device_GSGetConstantBuffers().
|
2012-12-04 00:02:06 +01:00 |
Henri Verbeet
|
feda45279e
|
d3d10core: Implement d3d10_device_GSSetConstantBuffers().
|
2012-12-04 00:02:00 +01:00 |
Henri Verbeet
|
027ef4ccdb
|
d3d10core: Implement d3d10_device_VSGetConstantBuffers().
|
2012-11-30 11:42:54 +01:00 |
Henri Verbeet
|
ae5e15319e
|
d3d10core: Implement d3d10_device_VSSetConstantBuffers().
|
2012-11-30 11:42:48 +01:00 |
Henri Verbeet
|
7f62678c16
|
d3d10core: Implement d3d10_device_DrawIndexedInstanced().
|
2012-11-27 16:54:57 +01:00 |
Henri Verbeet
|
dc67be012f
|
d3d10core: Implement d3d10_device_SOGetTargets().
|
2012-11-23 14:40:36 +01:00 |
Henri Verbeet
|
5b781d709d
|
d3d10core: Implement d3d10_device_SOSetTargets().
|
2012-11-23 14:40:30 +01:00 |
Henri Verbeet
|
d0d213f7d1
|
d3d10core: Implement d3d10_device_IAGetIndexBuffer().
|
2012-11-21 13:25:57 +01:00 |
Henri Verbeet
|
79f0b4d977
|
d3d9: Avoid resetting device state for d3d9ex resets.
|
2012-11-20 11:44:27 +01:00 |
Henri Verbeet
|
25c449247f
|
d3d10core: Implement d3d10_device_GSGetShader().
|
2012-11-14 11:27:44 +01:00 |
Henri Verbeet
|
9081f8afb1
|
d3d10core: Implement d3d10_device_GSSetShader().
|
2012-11-14 11:27:40 +01:00 |
Henri Verbeet
|
ddbe791d37
|
wined3d: Set texture_level in surface_set_texture_target() as well.
|
2012-10-24 11:24:22 +02:00 |
Henri Verbeet
|
5fcc1f8f70
|
wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
|
2012-10-04 14:09:50 +02:00 |
Henri Verbeet
|
50c61959eb
|
wined3d: Just return the surface from wined3d_device_get_surface_from_dc().
|
2012-10-03 11:19:41 +02:00 |
Henri Verbeet
|
95b4207c7f
|
wined3d: Just return the surface from wined3d_device_get_depth_stencil().
|
2012-10-01 12:11:02 +02:00 |
Henri Verbeet
|
972217fd6a
|
wined3d: Just return the surface from wined3d_device_get_render_target().
|
2012-10-01 12:10:55 +02:00 |
Henri Verbeet
|
f9d494294a
|
wined3d: Just return the texture from wined3d_device_get_texture().
|
2012-09-27 13:10:43 +02:00 |
Henri Verbeet
|
c0a83b1d96
|
wined3d: wined3d_device_get_texture_stage_state() never fails.
|
2012-09-26 14:40:35 +02:00 |
Henri Verbeet
|
2f03ad1a40
|
wined3d: Just return the declaration from wined3d_device_get_vertex_declaration().
|
2012-09-21 10:53:10 +02:00 |
Henri Verbeet
|
62670c7ba5
|
wined3d: wined3d_device_get_sampler_state() never fails.
|
2012-09-19 13:04:52 +02:00 |
Henri Verbeet
|
d601a0dede
|
wined3d: wined3d_device_get_render_state() never fails.
|
2012-09-11 18:03:57 +02:00 |
Henri Verbeet
|
c8f4ca315e
|
wined3d: Just return the buffer from wined3d_device_get_index_buffer().
|
2012-09-06 15:45:32 +02:00 |
Henri Verbeet
|
8fd7d3a2b3
|
wined3d: Just return the swapchain from wined3d_device_get_swapchain().
|
2012-09-05 11:48:04 +02:00 |
Henri Verbeet
|
66ec8a5cfb
|
wined3d: Get rid of wined3d_device_get_wined3d().
|
2012-09-04 15:05:22 +02:00 |
Henri Verbeet
|
2bfc5214be
|
ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status().
|
2012-07-19 15:43:11 +02:00 |
Henri Verbeet
|
2b4c72b13b
|
d3d10core: Always create a wined3d texture for d3d10core textures.
|
2012-07-12 11:45:21 -05:00 |
Henri Verbeet
|
73eceafb17
|
d3d9: Implement d3d9_device_ResetEx().
|
2012-07-09 15:04:18 -04:00 |
Henri Verbeet
|
3543e1d198
|
wined3d: Fix the .spec.
|
2012-07-09 15:04:11 -04:00 |
Henri Verbeet
|
0f0fe49240
|
wined3d: Implement mode setting in the adapter instead of the device.
|
2012-06-22 16:13:58 +02:00 |
Henri Verbeet
|
9267148705
|
wined3d: The wined3d object doesn't need a parent.
|
2012-05-03 11:18:00 +02:00 |