Andrew Talbot
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ce0e1706fe
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gdi32: Fix a memory leak.
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2007-09-25 11:18:20 +02:00 |
Alexandre Julliard
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5557fac1c3
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gdi32: Don't hold the GDI lock while calling the driver painting functions.
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2007-09-24 18:16:48 +02:00 |
Alexandre Julliard
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9aee0b4157
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gdi32: Update the DC in most OpenGL functions.
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2007-09-18 09:34:08 +02:00 |
Alexandre Julliard
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f3f792d064
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gdi32: Replace DC_GetDCUpdate by get_dc_ptr+update_dc in the painting functions.
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2007-09-18 09:34:07 +02:00 |
Chris Robinson
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09c76ffbdc
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gdi32: Don't hold the GDI lock when setting the pixel format.
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2007-09-17 16:19:04 +02:00 |
Alexandre Julliard
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1476e34645
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gdi32: Add separate functions for releasing/freeing DCs to replace the standard GDI ones.
This should make it possible to use a different locking mechanism for DCs.
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2007-08-21 21:37:40 +02:00 |
Evan Stade
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099bfbe1a4
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gdi32: Improved PolyDraw in path closed case.
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2007-07-19 14:46:54 +02:00 |
Evan Stade
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96937e04a2
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gdi32: Added PATH_PolyDraw.
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2007-07-17 14:12:37 +02:00 |
Misha Koshelev
|
def420262b
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gdi32: Slightly simplify result handling in PolyDraw.
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2007-07-05 19:52:45 +02:00 |
Evan Stade
|
53e05015f6
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gdi32: Don't access DC in PolyDraw after releasing handle.
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2007-07-04 12:06:58 +02:00 |
Evan Stade
|
39357c4ba6
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gdi32: Added missing call to GDI_ReleaseObj.
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2007-06-27 13:33:38 +02:00 |
Misha Koshelev
|
920b050a8b
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gdi32: Emulate AngleArc using ArcTo.
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2007-06-22 14:19:06 +02:00 |
Misha Koshelev
|
859bf44c33
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gdi32: Handle ArcTo in paths as native.
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2007-06-21 16:03:29 +02:00 |
Misha Koshelev
|
80b7134bb8
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gdi32: Set current position properly after ArcTo.
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2007-06-21 16:02:47 +02:00 |
Misha Koshelev
|
1dbe178f5e
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gdi32: Fix ArcTo to use proper starting and ending points.
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2007-06-19 11:57:32 +02:00 |
Alexandre Julliard
|
6f7f2bf882
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gdi32: Fixed typo in AngleArc.
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2007-02-14 12:30:43 +01:00 |
Alexandre Julliard
|
75b8f88875
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gdi32: Get rid of the gdi.h include.
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2006-11-17 14:52:07 +01:00 |
Alexandre Julliard
|
7dfc447741
|
gdi32: Renamed the gdi directory to gdi32.
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2006-10-20 12:25:29 +02:00 |