Commit Graph

94 Commits

Author SHA1 Message Date
Vitaliy Margolen 0da0486cc3 dinput: Move critical section to the base device class. 2006-12-04 12:33:47 +01:00
Vitaliy Margolen f7eacd64d1 dinput: Move acquired flag to the base device class. Add tests. 2006-12-04 12:33:35 +01:00
Vitaliy Margolen 1dae4c6832 dinput: Move SetCooperativeLevel into base class. 2006-10-17 12:36:13 +02:00
Vitaliy Margolen af34ef12ba dinput: Move SetEventNotification and associated event into base class. 2006-10-17 12:36:00 +02:00
Vitaliy Margolen 7123f3e80e dinput: Win64 printf format warning fixes. 2006-10-09 12:53:41 +02:00
Vitaliy Margolen 722a686d66 dinput: Move hook_thread from device to DirectInput. 2006-09-11 17:45:42 +02:00
Andrew Talbot 78cdd5460c dinput: Cast-qual warnings fix. 2006-09-10 10:16:47 +02:00
Vitaliy Margolen eb3028acc0 dinput: Add DISCL_NOWINKEY define. 2006-07-29 11:50:19 +02:00
Michael Stefaniuc 932a2a0d54 Fix swapped 2nd and 3rd argument passed to memset. 2006-07-14 12:38:36 +02:00
Alexandre Julliard 7ad5f9eca0 dinput: Don't use sizeof in traces to avoid printf format warnings. 2006-06-13 14:09:55 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Vitaliy Margolen e66e34ef7b dinput: Create single thread for mouse and keyboard hook.
Put keyboard & mouse hook callbacks into separate thread.
Move few global variables into object. Delete no longer used crit section.
For hooks to work properly hook callback have to be in a thread
with message loop. Some games create separate threads just to handle
mouse and/or keyboard events that do not have message loop.
2006-03-21 11:27:49 +01:00
Lionel Ulmer 809dd5b044 Handle DInput8 interfaces in device QueryInterface. 2005-11-28 10:38:59 +01:00
Francois Gouget 0edbaf7e80 Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
Alexandre Julliard f8ee161a1b Fixed some traces to use the right printf format and avoid typecasts. 2005-09-12 10:30:05 +00:00
Robert Reif 2d9e2a3300 Effect objects are not supported yet so don't crash when trying to
enumerate them.
2005-05-16 14:07:36 +00:00
Robert Reif 2095f66d44 Fix joystick crash when a button guid is specified in the data
format.
Add some parameter checking.
2005-05-10 13:17:03 +00:00
Lionel Ulmer fa8d7a0fe6 - more pretty print for the types flag
- more Windows-aligned check for object instances
2005-05-05 09:49:54 +00:00
Marcus Meissner accf3ee2e6 Fixed 3 memset()s which used the wrong size (too large). 2005-04-25 10:48:38 +00:00
Jakob Eriksson 9ed61de9a2 Get rid of HeapAlloc casts. 2005-03-24 21:01:35 +00:00
Carlos Lozano 1b73419ffc Fix regression in Fallout game. 2005-02-08 12:11:12 +00:00
Robert Reif 873e5bfe29 Use InterlockedIncrement/InterlockedDecrement for reference counting.
Fix bug in effect enumeration that crashed dxcapsviewer.
2004-09-17 18:10:41 +00:00
Alexandre Julliard 314b99c48f Removed some more uses of the non-standard ICOM_THIS macro. 2004-09-09 20:17:07 +00:00
Hans Leidekker fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
Robert Reif 3c3a511e8d When actual offset doesn't match the specified offset, use the actual
offset.
2004-09-06 21:26:03 +00:00
Robert Reif 0b12efaa9e Added support for alternate data formats. 2004-09-02 20:09:54 +00:00
Robert Reif e2b882aced Added default data formats for c_dfDIJoystick and c_dfDIJoystick2.
Added object properties for more than one object.
Added error checks for acquired.
Default to using c_dfDIJoystick2 data format.
Try to use user supplied data formats (only works if same as one of
the defaults).
Code cleanup, error checking and tracing added.
Added support for up to 8 axis.
2004-08-31 18:51:23 +00:00
Lionel Ulmer 04d77f4dcc - some TRACEing improvements
- fix mouse Acquire which switched right and middle buttons
- reset the mouse cursor at its original location on Unacquiring the
  device
2004-06-02 00:36:54 +00:00
Daniel Marmier ee1eb63b31 Fixed warnings with gcc option "-Wwrite-strings". 2003-10-07 03:30:47 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Raphael Junqueira c405019ee5 - DInput WideChar classes support. This time all dinput versions have
widechar classes.
- fix a stupid bug in callback handling caught by Lionel.
- add some forgotten IID on class factory (better if we want to active
  the code)
- many cleanups on COM Macros (don't need A and W variants as they are
  the same)
2003-06-16 20:22:13 +00:00
Christian Costa 77c00c9555 Make dinput8 behaviour more correct for mouse and keyboard.
Fix small bug when keyboard buffer overflows.
Use DI_OK instead of 0 for returned values.
2003-06-13 18:55:41 +00:00
Paul Bain 6936db1103 Put IID_IDirectInputDevice2A back in
IDirectInputDevice2AImpl_QueryInterface.
2003-06-13 16:32:16 +00:00
Christian Costa 9d74dca27c Small fix in IDirectInputDevice2Impl_QueryInterface. 2003-04-29 22:47:04 +00:00
Lionel Ulmer d14ad4ff8a Implemented EnumObjects for the keyboard device. 2003-02-12 21:27:00 +00:00
Lionel Ulmer 7c552a4a3a Report an error if GetDeviceData is called on an Unacquired device. 2003-02-12 01:13:31 +00:00
Alexandre Julliard b34fb35b31 Fixed warnings caused by conversion to -DSTRICT. 2002-10-18 23:48:57 +00:00
Ove Kaaven d2d08f0c28 - support DirectInput 8 interfaces.
- implemented mouse wheel support.
2002-06-14 00:39:44 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Andreas Mohr 01c8ec3a9c Spelling/error messages fixes. 2002-04-02 19:47:30 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
8ada79d158 Devices never need to be polled, so return DI_NOEFFECT in Poll. 2001-11-06 22:26:26 +00:00
James Juran f4d5fefb0a Add <string.h> to files that needed it. 2001-01-26 20:43:40 +00:00
Lionel Ulmer 6301e94e53 - reorganized DInput DLL
- added stubbing for DInput 7a
- 'fixed' the mouse problem in Fallout
2000-11-05 20:25:02 +00:00